Player Matchup

Chiron
Chiron
Jwhite14157
Chiron
Level 157
God Stats
6W - 7L
1,557 SR
Queue Stats
704W - 625L
1,576 Elo+
Party 1
Chaac
Chaac
Perials
Chaac
Level 158
God Stats
14W - 2L
1,862 SR
Queue Stats
252W - 186L
1,581 Elo+
Party 1
Hera
Hera
hellj7mper
Hera
Level 129
God Stats
2W - 1L
1,745 SR
Queue Stats
392W - 407L
1,509 Elo+
Party 1
Hun Batz
Hun Batz
jdegoeduren
Hun Batz
Level 41
God Stats
3W - 0L
1,854 SR
Queue Stats
27W - 13L
1,633 Elo+
Party 1
Sol
Sol
saucyjay
Sol
Level 29
God Stats
6W - 4L
1,298 SR
Queue Stats
355W - 239L
1,605 Elo+
Party 1
Team Averages
Level 103
1,663 SR
1,581 Elo+

VS

Team Averages
Level 82
1,477 SR
1,407 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Blackhammer9239
Tsukuyomi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 108L
1,436 Elo+
Solo
Chiron
Chiron
jzar05
Chiron
Level 130
God Stats
3W - 5L
1,383 SR
Queue Stats
389W - 408L
1,400 Elo+
Solo
Sobek
Sobek
kxnxthll
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
7 / 2 / 23
9,668
879
9,205
6,561
2,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Perials
Chaac
16
10 / 1 / 24
10,156
923
12,957
11,422
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
2 / 1 / 23
8,916
811
6,336
4,268
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hun Batz
jdegoeduren
Hun Batz
17
10 / 0 / 25
10,765
979
14,404
7,861
3,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
10 / 3 / 23
10,087
917
16,161
7,914
2,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 5 / 2
8,486
771
3,954
7,705
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
 
Mulan
13
0 / 9 / 2
7,431
676
4,338
16,898
11,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tsukuyomi
Blackhammer9239
Tsukuyomi
12
1 / 11 / 2
8,240
749
6,450
13,963
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
jzar05
Chiron
14
1 / 6 / 2
7,883
717
4,500
9,560
3,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
kxnxthll
Sobek
12
1 / 8 / 2
7,633
694
7,024
19,557
18,476
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
16
39
Kills
6
7
Deaths
39
118
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
2
0.8
L
Mulan
 
Mulan
0
9
2
0.11
L
Tsukuyomi
Blackhammer9239
Tsukuyomi
1
11
2
0.18
W
Chiron
7
2
23
9.25
W
Chaac
Perials
Chaac
10
1
24
22
W
2
1
23
13.5
W
Hun Batz
jdegoeduren
Hun Batz
10
0
25
22.5
L
Chiron
jzar05
Chiron
1
6
2
0.33
L
Sobek
kxnxthll
Sobek
1
8
2
0.25
W
10
3
23
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,063
Damage
26,266
38,026
Taken
67,683
18,443
Mitigated
41,046
16,083
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,954
512
0
750
7,705
2,610
0
1,264
6,441
8,508
0
L
Mulan
 
Mulan
4,338
343
635
513
16,898
11,325
0
5,569
11,329
0
12,911
L
Tsukuyomi
Blackhammer9239
Tsukuyomi
6,450
1,089
83
1,026
13,963
5,246
0
4,840
9,123
0
13,873
W
Chiron
9,205
1,749
1,775
1,310
6,561
2,476
2,563
1,217
5,344
0
16,565
W
Chaac
Perials
Chaac
12,957
967
0
4,813
11,422
7,088
315
2,665
8,757
0
26,717
W
6,336
936
1,276
403
4,268
2,781
892
1,656
2,612
14,069
0
W
Hun Batz
jdegoeduren
Hun Batz
14,404
1,418
1,143
1,540
7,861
3,666
1,433
2,610
5,251
0
36,318
L
Chiron
jzar05
Chiron
4,500
304
1,184
2,107
9,560
3,389
0
3,907
5,653
0
15,510
L
Sobek
kxnxthll
Sobek
7,024
0
521
3,127
19,557
18,476
0
6,917
12,640
15,574
415
W
16,161
5,303
874
2,949
7,914
2,432
3,655
2,710
5,204
25,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,592
Gold Earned
39,673
134
Minions Killed
76
0
Camps Cleared
0
1,062,337
Distance Traveled
773,167
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,486
771
11
1
0
173,587
0
L
Mulan
7,431
676
19
2
0
122,738
0
L
Tsukuyomi
8,240
749
12
1
0
137,374
0
W
Chiron
9,668
879
20
2
0
183,295
0
W
Chaac
10,156
923
21
2
0
223,335
0
W
Hera
8,916
811
20
2
0
210,089
3
W
Hun Batz
10,765
979
53
5
0
252,155
0
L
Chiron
7,883
717
24
2
0
138,750
2
L
Sobek
7,633
694
10
1
0
200,718
0
W
Sol
10,087
917
20
2
0
193,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role