Player Matchup

Cernunnos
Cernunnos
Aftermaph
Cernunnos
Level 129
God Stats
4W - 3L
1,614 SR
Queue Stats
241W - 272L
1,532 Elo+
Solo
King Arthur
King Arthur
D Daddy M
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 111L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SillyFawn434434
Hou Yi
Level 191
God Stats
7W - 6L
1,613 SR
Queue Stats
614W - 653L
1,467 Elo+
Party 1
Persephone
Persephone
THE_BIG_Z_3472
Persephone
Level 155
God Stats
13W - 13L
1,507 SR
Queue Stats
732W - 762L
1,521 Elo+
Party 1
The Morrigan
The Morrigan
energyo40
The Morrigan
Level 161
God Stats
2W - 3L
1,710 SR
Queue Stats
545W - 586L
1,482 Elo+
Solo
Team Averages
Level 152
1,589 SR
1,500 Elo+

VS

Team Averages
Level 157
1,553 SR
1,545 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Death-Masta3
Cerberus
Level 149
God Stats
6W - 1L
1,768 SR
Queue Stats
429W - 445L
1,538 Elo+
Solo
Chaac
Chaac
InsaneParasite
Chaac
Level 181
God Stats
5W - 6L
1,520 SR
Queue Stats
654W - 679L
1,515 Elo+
Solo
Kukulkan
Kukulkan
TikalmyPickal
Kukulkan
Level 149
God Stats
5W - 5L
1,476 SR
Queue Stats
389W - 397L
1,445 Elo+
Solo
Tiamat
Tiamat
birdandcow
Tiamat
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aftermaph
Cernunnos
16
6 / 4 / 2
9,272
713
10,847
9,580
3,370
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
D Daddy M
King Arthur
14
2 / 5 / 8
8,843
680
7,146
13,507
16,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
2 / 4 / 4
8,549
658
6,171
12,072
4,180
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Persephone
THE_BIG_Z_3472
Persephone
17
1 / 1 / 6
9,286
714
11,542
7,490
2,602
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
energyo40
The Morrigan
14
0 / 7 / 6
8,127
625
9,120
6,972
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 12
9,437
726
4,077
8,783
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Death-Masta3
Cerberus
15
3 / 4 / 13
10,554
812
6,573
15,160
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 1 / 9
11,678
898
13,702
15,554
19,892
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Kukulkan
TikalmyPickal
Kukulkan
17
3 / 0 / 13
10,554
812
6,241
6,121
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiamat
birdandcow
Tiamat
18
8 / 3 / 10
10,941
842
15,809
13,503
11,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
11
Kills
21
21
Deaths
11
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
12
2.33
L
Cernunnos
Aftermaph
Cernunnos
6
4
2
1.75
L
King Arthur
D Daddy M
King Arthur
2
5
8
1.2
W
Cerberus
Death-Masta3
Cerberus
3
4
13
2.38
W
6
1
9
10.5
L
2
4
4
1
L
Persephone
THE_BIG_Z_3472
Persephone
1
1
6
4
W
Kukulkan
TikalmyPickal
Kukulkan
3
0
13
9.5
W
Tiamat
birdandcow
Tiamat
8
3
10
4.33
L
The Morrigan
energyo40
The Morrigan
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,826
Damage
46,402
49,621
Taken
59,121
28,889
Mitigated
60,775
13,332
Healing
26,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,077
527
592
1,665
8,783
4,973
1,716
3,066
5,717
24,437
0
L
Cernunnos
Aftermaph
Cernunnos
10,847
3,681
181
1,163
9,580
3,370
0
7,726
1,854
0
20,635
L
King Arthur
D Daddy M
King Arthur
7,146
403
314
644
13,507
16,450
0
7,326
6,181
0
12,797
W
Cerberus
Death-Masta3
Cerberus
6,573
285
1,781
4,139
15,160
21,061
112
3,389
11,771
12,649
1,252
W
13,702
776
2,185
7,737
15,554
19,892
895
4,190
11,364
0
28,152
L
6,171
1,577
1,041
3,517
12,072
4,180
67
7,798
4,274
0
14,142
L
Persephone
THE_BIG_Z_3472
Persephone
11,542
112
1,469
3,873
7,490
2,602
0
4,552
2,936
33,443
0
W
Kukulkan
TikalmyPickal
Kukulkan
6,241
580
2,005
1,186
6,121
3,241
1,546
3,867
2,254
28,726
0
W
Tiamat
birdandcow
Tiamat
15,809
1,385
832
4,754
13,503
11,608
1,082
4,714
8,789
31,895
0
L
The Morrigan
energyo40
The Morrigan
9,120
720
626
504
6,972
2,287
46
4,596
2,217
22,133
1,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,077
Gold Earned
53,164
137
Minions Killed
176
0
Camps Cleared
0
1,051,821
Distance Traveled
1,129,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,437
726
51
4
0
219,049
0
L
Cernunnos
9,272
713
26
2
0
174,397
0
L
King Arthur
8,843
680
13
1
0
214,174
0
W
Cerberus
10,554
812
22
2
0
207,984
0
W
Chaac
11,678
898
24
2
0
229,995
0
L
Hou Yi
8,549
658
22
2
0
212,685
0
L
Persephone
9,286
714
37
3
0
253,943
0
W
Kukulkan
10,554
812
47
4
0
232,771
0
W
Tiamat
10,941
842
32
2
0
239,931
0
L
The Morrigan
8,127
625
39
3
0
196,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role