Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
gozilla_
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 191L
1,525 Elo+
Solo
Hun Batz
Hun Batz
greganderson
Hun Batz
Level 68
God Stats
1W - 3L
1,379 SR
Queue Stats
218W - 215L
1,460 Elo+
Solo
Neith
Neith
toferxd12
Neith
Level 40
God Stats
7W - 9L
1,652 SR
Queue Stats
326W - 354L
1,525 Elo+
Solo
Ix Chel
Ix Chel
xXLethalDeathXx1
Ix Chel
Level 147
God Stats
1W - 3L
1,310 SR
Queue Stats
238W - 253L
1,519 Elo+
Solo
Team Averages
Level 104
1,468 SR
1,506 Elo+

VS

Team Averages
Level 140
1,517 SR
1,537 Elo+
Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DankRaisins
Danzaburou
Level 120
God Stats
3W - 0L
1,770 SR
Queue Stats
136W - 116L
1,545 Elo+
Solo
Guan Yu
Guan Yu
Glorgon
Guan Yu
Level 134
God Stats
4W - 1L
1,671 SR
Queue Stats
356W - 167L
1,639 Elo+
Solo
Persephone
Persephone
kaboose3076
Persephone
Level 159
God Stats
1W - 6L
1,143 SR
Queue Stats
102W - 111L
1,517 Elo+
Party 1
Zeus
Zeus
sg4441
Zeus
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 243L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 6
5,555
1,111
3,975
7,026
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
gozilla_
Discordia
9
1 / 3 / 1
5,241
1,048
4,125
3,953
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
greganderson
Hun Batz
10
3 / 3 / 3
5,805
1,161
5,076
4,016
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
toferxd12
Neith
5
0 / 1 / 1
4,386
877
1,028
1,113
344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 4
5,620
1,124
3,571
5,693
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
4 / 1 / 5
6,392
1,278
2,060
4,242
3,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
DankRaisins
Danzaburou
12
5 / 1 / 4
7,007
1,401
5,158
4,008
1,520
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Glorgon
Guan Yu
10
2 / 1 / 6
6,028
1,206
2,492
4,570
2,717
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
kaboose3076
Persephone
11
0 / 1 / 10
6,055
1,211
5,656
3,776
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
sg4441
Zeus
9
1 / 2 / 4
5,780
1,156
4,184
2,895
850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
6
Kills
12
12
Deaths
6
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
6
1.5
W
Maui
 
Maui
4
1
5
6.5
W
Danzaburou
DankRaisins
Danzaburou
5
1
4
7
W
Guan Yu
Glorgon
Guan Yu
2
1
6
5
L
Discordia
gozilla_
Discordia
1
3
1
0.5
L
Hun Batz
greganderson
Hun Batz
3
3
3
1.5
W
Persephone
kaboose3076
Persephone
0
1
10
5
W
Zeus
sg4441
Zeus
1
2
4
1.5
L
Neith
toferxd12
Neith
0
1
1
0.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,775
Damage
19,550
21,801
Taken
19,491
12,447
Mitigated
9,982
6,944
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,975
237
373
2,240
7,026
6,337
0
3,632
3,358
7,907
429
W
Maui
 
Maui
2,060
165
0
293
4,242
3,540
212
2,324
1,918
5,267
135
W
Danzaburou
DankRaisins
Danzaburou
5,158
2,122
174
844
4,008
1,520
768
2,623
1,385
0
15,710
W
Guan Yu
Glorgon
Guan Yu
2,492
242
3,324
2,385
4,570
2,717
0
2,259
2,311
248
2,604
L
Discordia
gozilla_
Discordia
4,125
313
141
203
3,953
1,442
0
1,839
2,072
7,393
347
L
Hun Batz
greganderson
Hun Batz
5,076
241
196
298
4,016
2,013
0
2,229
1,727
0
10,077
W
Persephone
kaboose3076
Persephone
5,656
632
724
1,422
3,776
1,355
185
2,563
1,208
15,861
0
W
Zeus
sg4441
Zeus
4,184
617
0
0
2,895
850
0
1,294
1,601
7,350
0
L
Neith
toferxd12
Neith
1,028
70
33
158
1,113
344
0
640
440
0
1,689
L
3,571
623
1,401
1,901
5,693
2,311
0
3,475
2,142
7,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,607
Gold Earned
31,262
34
Minions Killed
63
0
Camps Cleared
0
456,560
Distance Traveled
516,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,555
1,111
0
0
0
121,234
0
W
Maui
6,392
1,278
5
1
0
118,884
0
W
Danzaburou
7,007
1,401
29
6
0
91,537
0
W
Guan Yu
6,028
1,206
1
0
0
108,331
0
L
Discordia
5,241
1,048
8
2
0
92,481
0
L
Hun Batz
5,805
1,161
16
3
0
103,936
0
W
Persephone
6,055
1,211
22
4
0
106,356
0
W
Zeus
5,780
1,156
6
1
0
91,766
0
L
Neith
4,386
877
1
0
0
34,219
0
L
Ix Chel
5,620
1,124
9
2
0
104,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role