Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
destructoboy
Zeus
Level 156
God Stats
1W - 1L
1,810 SR
Queue Stats
99W - 105L
1,480 Elo+
Solo
Athena
Athena
omarzito1997
Athena
Level 157
God Stats
2W - 5L
1,420 SR
Queue Stats
160W - 165L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
paingee
Kuzenbo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,494 Elo+
Solo
Team Averages
Level 138
1,546 SR
1,502 Elo+

VS

Team Averages
Level 113
1,533 SR
1,475 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AsapReflex_AR
Nemesis
Level 89
God Stats
4W - 4L
1,576 SR
Queue Stats
138W - 137L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
JJgetsLIT
Baron Samedi
Level 127
God Stats
35W - 23L
1,589 SR
Queue Stats
469W - 456L
1,456 Elo+
Solo
Horus
Horus
RUS154
Horus
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 18L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 4 / 2
4,953
619
6,433
5,665
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
 
King Arthur
8
0 / 1 / 0
4,657
582
3,333
6,269
3,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 2 / 1
3,971
496
2,027
2,891
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Athena
7
3 / 0 / 0
4,869
609
1,435
5,751
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
paingee
Kuzenbo
7
0 / 1 / 2
4,599
575
1,905
7,925
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 2 / 3
5,400
675
6,980
5,774
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Janus
 
Janus
10
1 / 0 / 0
5,369
671
2,395
4,396
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
10
2 / 1 / 0
4,991
624
1,718
5,856
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
JJgetsLIT
Baron Samedi
9
1 / 1 / 1
5,104
638
4,646
5,702
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Horus
RUS154
Horus
9
2 / 1 / 3
5,463
683
2,529
6,841
4,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
8
8
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
2
0.75
L
King Arthur
 
King Arthur
0
1
0
0
W
Xbalanque
 
Xbalanque
2
2
3
1.75
W
Janus
 
Janus
1
0
0
1
W
Nemesis
2
1
0
2
W
Baron Samedi
JJgetsLIT
Baron Samedi
1
1
1
1.5
W
Horus
RUS154
Horus
2
1
3
3.5
L
0
2
1
0.25
L
Athena
3
0
0
3
L
Kuzenbo
paingee
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,133
Damage
18,268
28,501
Taken
28,569
13,919
Mitigated
10,951
7,273
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,433
2,349
0
663
5,665
1,507
0
0
5,665
0
34,263
L
King Arthur
 
King Arthur
3,333
420
0
2,308
6,269
3,080
0
1,820
4,017
0
25,749
W
Xbalanque
 
Xbalanque
6,980
3,106
0
2,235
5,774
1,694
1,004
1,050
4,724
0
41,775
W
Janus
 
Janus
2,395
64
0
2,144
4,396
988
0
0
4,011
27,461
1,569
W
Nemesis
1,718
546
0
761
5,856
2,126
0
518
5,338
0
33,247
W
Baron Samedi
JJgetsLIT
Baron Samedi
4,646
110
0
3,355
5,702
2,096
0
2,487
3,215
26,832
0
W
Horus
RUS154
Horus
2,529
1,542
1,232
2,479
6,841
4,047
0
1,005
5,836
918
11,153
L
2,027
268
0
760
2,891
725
0
2,093
798
12,701
0
L
Athena
1,435
411
0
1,768
5,751
3,282
0
1,708
4,043
12,049
1,548
L
Kuzenbo
paingee
Kuzenbo
1,905
867
0
1,774
7,925
5,325
0
975
6,950
10,006
801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,049
Gold Earned
26,327
156
Minions Killed
281
0
Camps Cleared
0
799,977
Distance Traveled
831,566
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,953
619
54
7
0
153,022
0
L
King Arthur
4,657
582
39
5
0
170,579
0
W
Xbalanque
5,400
675
79
10
0
150,090
0
W
Janus
5,369
671
66
8
0
154,863
0
W
Nemesis
4,991
624
68
9
0
193,989
0
W
Baron Samedi
5,104
638
40
5
0
159,370
0
W
Horus
5,463
683
28
4
0
173,254
0
L
Zeus
3,971
496
19
2
0
134,649
0
L
Athena
4,869
609
24
3
0
186,285
0
L
Kuzenbo
4,599
575
20
3
0
155,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role