Player Matchup

Baron Samedi
Baron Samedi
JagoArashi
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,336 Elo+
Party 1
Amaterasu
Amaterasu
RavenHardt
Amaterasu
Level 80
God Stats
0W - 1L
1,180 SR
Queue Stats
11W - 21L
1,336 Elo+
Party 1
Achilles
Achilles
TeenyMeeny
Achilles
Level 28
God Stats
2W - 3L
1,524 SR
Queue Stats
59W - 88L
1,393 Elo+
Solo
Nut
Nut
UnboundBerserker
Nut
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
poonjobber
Arachne
Level 100
God Stats
1W - 1L
1,713 SR
Queue Stats
322W - 325L
1,470 Elo+
Solo
Team Averages
Level 50
1,483 SR
1,407 Elo+

VS

Team Averages
Level 127
1,354 SR
1,466 Elo+
Ymir
Ymir
FFarobbyy
Ymir
Level 119
God Stats
1W - 1L
1,205 SR
Queue Stats
29W - 31L
1,447 Elo+
Party 2
Achilles
Achilles
JotaStark
Achilles
Level 157
God Stats
14W - 5L
1,700 SR
Queue Stats
1,138W - 1,103L
1,459 Elo+
Party 3
Janus
Janus
The Sscary Door
Janus
Level 146
God Stats
2W - 1L
1,351 SR
Queue Stats
38W - 37L
1,483 Elo+
Party 2
Tyr
Tyr
oscarmayer69
Tyr
Level 124
God Stats
1W - 1L
1,240 SR
Queue Stats
84W - 90L
1,463 Elo+
Party 3
Cupid
Cupid
skullmauler
Cupid
Level 89
God Stats
1W - 0L
1,276 SR
Queue Stats
46W - 47L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JagoArashi
Baron Samedi
13
2 / 7 / 2
7,783
778
5,439
8,647
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
RavenHardt
Amaterasu
14
2 / 5 / 4
7,682
768
8,970
13,233
10,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
TeenyMeeny
Achilles
11
2 / 5 / 2
7,183
718
5,488
11,216
10,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 3 / 5
8,509
851
14,579
7,353
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
poonjobber
Arachne
12
1 / 5 / 3
6,802
680
6,399
10,260
5,028
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 2 / 14
8,713
871
5,245
10,570
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
JotaStark
Achilles
16
7 / 0 / 16
8,908
891
8,512
14,608
12,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 3 / 18
9,077
908
20,167
7,332
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 15
8,494
849
5,904
11,393
13,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 1 / 17
8,831
883
6,351
7,768
3,429
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
105
8
Kills
25
25
Deaths
8
16
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
14
5
L
Baron Samedi
JagoArashi
Baron Samedi
2
7
2
0.43
W
Achilles
JotaStark
Achilles
7
0
16
15
L
Amaterasu
RavenHardt
Amaterasu
2
5
4
0.8
L
Achilles
TeenyMeeny
Achilles
2
5
2
0.6
W
6
3
18
5
L
1
3
5
1.17
W
3
2
15
5.25
L
Arachne
poonjobber
Arachne
1
5
3
0.5
W
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,875
Damage
46,179
50,709
Taken
51,671
31,927
Mitigated
41,407
11,423
Healing
25,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,245
867
673
2,568
10,570
9,051
0
1,501
8,820
12,143
0
L
Baron Samedi
JagoArashi
Baron Samedi
5,439
918
997
262
8,647
3,235
0
4,775
3,554
18,376
0
W
Achilles
JotaStark
Achilles
8,512
1,765
2,017
8,660
14,608
12,908
191
2,228
12,151
0
17,065
L
Amaterasu
RavenHardt
Amaterasu
8,970
2,752
863
3,019
13,233
10,585
0
6,060
6,804
0
13,253
L
Achilles
TeenyMeeny
Achilles
5,488
784
0
1,305
11,216
10,533
0
4,132
6,672
0
7,690
W
20,167
1,023
0
970
7,332
2,699
234
282
6,968
37,406
1,131
L
14,579
6,759
455
1,433
7,353
2,546
0
3,829
3,198
0
34,568
W
5,904
1,381
1,502
1,832
11,393
13,320
360
836
10,451
0
12,441
L
Arachne
poonjobber
Arachne
6,399
5,070
199
2,890
10,260
5,028
0
4,622
5,360
0
8,421
W
6,351
3,594
3,116
4,561
7,768
3,429
580
592
7,176
0
19,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,959
Gold Earned
44,023
100
Minions Killed
134
0
Camps Cleared
0
880,298
Distance Traveled
1,026,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,713
871
15
2
0
192,945
0
L
Baron Samedi
7,783
778
22
2
0
140,803
0
W
Achilles
8,908
891
16
2
0
225,459
0
L
Amaterasu
7,682
768
13
1
0
209,511
0
L
Achilles
7,183
718
7
1
0
174,951
0
W
Janus
9,077
908
51
5
0
193,131
0
L
Nut
8,509
851
51
5
0
200,772
0
W
Tyr
8,494
849
20
2
0
210,219
0
L
Arachne
6,802
680
7
1
0
154,261
0
W
Cupid
8,831
883
32
3
0
205,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role