Player Matchup

Ix Chel
Ix Chel
Gold IV
Anastaziag
Ix Chel
Gold IV
Level 113
God Stats
27W - 29L
1,525 SR
Queue Stats
348W - 362L
1,453 MMR
Party 1
Ares
Ares
Gold V
BunniBambi
Ares
Gold V
Level 181
God Stats
5W - 6L
1,655 SR
Queue Stats
114W - 114L
1,458 MMR
Party 2
Izanami
Izanami
Gold III
ElDuuumo
Izanami
Gold III
Level 193
God Stats
15W - 2L
1,992 SR
Queue Stats
280W - 281L
1,440 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
GodlikeGecko
Gilgamesh
Gold II
Level 89
God Stats
3W - 0L
1,736 SR
Queue Stats
30W - 23L
1,562 MMR
Party 1
Fenrir
Fenrir
Gold V
Pain Astro
Fenrir
Gold V
Level 195
God Stats
3W - 3L
1,614 SR
Queue Stats
311W - 308L
1,398 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,704 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,667 SR
1,483 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold III
BearN3cessities
Persephone
Gold III
Level 129
God Stats
2W - 3L
1,645 SR
Queue Stats
153W - 152L
1,521 MMR
Solo
Ganesha
Ganesha
Gold V
KiLLLLCAMMMM
Ganesha
Gold V
Level 141
God Stats
42W - 48L
1,576 SR
Queue Stats
61W - 82L
1,493 MMR
Solo
Susano
Susano
Gold II
Middiff5460
Susano
Gold II
Level 149
God Stats
5W - 5L
1,640 SR
Queue Stats
55W - 53L
1,435 MMR
Solo
Danzaburou
Danzaburou
Gold V
NymusX
Danzaburou
Gold V
Level 142
God Stats
6W - 4L
1,976 SR
Queue Stats
111W - 116L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Anastaziag
Ix Chel
8
1 / 0 / 2
4,027
805
823
1,747
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 1 / 0
3,151
630
767
3,030
1,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
ElDuuumo
Izanami
7
1 / 0 / 1
4,012
802
1,454
2,571
650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilgamesh
GodlikeGecko
Gilgamesh
6
1 / 0 / 2
4,180
836
2,546
3,735
1,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Pain Astro
Fenrir
6
3 / 2 / 0
3,785
757
2,166
3,380
1,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KumbhakarnaAthenaCthulhuNu Wa

VS

Bans
XbalanqueBastetCliodhnaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
3,214
643
3,213
2,370
484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
BearN3cessities
Persephone
7
1 / 2 / 0
3,894
779
890
2,329
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
KiLLLLCAMMMM
Ganesha
5
0 / 2 / 0
3,188
638
176
4,155
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Susano
3
0 / 1 / 1
2,814
563
143
1,232
239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
NymusX
Danzaburou
7
2 / 1 / 0
3,815
763
1,287
2,872
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Ix Chel
Anastaziag
Ix Chel
1
0
2
2
L
Persephone
BearN3cessities
Persephone
1
2
0
0.5
W
0
1
0
0
W
Izanami
ElDuuumo
Izanami
1
0
1
1.5
W
Gilgamesh
GodlikeGecko
Gilgamesh
1
0
2
2
L
Ganesha
KiLLLLCAMMMM
Ganesha
0
2
0
0
L
Susano
0
1
1
0.5
L
Danzaburou
NymusX
Danzaburou
2
1
0
2
W
Fenrir
Pain Astro
Fenrir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,756
Damage
5,709
14,463
Taken
12,958
4,881
Mitigated
4,258
4,641
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,213
596
0
756
2,370
484
0
0
2,370
0
19,966
W
Ix Chel
Anastaziag
Ix Chel
823
127
73
768
1,747
415
0
667
970
18,077
724
L
Persephone
BearN3cessities
Persephone
890
38
0
643
2,329
430
0
415
1,812
17,007
0
W
767
48
0
754
3,030
1,294
0
0
3,030
9,568
0
W
Izanami
ElDuuumo
Izanami
1,454
1,043
0
1,338
2,571
650
0
78
2,493
0
28,557
W
Gilgamesh
GodlikeGecko
Gilgamesh
2,546
738
0
1,106
3,735
1,404
0
98
3,637
0
8,507
L
Ganesha
KiLLLLCAMMMM
Ganesha
176
35
0
1,135
4,155
2,266
0
0
4,155
6,528
0
L
Susano
143
55
0
498
1,232
239
0
260
924
0
2,569
L
Danzaburou
NymusX
Danzaburou
1,287
451
0
1,167
2,872
839
0
646
2,105
0
16,354
W
Fenrir
Pain Astro
Fenrir
2,166
375
0
602
3,380
1,118
16
109
3,267
0
16,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,155
Gold Earned
16,925
168
Minions Killed
117
0
Camps Cleared
0
574,702
Distance Traveled
482,014
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,214
643
37
7
0
111,219
2
W
Ix Chel
4,027
805
49
10
0
96,005
0
L
Persephone
3,894
779
44
9
0
118,416
0
W
Ares
3,151
630
19
4
0
114,219
4
W
Izanami
4,012
802
63
13
0
105,405
0
W
Gilgamesh
4,180
836
9
2
0
136,606
3
L
Ganesha
3,188
638
3
1
0
121,596
3
L
Susano
2,814
563
5
1
0
29,238
0
L
Danzaburou
3,815
763
28
6
0
101,545
0
W
Fenrir
3,785
757
28
6
0
122,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role