Player Matchup

Chang'e
Chang'e
ARTHUR2006
Chang'e
Level 55
God Stats
1W - 4L
1,176 SR
Queue Stats
66W - 60L
1,440 Elo+
Solo
Izanami
Izanami
SummaLuv
Izanami
Level 54
God Stats
5W - 2L
1,641 SR
Queue Stats
169W - 190L
1,430 Elo+
Solo
Surtr
Surtr
defschlieper
Surtr
Level 28
God Stats
1W - 1L
1,352 SR
Queue Stats
1W - 6L
1,033 Elo+
Party 1
Aphrodite
Aphrodite
psychicdous
Aphrodite
Level 88
God Stats
80W - 72L
1,721 SR
Queue Stats
275W - 274L
1,483 Elo+
Solo
The Morrigan
The Morrigan
squirtemort
The Morrigan
Level 100
God Stats
3W - 0L
1,524 SR
Queue Stats
6W - 12L
1,359 Elo+
Party 1
Team Averages
Level 65
1,483 SR
1,349 Elo+

VS

Team Averages
Level 103
1,393 SR
1,346 Elo+
Thanatos
Thanatos
Briictom
Thanatos
Level 149
God Stats
2W - 4L
1,505 SR
Queue Stats
264W - 280L
1,406 Elo+
Solo
Izanami
Izanami
FreeTxnner
Izanami
Level 89
God Stats
16W - 18L
1,471 SR
Queue Stats
666W - 637L
1,407 Elo+
Solo
Neith
Neith
SJemm01
Neith
Level 31
God Stats
7W - 12L
1,103 SR
Queue Stats
8W - 12L
1,121 Elo+
Solo
Surtr
Surtr
blackmafiaboi
Surtr
Level 139
God Stats
3W - 6L
1,339 SR
Queue Stats
324W - 326L
1,386 Elo+
Solo
Bacchus
Bacchus
lachoflash
Bacchus
Level 108
God Stats
23W - 21L
1,547 SR
Queue Stats
64W - 65L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ARTHUR2006
Chang'e
17
5 / 4 / 2
10,496
552
13,137
15,834
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SummaLuv
Izanami
14
1 / 6 / 4
9,370
493
7,039
15,045
5,281
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 4
9,911
522
7,312
13,875
16,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
psychicdous
Aphrodite
14
2 / 6 / 1
9,096
479
3,146
15,739
7,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
squirtemort
The Morrigan
16
4 / 4 / 4
9,862
519
7,518
9,566
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Briictom
Thanatos
18
8 / 5 / 2
10,560
556
10,041
20,436
8,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
FreeTxnner
Izanami
19
8 / 1 / 3
11,285
594
15,040
9,154
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SJemm01
Neith
13
3 / 5 / 2
8,643
455
9,014
13,553
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

2
0 / 0 / 0
4,036
212
0
0
0
Bacchus
lachoflash
Bacchus
15
2 / 3 / 6
10,178
536
10,033
17,081
17,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
13
Kills
21
21
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ARTHUR2006
Chang'e
5
4
2
1.5
L
Thanatos
Briictom
Thanatos
8
5
2
1.8
L
Izanami
FreeTxnner
Izanami
8
1
3
9.5
L
Neith
SJemm01
Neith
3
5
2
0.8
W
Izanami
SummaLuv
Izanami
1
6
4
0.5
L
0
0
0
0
W
1
1
4
3
L
Bacchus
lachoflash
Bacchus
2
3
6
1.67
W
Aphrodite
psychicdous
Aphrodite
2
6
1
0.42
W
The Morrigan
squirtemort
The Morrigan
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,152
Damage
44,128
70,059
Taken
60,224
37,683
Mitigated
34,142
25,485
Healing
26,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ARTHUR2006
Chang'e
13,137
1,116
1,089
7,076
15,834
5,254
1,354
0
15,834
79,852
0
L
Thanatos
Briictom
Thanatos
10,041
2,819
0
14,479
20,436
8,250
75
6,889
13,507
0
102,980
L
Izanami
FreeTxnner
Izanami
15,040
8,414
0
4,400
9,154
3,471
2,537
3,498
5,656
0
105,640
L
Neith
SJemm01
Neith
9,014
4,310
0
4,159
13,553
4,558
1,044
8,257
5,214
0
49,033
W
Izanami
SummaLuv
Izanami
7,039
4,631
0
2,581
15,045
5,281
1,126
2,570
12,475
0
60,317
L
0
0
0
0
0
0
0
0
0
0
0
W
7,312
2,732
0
3,597
13,875
16,382
0
4,767
9,108
1,593
56,171
L
Bacchus
lachoflash
Bacchus
10,033
983
0
3,036
17,081
17,863
384
4,404
12,071
46,877
4,722
W
Aphrodite
psychicdous
Aphrodite
3,146
704
3,837
5,956
15,739
7,366
0
2,361
13,378
33,899
0
W
The Morrigan
squirtemort
The Morrigan
7,518
1,572
0
1,349
9,566
3,400
0
72
9,494
55,001
2,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
44,702
442
Minions Killed
457
0
Camps Cleared
0
1,830,088
Distance Traveled
1,406,510
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,496
552
114
6
0
396,071
0
L
Thanatos
10,560
556
149
8
0
410,959
0
L
Izanami
11,285
594
172
9
0
344,399
0
L
Neith
8,643
455
68
4
0
292,951
0
W
Izanami
9,370
493
112
6
0
361,453
0
L
Surtr
4,036
212
2
0
0
0
0
W
Surtr
9,911
522
90
5
0
346,912
0
L
Bacchus
10,178
536
66
3
0
358,201
2
W
Aphrodite
9,096
479
39
2
0
340,461
0
W
The Morrigan
9,862
519
87
5
0
385,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role