Player Matchup

Awilix
Awilix
Ck Empanadas
Awilix
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
Ck Krey
Danzaburou
Level 49
God Stats
1W - 2L
1,606 SR
Queue Stats
39W - 52L
1,362 Elo+
Party 2
Gilgamesh
Gilgamesh
IndefiniteAsp
Gilgamesh
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 101L
1,430 Elo+
Party 1
Yemoja
Yemoja
iampablitou
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Discordia
Discordia
xBlackxSoul_
Discordia
Level 114
God Stats
11W - 11L
1,672 SR
Queue Stats
101W - 91L
1,464 Elo+
Party 1
Team Averages
Level 70
1,556 SR
1,424 Elo+

VS

Team Averages
Level 111
1,502 SR
1,399 Elo+
Ah Puch
Ah Puch
FreezedKenny
Ah Puch
Level 167
God Stats
12W - 4L
1,720 SR
Queue Stats
181W - 172L
1,456 Elo+
Party 4
Jormungandr
Jormungandr
KILLERBLAK777
Jormungandr
Level 125
God Stats
2W - 2L
1,285 SR
Queue Stats
68W - 71L
1,410 Elo+
Solo
Amaterasu
Amaterasu
Liquid Grim 876
Amaterasu
Level 63
God Stats
6W - 7L
1,404 SR
Queue Stats
87W - 80L
1,345 Elo+
Party 3
Ravana
Ravana
Solid Jeacht
Ravana
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 81L
1,340 Elo+
Party 3
Charybdis
Charybdis
zkipp3r
Charybdis
Level 145
God Stats
16W - 9L
1,603 SR
Queue Stats
168W - 154L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
2 / 5 / 1
6,835
456
5,471
15,631
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Danzaburou
Ck Krey
Danzaburou
6
0 / 7 / 0
5,613
374
1,723
6,631
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
IndefiniteAsp
Gilgamesh
12
3 / 4 / 2
7,478
499
9,067
14,379
10,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
7
0 / 10 / 1
5,842
389
3,066
14,060
6,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
xBlackxSoul_
Discordia
12
1 / 1 / 0
6,979
465
6,263
5,051
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FreezedKenny
Ah Puch
14
8 / 0 / 6
9,182
612
6,077
5,814
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
KILLERBLAK777
Jormungandr
13
7 / 0 / 9
9,241
616
10,992
11,891
9,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
Liquid Grim 876
Amaterasu
13
2 / 3 / 8
8,153
544
6,404
12,445
10,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
13
0 / 3 / 5
7,625
508
4,251
7,557
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
zkipp3r
Charybdis
16
9 / 0 / 7
9,933
662
12,557
9,426
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
6
Kills
26
27
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
5
1
0.5
L
Danzaburou
Ck Krey
Danzaburou
0
7
0
0
W
Ah Puch
FreezedKenny
Ah Puch
8
0
6
11
L
Gilgamesh
IndefiniteAsp
Gilgamesh
3
4
2
1
W
Jormungandr
KILLERBLAK777
Jormungandr
7
0
9
11.5
W
Amaterasu
Liquid Grim 876
Amaterasu
2
3
8
2
W
Ravana
0
3
5
0.83
L
Yemoja
0
10
1
0.05
L
Discordia
xBlackxSoul_
Discordia
1
1
0
1
W
Charybdis
zkipp3r
Charybdis
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,590
Damage
40,281
55,752
Taken
47,133
25,063
Mitigated
28,806
8,073
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
5,471
2,734
53
3,178
15,631
5,319
0
2,992
12,553
0
47,164
L
Danzaburou
Ck Krey
Danzaburou
1,723
965
0
474
6,631
1,309
0
2,700
3,931
0
16,715
W
Ah Puch
FreezedKenny
Ah Puch
6,077
111
0
2,420
5,814
1,715
809
2,040
3,301
50,827
464
L
Gilgamesh
IndefiniteAsp
Gilgamesh
9,067
1,839
0
1,418
14,379
10,181
0
2,810
11,046
0
38,136
W
Jormungandr
KILLERBLAK777
Jormungandr
10,992
3,067
0
2,869
11,891
9,940
36
2,573
9,089
39,072
6,013
W
Amaterasu
Liquid Grim 876
Amaterasu
6,404
2,479
0
2,946
12,445
10,292
760
1,446
10,631
0
36,660
W
Ravana
4,251
1,113
0
803
7,557
3,145
0
1,619
5,545
0
40,492
L
Yemoja
3,066
1,128
1,610
399
14,060
6,985
0
5,262
8,674
14,481
0
L
Discordia
xBlackxSoul_
Discordia
6,263
38
19
922
5,051
1,269
0
1,891
3,160
41,868
0
W
Charybdis
zkipp3r
Charybdis
12,557
6,629
0
5,794
9,426
3,714
2,042
1,073
8,105
0
91,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,747
Gold Earned
44,134
288
Minions Killed
401
0
Camps Cleared
0
1,290,725
Distance Traveled
1,454,052
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,835
456
75
5
0
302,698
0
L
Danzaburou
5,613
374
21
1
0
147,698
0
W
Ah Puch
9,182
612
90
6
0
294,937
6
L
Gilgamesh
7,478
499
68
5
0
268,058
0
W
Jormungandr
9,241
616
55
4
0
302,417
0
W
Amaterasu
8,153
544
44
3
0
266,657
0
W
Ravana
7,625
508
65
4
0
297,962
0
L
Yemoja
5,842
389
13
1
0
253,371
0
L
Discordia
6,979
465
111
7
0
318,900
6
W
Charybdis
9,933
662
147
10
0
292,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role