Player Matchup

Agni
Agni
 
Agni
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Ramsis
Nox
Level 94
God Stats
11W - 5L
1,524 SR
Queue Stats
48W - 64L
1,378 Elo+
Party 2
Awilix
Awilix
Ripcap
Awilix
Level 83
God Stats
15W - 18L
1,432 SR
Queue Stats
121W - 143L
1,440 Elo+
Party 2
Hercules
Hercules
T-G13-
Hercules
Level 48
God Stats
17W - 15L
1,396 SR
Queue Stats
134W - 143L
1,448 Elo+
Party 2
Cerberus
Cerberus
Tylergee
Cerberus
Level 75
God Stats
4W - 7L
1,064 SR
Queue Stats
120W - 134L
1,394 Elo+
Party 2
Team Averages
Level 73
1,383 SR
1,432 Elo+

VS

Team Averages
Level 120
1,545 SR
1,515 Elo+
Horus
Horus
FizzySotoPop
Horus
Level 123
God Stats
1W - 1L
1,689 SR
Queue Stats
26W - 28L
1,504 Elo+
Solo
Charon
Charon
IEIL Jefe
Charon
Level 149
God Stats
40W - 39L
1,538 SR
Queue Stats
372W - 398L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
SlobZombie
Ao Kuang
Level 153
God Stats
18W - 26L
1,517 SR
Queue Stats
243W - 234L
1,576 Elo+
Party 1
Chiron
Chiron
Steamy Demon
Chiron
Level 109
God Stats
13W - 14L
1,533 SR
Queue Stats
68W - 81L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
f1tted
Jing Wei
Level 68
God Stats
1W - 3L
1,447 SR
Queue Stats
431W - 455L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 2 / 13
10,093
1,009
18,722
8,455
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
Ramsis
Nox
17
1 / 1 / 17
10,518
1,052
8,377
6,280
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Ripcap
Awilix
17
8 / 1 / 13
11,530
1,153
12,165
9,900
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
T-G13-
Hercules
16
6 / 1 / 16
10,973
1,097
8,583
14,376
16,132
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
Tylergee
Cerberus
17
9 / 1 / 15
12,515
1,252
18,192
15,279
16,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

317

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,574
957
10,509
17,414
19,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon
IEIL Jefe
Charon
15
0 / 3 / 4
9,290
929
5,894
11,203
7,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
SlobZombie
Ao Kuang
15
3 / 8 / 0
10,132
1,013
9,606
16,744
7,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chiron
15
1 / 7 / 3
9,756
976
12,274
13,614
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jing Wei
f1tted
Jing Wei
15
1 / 5 / 2
9,228
923
11,437
13,646
3,869
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
20
27
Kills
6
6
Deaths
27
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
13
4.75
L
1
4
5
0.88
L
Charon
IEIL Jefe
Charon
0
3
4
0.67
W
Nox
Ramsis
Nox
1
1
17
9.5
W
Awilix
Ripcap
Awilix
8
1
13
14.5
L
Ao Kuang
SlobZombie
Ao Kuang
3
8
0
0.38
L
Chiron
1
7
3
0.36
W
Hercules
T-G13-
Hercules
6
1
16
14
W
Cerberus
Tylergee
Cerberus
9
1
15
16.5
L
Jing Wei
f1tted
Jing Wei
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,039
Damage
49,720
54,290
Taken
72,621
40,677
Mitigated
42,765
7,158
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,722
1,876
0
0
8,455
2,707
0
2,643
5,723
32,047
0
L
10,509
4,404
1,111
4,108
17,414
19,744
0
10,213
6,945
0
17,898
L
Charon
IEIL Jefe
Charon
5,894
328
0
460
11,203
7,840
0
6,098
4,854
17,127
0
W
Nox
Ramsis
Nox
8,377
178
0
0
6,280
2,085
0
1,322
4,890
27,326
0
W
Awilix
Ripcap
Awilix
12,165
4,921
0
619
9,900
3,594
0
3,698
6,120
0
22,128
L
Ao Kuang
SlobZombie
Ao Kuang
9,606
2,033
0
1,623
16,744
7,650
0
9,261
7,349
17,489
0
L
Chiron
12,274
4,034
332
1,128
13,614
3,662
0
8,504
4,929
0
36,992
W
Hercules
T-G13-
Hercules
8,583
2,246
0
1,975
14,376
16,132
0
3,025
11,196
0
13,238
W
Cerberus
Tylergee
Cerberus
18,192
605
0
4,564
15,279
16,159
0
4,145
10,861
32,259
0
L
Jing Wei
f1tted
Jing Wei
11,437
9,248
0
0
13,646
3,869
0
10,089
3,253
0
20,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,629
Gold Earned
47,980
167
Minions Killed
128
5
Camps Cleared
9
1,053,313
Distance Traveled
928,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,093
1,009
32
3
0
192,348
0
L
Horus
9,574
957
15
2
0
191,716
0
L
Charon
9,290
929
21
2
1
151,174
0
W
Nox
10,518
1,052
55
6
2
219,186
0
W
Awilix
11,530
1,153
24
2
1
211,118
0
L
Ao Kuang
10,132
1,013
12
1
5
180,638
0
L
Chiron
9,756
976
53
5
2
176,663
0
W
Hercules
10,973
1,097
7
1
2
221,286
0
W
Cerberus
12,515
1,252
49
5
0
209,375
0
L
Jing Wei
9,228
923
27
3
1
228,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role