Player Matchup

Cu Chulainn
Cu Chulainn
NicklearFallout
Cu Chulainn
Level 113
God Stats
27W - 27L
1,432 SR
Queue Stats
259W - 238L
1,482 Elo+
Party 1
Pele
Pele
VoidRUwU
Pele
Level 58
God Stats
15W - 9L
1,540 SR
Queue Stats
79W - 91L
1,479 Elo+
Party 1
Chang'e
Chang'e
XMSubmissive
Chang'e
Level 77
God Stats
3W - 5L
1,434 SR
Queue Stats
40W - 32L
1,552 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
austrev25
Ah Muzen Cab
Level 159
God Stats
16W - 13L
1,519 SR
Queue Stats
231W - 217L
1,478 Elo+
Party 1
Nox
Nox
beanx0xo
Nox
Level 117
God Stats
4W - 3L
1,466 SR
Queue Stats
43W - 31L
1,568 Elo+
Party 3
Team Averages
Level 105
1,478 SR
1,512 Elo+

VS

Team Averages
Level 105
1,534 SR
1,466 Elo+
Lancelot
Lancelot
FaTGladdy
Lancelot
Level 126
God Stats
0W - 3L
1,278 SR
Queue Stats
132W - 147L
1,462 Elo+
Party 2
Arachne
Arachne
KindLamb635
Arachne
Level 69
God Stats
32W - 15L
1,645 SR
Queue Stats
143W - 131L
1,490 Elo+
Party 4
Kuzenbo
Kuzenbo
Skittles2467
Kuzenbo
Level 158
God Stats
11W - 12L
1,494 SR
Queue Stats
156W - 172L
1,455 Elo+
Party 2
Tiamat
Tiamat
Sonicl1on
Tiamat
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 59L
1,425 Elo+
Party 2
Neith
Neith
ehbuddy
Neith
Level 65
God Stats
6W - 2L
1,753 SR
Queue Stats
108W - 95L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NicklearFallout
Cu Chulainn
18
8 / 1 / 7
11,980
631
13,712
18,694
19,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Pele
17
8 / 4 / 15
10,767
567
16,343
17,150
7,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
XMSubmissive
Chang'e
17
5 / 1 / 18
9,865
519
9,515
9,907
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
austrev25
Ah Muzen Cab
18
7 / 2 / 16
10,785
568
14,457
13,097
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 4 / 10
11,432
602
15,068
12,096
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FaTGladdy
Lancelot
16
1 / 8 / 0
9,274
488
12,050
19,326
12,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
KindLamb635
Arachne
16
8 / 8 / 1
10,408
548
9,345
19,275
8,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Skittles2467
Kuzenbo
13
2 / 6 / 4
9,431
496
8,613
19,355
22,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Sonicl1on
Tiamat
15
1 / 6 / 3
9,479
499
5,695
12,215
8,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ehbuddy
Neith
14
0 / 9 / 2
8,222
433
6,901
15,117
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
22
37
Kills
12
12
Deaths
37
66
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
FaTGladdy
Lancelot
1
8
0
0.13
L
Arachne
KindLamb635
Arachne
8
8
1
1.06
W
Cu Chulainn
NicklearFallout
Cu Chulainn
8
1
7
11.5
L
Kuzenbo
Skittles2467
Kuzenbo
2
6
4
0.67
L
Tiamat
Sonicl1on
Tiamat
1
6
3
0.42
W
Pele
8
4
15
3.88
W
Chang'e
XMSubmissive
Chang'e
5
1
18
14
W
Ah Muzen Cab
austrev25
Ah Muzen Cab
7
2
16
7.5
W
9
4
10
3.5
L
Neith
ehbuddy
Neith
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,095
Damage
42,604
70,944
Taken
85,288
40,401
Mitigated
57,307
22,609
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
FaTGladdy
Lancelot
12,050
1,369
0
2,353
19,326
12,449
0
4,458
14,868
1,340
74,262
L
Arachne
KindLamb635
Arachne
9,345
7,224
0
1,907
19,275
8,379
351
3,849
15,426
0
57,196
W
Cu Chulainn
NicklearFallout
Cu Chulainn
13,712
1,430
0
2,694
18,694
19,859
332
438
17,676
664
87,713
L
Kuzenbo
Skittles2467
Kuzenbo
8,613
3,017
0
1,279
19,355
22,897
0
7,139
12,216
34,513
1,415
L
Tiamat
Sonicl1on
Tiamat
5,695
584
0
2,170
12,215
8,536
0
4,105
8,110
58,160
0
W
Pele
16,343
3,242
0
3,513
17,150
7,480
1,381
3,532
13,585
0
79,166
W
Chang'e
XMSubmissive
Chang'e
9,515
1,216
6,272
5,568
9,907
3,335
1,208
3,751
6,107
47,139
0
W
Ah Muzen Cab
austrev25
Ah Muzen Cab
14,457
3,804
0
2,050
13,097
4,964
2,238
4,028
9,023
0
89,076
W
15,068
88
655
1,857
12,096
4,763
1,022
3,757
8,199
79,284
0
L
Neith
ehbuddy
Neith
6,901
1,352
0
1,994
15,117
5,046
51
5,251
9,866
0
59,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,829
Gold Earned
46,814
583
Minions Killed
493
0
Camps Cleared
0
1,941,076
Distance Traveled
1,858,468
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,274
488
119
6
0
394,733
1
L
Arachne
10,408
548
93
5
0
374,021
0
W
Cu Chulainn
11,980
631
143
8
0
373,728
1
L
Kuzenbo
9,431
496
61
3
0
363,256
3
L
Tiamat
9,479
499
114
6
0
386,969
0
W
Pele
10,767
567
116
6
0
435,420
0
W
Chang'e
9,865
519
67
4
0
382,056
0
W
Ah Muzen Cab
10,785
568
138
7
0
365,622
2
W
Nox
11,432
602
119
6
0
384,250
0
L
Neith
8,222
433
106
6
0
339,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role