Player Matchup

Surtr
Surtr
Mikeyv18
Surtr
Level 10
God Stats
3W - 0L
1,855 SR
Queue Stats
27W - 1L
1,929 Elo+
Party 2
Raijin
Raijin
SteveMH02
Raijin
Level 62
God Stats
16W - 15L
1,609 SR
Queue Stats
167W - 137L
1,488 Elo+
Solo
Anubis
Anubis
WeHateHackers
Anubis
Level 7
God Stats
2W - 0L
1,762 SR
Queue Stats
23W - 0L
2,023 Elo+
Party 2
Athena
Athena
ZeroM91
Athena
Level 43
God Stats
5W - 1L
1,800 SR
Queue Stats
44W - 17L
1,694 Elo+
Party 2
Fenrir
Fenrir
crash4L55555
Fenrir
Level 135
God Stats
5W - 1L
1,429 SR
Queue Stats
249W - 265L
1,432 Elo+
Solo
Team Averages
Level 51
1,691 SR
1,713 Elo+

VS

Team Averages
Level 88
1,308 SR
1,502 Elo+
Zeus
Zeus
Arorix
Zeus
Level 65
God Stats
0W - 4L
1,290 SR
Queue Stats
2W - 7L
1,242 Elo+
Party 1
Hercules
Hercules
ElihuZX
Hercules
Level 149
God Stats
1W - 2L
1,370 SR
Queue Stats
9W - 8L
1,618 Elo+
Solo
Thanatos
Thanatos
MonoRaven
Thanatos
Level 13
God Stats
0W - 2L
1,316 SR
Queue Stats
17W - 17L
1,559 Elo+
Solo
Cthulhu
Cthulhu
TicTak0703
Cthulhu
Level 65
God Stats
0W - 1L
1,236 SR
Queue Stats
1W - 2L
1,736 Elo+
Party 1
Sol
Sol
Xavius
Sol
Level 148
God Stats
0W - 1L
1,329 SR
Queue Stats
37W - 54L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Mikeyv18
Surtr
16
3 / 2 / 12
9,738
974
15,591
11,648
7,013
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
SteveMH02
Raijin
16
5 / 2 / 6
9,692
969
13,983
7,366
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 0 / 7
10,375
1,038
12,372
4,095
2,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
ZeroM91
Athena
14
3 / 2 / 12
9,292
929
3,562
8,132
8,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
17
13 / 3 / 5
11,009
1,101
12,908
9,664
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arorix
Zeus
13
0 / 7 / 1
8,014
801
2,935
8,648
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ElihuZX
Hercules
14
2 / 2 / 2
8,783
878
3,640
13,449
7,562
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
MonoRaven
Thanatos
15
5 / 7 / 1
9,944
994
6,941
12,172
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TicTak0703
Cthulhu
13
0 / 8 / 6
8,307
831
5,258
15,372
9,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
Xavius
Sol
16
1 / 5 / 3
9,417
942
10,889
13,949
4,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
29
Kills
8
9
Deaths
29
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
Arorix
Zeus
0
7
1
0.07
L
Hercules
ElihuZX
Hercules
2
2
2
1.5
W
Surtr
Mikeyv18
Surtr
3
2
12
4.5
L
Thanatos
MonoRaven
Thanatos
5
7
1
0.79
W
Raijin
SteveMH02
Raijin
5
2
6
4
L
Cthulhu
TicTak0703
Cthulhu
0
8
6
0.38
W
5
0
7
8.5
L
Sol
Xavius
Sol
1
5
3
0.5
W
Athena
ZeroM91
Athena
3
2
12
4.5
W
Fenrir
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,416
Damage
29,663
40,905
Taken
63,590
24,351
Mitigated
27,455
9,053
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Arorix
Zeus
2,935
269
0
420
8,648
1,852
0
4,505
4,143
13,044
0
L
Hercules
ElihuZX
Hercules
3,640
797
0
3,215
13,449
7,562
54
9,205
4,244
0
15,057
W
Surtr
Mikeyv18
Surtr
15,591
7,289
0
2,132
11,648
7,013
642
5,688
5,696
1,398
35,240
L
Thanatos
MonoRaven
Thanatos
6,941
1,181
0
3,332
12,172
3,882
0
3,337
8,835
0
17,315
W
Raijin
SteveMH02
Raijin
13,983
467
0
2,418
7,366
2,640
0
4,509
2,815
27,464
717
L
Cthulhu
TicTak0703
Cthulhu
5,258
332
166
808
15,372
9,969
0
7,600
7,772
9,097
0
W
12,372
295
0
2,155
4,095
2,446
167
1,297
2,755
48,665
0
L
Sol
Xavius
Sol
10,889
3,191
0
5,572
13,949
4,190
1,563
5,573
8,376
40,629
0
W
Athena
ZeroM91
Athena
3,562
716
0
588
8,132
8,485
26
3,867
4,265
8,468
215
W
Fenrir
12,908
2,621
0
1,760
9,664
3,767
928
3,270
6,292
0
23,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
44,465
205
Minions Killed
165
0
Camps Cleared
0
1,147,176
Distance Traveled
910,058
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,014
801
26
3
0
151,511
0
L
Hercules
8,783
878
37
4
0
201,066
1
W
Surtr
9,738
974
36
4
0
244,446
0
L
Thanatos
9,944
994
21
2
0
208,903
0
W
Raijin
9,692
969
53
5
0
217,736
0
L
Cthulhu
8,307
831
6
1
0
171,916
0
W
Anubis
10,375
1,038
68
7
0
244,036
0
L
Sol
9,417
942
75
8
0
176,662
0
W
Athena
9,292
929
14
1
0
213,173
0
W
Fenrir
11,009
1,101
34
3
0
227,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role