Player Matchup

Cthulhu
Cthulhu
AlrightIGuess
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,403 Elo+
Party 1
Sobek
Sobek
Dandy1848
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,288 Elo+
Party 1
Bastet
Bastet
Reppin4oh2
Bastet
Level 130
God Stats
22W - 23L
1,533 SR
Queue Stats
112W - 96L
1,506 Elo+
Solo
Scylla
Scylla
WormDad
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,166 Elo+
Party 1
Xbalanque
Xbalanque
cursedmeme
Xbalanque
Level 69
God Stats
0W - 2L
1,310 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 1
Team Averages
Level 88
1,469 SR
1,325 Elo+

VS

Team Averages
Level 125
1,595 SR
1,484 Elo+
Scylla
Scylla
ForsakenKnight5
Scylla
Level 159
God Stats
3W - 3L
1,429 SR
Queue Stats
139W - 140L
1,453 Elo+
Party 2
Hercules
Hercules
Legit_VDash10
Hercules
Level 164
God Stats
1W - 0L
1,758 SR
Queue Stats
179W - 223L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Phranny
Cthulhu
Level 63
God Stats
2W - 0L
1,690 SR
Queue Stats
70W - 62L
1,449 Elo+
Solo
Jormungandr
Jormungandr
jay4000
Jormungandr
Level 112
God Stats
52W - 33L
1,600 SR
Queue Stats
57W - 38L
1,540 Elo+
Party 2
Chernobog
Chernobog
kaseykas
Chernobog
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 134L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
2 / 2 / 1
5,351
535
3,697
8,520
3,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sobek
Dandy1848
Sobek
8
1 / 2 / 0
4,814
481
2,308
6,813
5,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Reppin4oh2
Bastet
10
2 / 2 / 5
5,718
572
7,417
8,983
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
WormDad
Scylla
9
2 / 6 / 2
5,593
559
2,382
6,069
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
cursedmeme
Xbalanque
7
0 / 4 / 1
4,390
439
2,262
5,184
1,397
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
7,238
724
3,530
3,438
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Legit_VDash10
Hercules
11
3 / 4 / 4
6,067
607
4,374
9,308
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Phranny
Cthulhu
10
3 / 0 / 4
6,704
670
4,341
6,573
4,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
jay4000
Jormungandr
11
2 / 2 / 0
7,049
705
7,170
8,858
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
kaseykas
Chernobog
10
2 / 1 / 6
6,173
617
5,545
5,885
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
16
16
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
2
1
1.25
L
Sobek
Dandy1848
Sobek
1
2
0
0.5
W
6
0
1
6.5
W
Hercules
Legit_VDash10
Hercules
3
4
4
1.25
W
Cthulhu
Phranny
Cthulhu
3
0
4
5
L
Bastet
Reppin4oh2
Bastet
2
2
5
2.25
L
Scylla
WormDad
Scylla
2
6
2
0.5
L
Xbalanque
cursedmeme
Xbalanque
0
4
1
0.13
W
Jormungandr
jay4000
Jormungandr
2
2
0
1
W
Chernobog
kaseykas
Chernobog
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,066
Damage
24,960
35,569
Taken
34,062
14,828
Mitigated
15,862
7,606
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,697
449
0
1,540
8,520
3,821
0
5,625
2,895
22,825
241
L
Sobek
Dandy1848
Sobek
2,308
197
0
1,378
6,813
5,345
0
1,739
5,074
12,247
1,031
W
3,530
188
0
649
3,438
938
477
1,856
1,582
36,093
898
W
Hercules
Legit_VDash10
Hercules
4,374
1,461
0
4,632
9,308
3,753
0
1,356
7,952
0
29,768
W
Cthulhu
Phranny
Cthulhu
4,341
407
1,397
3,142
6,573
4,276
78
804
5,769
22,823
73
L
Bastet
Reppin4oh2
Bastet
7,417
1,598
0
3,468
8,983
2,790
0
2,292
6,691
0
37,197
L
Scylla
WormDad
Scylla
2,382
289
0
870
6,069
1,475
0
2,769
3,300
21,736
224
L
Xbalanque
cursedmeme
Xbalanque
2,262
927
0
350
5,184
1,397
0
2,128
3,056
0
16,733
W
Jormungandr
jay4000
Jormungandr
7,170
2,199
0
4,201
8,858
5,078
248
2,323
6,535
49,520
3,081
W
Chernobog
kaseykas
Chernobog
5,545
3,771
0
1,486
5,885
1,817
706
1,246
4,639
0
38,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,866
Gold Earned
33,231
203
Minions Killed
315
0
Camps Cleared
0
1,058,439
Distance Traveled
1,036,005
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,351
535
37
4
0
202,728
0
L
Sobek
4,814
481
18
2
0
213,415
0
W
Scylla
7,238
724
73
7
0
206,790
0
W
Hercules
6,067
607
55
6
0
251,833
0
W
Cthulhu
6,704
670
38
4
0
225,738
0
L
Bastet
5,718
572
64
6
0
244,812
1
L
Scylla
5,593
559
51
5
0
196,517
0
L
Xbalanque
4,390
439
33
3
0
200,967
0
W
Jormungandr
7,049
705
92
9
0
167,744
2
W
Chernobog
6,173
617
57
6
0
183,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role