Player Matchup

Xing Tian
Xing Tian
Diamond I
Lubitsz
Xing Tian
Diamond I
Level 148
God Stats
16W - 5L
1,818 SR
Queue Stats
139W - 109L
2,335 MMR
Party 1
Cupid
Cupid
Diamond III
Nerincool
Cupid
Diamond III
Level 107
God Stats
5W - 4L
1,685 SR
Queue Stats
63W - 34L
1,967 MMR
Party 1
Cerberus
Cerberus
Platinum II
xRAMx10
Cerberus
Platinum II
Level 75
God Stats
18W - 13L
1,632 SR
Queue Stats
114W - 90L
1,946 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 110
1,711 SR
2,083 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,549 SR
1,825 MMR
Arachne
Arachne
Silver II
GHOSTYTTG
Arachne
Silver II
Level 67
God Stats
44W - 49L
1,417 SR
Queue Stats
58W - 85L
1,527 MMR
Solo
Amaterasu
Amaterasu
Diamond V
MixedPharoah
Amaterasu
Diamond V
Level 214
God Stats
7W - 7L
1,643 SR
Queue Stats
842W - 904L
1,934 MMR
Solo
Vulcan
Vulcan
Diamond IV
Quezadillo
Vulcan
Diamond IV
Level 155
God Stats
51W - 63L
1,588 SR
Queue Stats
547W - 614L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lubitsz
Xing Tian
16
1 / 1 / 8
9,483
790
7,601
17,952
14,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Nerincool
Cupid
17
2 / 1 / 7
9,993
833
11,089
10,334
4,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
xRAMx10
Cerberus
16
7 / 3 / 2
10,453
871
7,920
14,733
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesSerqetCthulhuMedusaKumbhakarna

VS

Bans
KuzenboFafnirXbalanqueHou YiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GHOSTYTTG
Arachne
14
1 / 6 / 4
9,151
763
7,314
12,528
5,226
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
MixedPharoah
Amaterasu
16
3 / 2 / 2
9,913
826
12,394
14,448
10,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Quezadillo
Vulcan
15
1 / 2 / 1
9,090
758
11,716
6,314
2,156
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
5
5
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
GHOSTYTTG
Arachne
1
6
4
0.5
W
Xing Tian
Lubitsz
Xing Tian
1
1
8
5
L
Amaterasu
MixedPharoah
Amaterasu
3
2
2
2
W
Cupid
Nerincool
Cupid
2
1
7
5.5
L
Vulcan
Quezadillo
Vulcan
1
2
1
0.75
W
Cerberus
xRAMx10
Cerberus
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
31,424
43,019
Taken
33,290
30,373
Mitigated
17,565
13,996
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GHOSTYTTG
Arachne
7,314
5,564
0
1,204
12,528
5,226
0
4,379
7,607
0
23,531
W
Xing Tian
Lubitsz
Xing Tian
7,601
869
0
2,532
17,952
14,095
568
6,205
11,476
31,107
1,084
L
Amaterasu
MixedPharoah
Amaterasu
12,394
5,220
0
3,540
14,448
10,183
0
5,719
8,016
0
37,732
W
Cupid
Nerincool
Cupid
11,089
6,407
1,084
6,647
10,334
4,077
2,539
3,032
6,927
0
56,064
L
Vulcan
Quezadillo
Vulcan
11,716
413
0
1,115
6,314
2,156
46
3,416
2,502
46,530
0
W
Cerberus
xRAMx10
Cerberus
7,920
749
0
3,733
14,733
12,201
712
2,788
11,674
26,498
446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
28,154
179
Minions Killed
156
0
Camps Cleared
0
670,843
Distance Traveled
632,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,151
763
33
3
0
189,855
0
W
Xing Tian
9,483
790
33
3
0
233,156
0
L
Amaterasu
9,913
826
54
5
0
220,983
0
W
Cupid
9,993
833
93
8
0
220,736
0
L
Vulcan
9,090
758
69
6
0
221,797
0
W
Cerberus
10,453
871
53
4
0
216,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role