Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Chiefg
Ares
Level 97
God Stats
38W - 24L
1,645 SR
Queue Stats
95W - 72L
1,553 Elo+
Solo
Danzaburou
Danzaburou
OsamaBinLackinn
Danzaburou
Level 160
God Stats
108W - 96L
1,602 SR
Queue Stats
354W - 322L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
SeaDragon
Kukulkan
Level 159
God Stats
8W - 3L
1,698 SR
Queue Stats
84W - 52L
1,664 Elo+
Party 2
Izanami
Izanami
TheFitGaby
Izanami
Level 69
God Stats
5W - 5L
1,439 SR
Queue Stats
124W - 117L
1,579 Elo+
Solo
Team Averages
Level 123
1,577 SR
1,571 Elo+

VS

Team Averages
Level 101
1,431 SR
1,493 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Kaitamita
Cliodhna
Level 158
God Stats
7W - 7L
1,557 SR
Queue Stats
472W - 470L
1,507 Elo+
Solo
Hades
Hades
SuckYuhModda
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
YeetethMinimus
Ah Puch
Level 27
God Stats
4W - 4L
1,300 SR
Queue Stats
22W - 25L
1,428 Elo+
Party 1
Bakasura
Bakasura
ZaZaAmine
Bakasura
Level 148
God Stats
0W - 2L
1,300 SR
Queue Stats
105W - 115L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 8
7,869
605
7,434
12,134
8,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
Chiefg
Ares
12
1 / 4 / 2
7,118
548
8,451
11,770
11,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
OsamaBinLackinn
Danzaburou
15
8 / 2 / 5
9,094
700
10,189
11,723
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
SeaDragon
Kukulkan
15
2 / 0 / 5
8,827
679
7,573
4,460
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
TheFitGaby
Izanami
14
7 / 3 / 4
8,410
647
9,721
8,450
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 3 / 1
8,631
664
9,770
14,190
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cliodhna
Kaitamita
Cliodhna
13
1 / 4 / 0
7,081
545
2,343
12,371
4,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 6 / 0
5,741
442
5,406
10,063
3,689
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 5 / 2
6,404
493
8,508
12,811
3,981
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bakasura
ZaZaAmine
Bakasura
11
0 / 3 / 0
6,275
483
3,027
11,447
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
21
Kills
9
10
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
8
7
L
Arachne
 
Arachne
5
3
1
1.83
W
Ares
Chiefg
Ares
1
4
2
0.5
L
Cliodhna
Kaitamita
Cliodhna
1
4
0
0.25
W
Danzaburou
OsamaBinLackinn
Danzaburou
8
2
5
5.25
W
Kukulkan
SeaDragon
Kukulkan
2
0
5
4.5
L
1
6
0
0.17
W
Izanami
TheFitGaby
Izanami
7
3
4
3
L
2
5
2
0.6
L
Bakasura
ZaZaAmine
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,368
Damage
29,054
48,537
Taken
60,882
28,496
Mitigated
20,241
14,963
Healing
18,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,434
2,735
1,955
4,141
12,134
8,282
0
6,905
5,109
29,544
0
L
Arachne
 
Arachne
9,770
7,835
0
6,242
14,190
4,567
0
7,865
5,467
0
58,758
W
Ares
Chiefg
Ares
8,451
267
0
1,721
11,770
11,516
0
424
11,346
31,540
2,272
L
Cliodhna
Kaitamita
Cliodhna
2,343
0
0
2,898
12,371
4,073
0
5,245
7,126
0
64,403
W
Danzaburou
OsamaBinLackinn
Danzaburou
10,189
2,590
0
3,225
11,723
4,259
12
1,958
9,380
0
59,340
W
Kukulkan
SeaDragon
Kukulkan
7,573
1,086
0
2,180
4,460
1,578
482
0
4,260
69,550
1,869
L
5,406
1,306
110
2,364
10,063
3,689
0
3,231
6,832
24,659
0
W
Izanami
TheFitGaby
Izanami
9,721
5,974
0
1,741
8,450
2,861
108
5,051
3,399
0
63,905
L
8,508
555
0
4,463
12,811
3,981
0
3,960
8,851
36,269
0
L
Bakasura
ZaZaAmine
Bakasura
3,027
2,083
0
2,490
11,447
3,931
0
1,527
9,920
0
34,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,318
Gold Earned
34,132
452
Minions Killed
395
0
Camps Cleared
0
1,295,527
Distance Traveled
1,368,920
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,869
605
36
3
0
249,424
0
L
Arachne
8,631
664
108
8
0
256,501
0
W
Ares
7,118
548
63
5
0
249,458
2
L
Cliodhna
7,081
545
97
7
0
293,149
1
W
Danzaburou
9,094
700
92
7
0
299,283
0
W
Kukulkan
8,827
679
132
10
0
269,694
0
L
Hades
5,741
442
46
4
0
245,171
0
W
Izanami
8,410
647
129
10
0
227,668
0
L
Ah Puch
6,404
493
50
4
0
250,643
0
L
Bakasura
6,275
483
94
7
0
323,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role