Player Matchup

Kuzenbo
Kuzenbo
AdVancedBell
Kuzenbo
Level 107
God Stats
9W - 15L
1,083 SR
Queue Stats
72W - 70L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
GoPossumm
Jing Wei
Level 150
God Stats
2W - 2L
1,732 SR
Queue Stats
163W - 164L
1,447 Elo+
Party 1
Awilix
Awilix
RIPGastly
Awilix
Level 145
God Stats
5W - 2L
1,948 SR
Queue Stats
78W - 75L
1,463 Elo+
Party 1
Odin
Odin
RickyBOBBy371
Odin
Level 81
God Stats
0W - 1L
1,390 SR
Queue Stats
14W - 28L
1,327 Elo+
Solo
Hera
Hera
bresenpai
Hera
Level 130
God Stats
52W - 52L
1,575 SR
Queue Stats
392W - 387L
1,479 Elo+
Solo
Team Averages
Level 123
1,546 SR
1,436 Elo+

VS

Team Averages
Level 96
1,678 SR
1,513 Elo+
Kumbhakarna
Kumbhakarna
GrandMasterPeep
Kumbhakarna
Level 126
God Stats
4W - 3L
1,532 SR
Queue Stats
153W - 142L
1,527 Elo+
Solo
Anhur
Anhur
HAD3SBL1NK
Anhur
Level 127
God Stats
8W - 3L
1,797 SR
Queue Stats
106W - 101L
1,502 Elo+
Solo
Mulan
Mulan
UNO pato1304
Mulan
Level 17
God Stats
12W - 5L
1,722 SR
Queue Stats
94W - 99L
1,507 Elo+
Party 2
Hera
Hera
goat297
Hera
Level 123
God Stats
11W - 4L
1,840 SR
Queue Stats
242W - 227L
1,495 Elo+
Solo
Arachne
Arachne
rodolfotmz
Arachne
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 65L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AdVancedBell
Kuzenbo
11
1 / 0 / 2
7,128
475
3,993
10,822
9,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
GoPossumm
Jing Wei
12
0 / 2 / 0
6,745
450
5,462
9,113
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Awilix
RIPGastly
Awilix
12
2 / 4 / 4
6,955
464
9,791
13,896
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 2
6,902
460
1,931
8,581
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hera
13
2 / 4 / 1
7,194
480
5,848
9,524
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GrandMasterPeep
Kumbhakarna
13
1 / 1 / 7
8,320
555
5,011
11,690
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
16
4 / 0 / 1
9,626
642
8,198
5,935
1,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 0 / 3
10,134
676
13,541
11,427
6,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
goat297
Hera
13
2 / 3 / 0
7,991
533
6,736
9,194
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
rodolfotmz
Arachne
15
3 / 2 / 0
7,823
522
3,874
12,880
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
13
13
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AdVancedBell
Kuzenbo
1
0
2
2
L
Jing Wei
GoPossumm
Jing Wei
0
2
0
0
W
Kumbhakarna
GrandMasterPeep
Kumbhakarna
1
1
7
4.5
W
Anhur
4
0
1
4.5
L
Awilix
RIPGastly
Awilix
2
4
4
1
L
1
3
2
0.67
W
3
0
3
4.5
L
Hera
2
4
1
0.63
W
Hera
goat297
Hera
2
3
0
0.67
W
Arachne
rodolfotmz
Arachne
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,025
Damage
37,360
51,936
Taken
51,126
25,837
Mitigated
28,719
15,060
Healing
21,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AdVancedBell
Kuzenbo
3,993
1,374
2,283
3,779
10,822
9,125
0
1,516
9,289
26,147
0
L
Jing Wei
GoPossumm
Jing Wei
5,462
3,405
0
2,033
9,113
2,216
0
735
8,378
0
45,380
W
Kumbhakarna
GrandMasterPeep
Kumbhakarna
5,011
997
0
3,335
11,690
11,379
0
2,921
8,727
26,387
1,327
W
Anhur
8,198
5,034
0
3,994
5,935
1,910
2,835
1,102
4,833
0
72,323
L
Awilix
RIPGastly
Awilix
9,791
4,136
0
4,959
13,896
4,060
0
4,274
9,463
0
46,733
L
1,931
610
0
748
8,581
7,247
0
287
8,294
0
23,367
W
13,541
2,272
0
6,517
11,427
6,756
72
1,925
9,226
0
96,990
L
Hera
5,848
949
0
1,258
9,524
3,189
0
4,243
4,970
48,037
0
W
Hera
goat297
Hera
6,736
1,689
245
2,773
9,194
2,777
233
2,339
6,855
54,574
823
W
Arachne
rodolfotmz
Arachne
3,874
2,801
0
4,525
12,880
5,897
0
1,554
11,284
0
67,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
43,894
359
Minions Killed
559
0
Camps Cleared
0
1,505,415
Distance Traveled
1,559,132
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,128
475
30
2
0
312,062
3
L
Jing Wei
6,745
450
89
6
0
312,427
0
W
Kumbhakarna
8,320
555
30
2
0
287,849
2
W
Anhur
9,626
642
159
11
0
299,831
4
L
Awilix
6,955
464
98
7
0
351,765
0
L
Odin
6,902
460
44
3
0
228,862
1
W
Mulan
10,134
676
155
10
0
308,248
2
L
Hera
7,194
480
98
7
0
300,299
6
W
Hera
7,991
533
113
8
0
297,052
3
W
Arachne
7,823
522
102
7
0
366,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role