Player Matchup

Yemoja
Yemoja
Bilkos_lces
Yemoja
Level 193
God Stats
9W - 3L
1,715 SR
Queue Stats
233W - 194L
1,566 Elo+
Party 1
Surtr
Surtr
BrannyDann
Surtr
Level 100
God Stats
7W - 5L
1,609 SR
Queue Stats
75W - 64L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
Carden
Kukulkan
Level 76
God Stats
6W - 2L
1,500 SR
Queue Stats
38W - 39L
1,314 Elo+
Solo
Hachiman
Hachiman
IIMCoyneX
Hachiman
Level 159
God Stats
4W - 8L
1,529 SR
Queue Stats
298W - 254L
1,590 Elo+
Party 1
Ares
Ares
idontknowmac
Ares
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 71L
1,595 Elo+
Party 1
Team Averages
Level 112
1,571 SR
1,531 Elo+

VS

Team Averages
Level 139
1,566 SR
1,516 Elo+
Susano
Susano
 
Susano
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ctaric
Anubis
Level 89
God Stats
25W - 18L
1,589 SR
Queue Stats
73W - 67L
1,554 Elo+
Solo
Sol
Sol
K_L_Z_64
Sol
Level 145
God Stats
188W - 184L
1,609 SR
Queue Stats
346W - 417L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
Meshari2v
Sylvanus
Level 153
God Stats
8W - 6L
1,634 SR
Queue Stats
261W - 272L
1,510 Elo+
Party 2
Thanatos
Thanatos
erisgut
Thanatos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 90L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 2 / 6
7,970
531
5,338
15,793
10,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
15
6 / 2 / 2
10,176
678
6,439
13,437
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Carden
Kukulkan
13
0 / 5 / 2
7,935
529
3,545
6,468
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
IIMCoyneX
Hachiman
16
5 / 1 / 2
9,055
604
10,721
11,051
3,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 4 / 2
9,566
638
11,589
16,861
9,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
5 / 3 / 4
7,724
515
10,658
11,964
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Ctaric
Anubis
15
8 / 4 / 3
9,147
610
11,952
9,571
5,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 1
7,865
524
7,475
10,939
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Meshari2v
Sylvanus
14
0 / 4 / 6
7,973
532
7,607
17,665
16,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
erisgut
Thanatos
4
0 / 4 / 0
5,179
345
1,274
3,401
753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
19
Kills
14
14
Deaths
19
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
3
4
2.33
W
Yemoja
0
2
6
1.5
W
Surtr
6
2
2
3.5
W
Kukulkan
Carden
Kukulkan
0
5
2
0.2
L
Anubis
Ctaric
Anubis
8
4
3
2.38
W
Hachiman
IIMCoyneX
Hachiman
5
1
2
6
L
1
4
1
0.38
L
Sylvanus
Meshari2v
Sylvanus
0
4
6
0.75
L
Thanatos
erisgut
Thanatos
0
4
0
0
W
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,632
Damage
38,966
63,610
Taken
53,540
33,673
Mitigated
29,257
23,141
Healing
17,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,658
3,578
0
3,308
11,964
3,649
0
4,752
7,102
0
53,753
W
Yemoja
5,338
1,277
4,321
3,690
15,793
10,466
11
6,166
9,627
27,505
819
W
Surtr
6,439
2,096
0
3,480
13,437
8,897
637
5,681
7,756
2,872
64,942
W
Kukulkan
Carden
Kukulkan
3,545
80
0
630
6,468
1,249
0
4,341
2,127
41,175
0
L
Anubis
Ctaric
Anubis
11,952
378
0
3,281
9,571
5,341
84
4,825
4,505
77,051
0
W
Hachiman
IIMCoyneX
Hachiman
10,721
5,589
0
4,445
11,051
3,805
720
5,015
6,036
0
80,665
L
7,475
2,862
0
4,331
10,939
3,112
0
3,568
7,323
60,312
9,333
L
Sylvanus
Meshari2v
Sylvanus
7,607
1,407
449
5,303
17,665
16,402
0
6,470
10,776
30,741
0
L
Thanatos
erisgut
Thanatos
1,274
479
0
903
3,401
753
0
391
2,888
0
9,743
W
11,589
1,470
0
6,575
16,861
9,256
0
5,752
11,109
71,081
3,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
37,888
461
Minions Killed
390
0
Camps Cleared
0
1,431,592
Distance Traveled
1,270,766
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,724
515
67
4
0
339,269
3
W
Yemoja
7,970
531
36
2
0
292,104
3
W
Surtr
10,176
678
116
8
0
227,558
4
W
Kukulkan
7,935
529
86
6
0
284,420
0
L
Anubis
9,147
610
134
9
0
272,293
0
W
Hachiman
9,055
604
120
8
0
302,359
0
L
Sol
7,865
524
124
8
0
299,740
5
L
Sylvanus
7,973
532
45
3
0
273,560
2
L
Thanatos
5,179
345
20
1
0
85,904
0
W
Ares
9,566
638
103
7
0
325,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role