Player Matchup

Apollo
Apollo
Myhren
Apollo
Level 128
God Stats
2W - 1L
1,606 SR
Queue Stats
102W - 115L
1,530 Elo+
Party 1
Nox
Nox
Riväl
Nox
Level 129
God Stats
4W - 2L
1,579 SR
Queue Stats
121W - 126L
1,555 Elo+
Party 1
Ratatoskr
Ratatoskr
TéèT
Ratatoskr
Level 159
God Stats
4W - 0L
1,922 SR
Queue Stats
96W - 80L
1,612 Elo+
Solo
Khepri
Khepri
Yukimaruⓤ
Khepri
Level 187
God Stats
5W - 1L
1,706 SR
Queue Stats
78W - 107L
1,484 Elo+
Party 1
Ravana
Ravana
Ἃlex
Ravana
Level 107
God Stats
2W - 2L
1,547 SR
Queue Stats
54W - 82L
1,474 Elo+
Party 1
Team Averages
Level 142
1,672 SR
1,531 Elo+

VS

Team Averages
Level 143
1,487 SR
1,584 Elo+
King Arthur
King Arthur
JeremyPiven
King Arthur
Level 125
God Stats
10W - 11L
1,556 SR
Queue Stats
115W - 98L
1,588 Elo+
Solo
Cthulhu
Cthulhu
Rocketjay3
Cthulhu
Level 129
God Stats
189W - 162L
1,608 SR
Queue Stats
189W - 164L
1,581 Elo+
Solo
Guan Yu
Guan Yu
Royovac
Guan Yu
Level 159
God Stats
17W - 14L
1,599 SR
Queue Stats
534W - 466L
1,548 Elo+
Solo
Apollo
Apollo
StaynGang
Apollo
Level 159
God Stats
4W - 8L
1,331 SR
Queue Stats
131W - 103L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chezegeneral
Morgan Le Fay
Level 143
God Stats
0W - 2L
1,341 SR
Queue Stats
185W - 189L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Myhren
Apollo
18
10 / 3 / 6
11,135
655
15,792
13,125
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
Riväl
Nox
15
0 / 3 / 12
9,770
575
14,945
9,352
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
TéèT
Ratatoskr
16
3 / 0 / 5
10,499
618
11,151
14,206
11,056
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Khepri
13
1 / 1 / 10
8,976
528
8,048
15,461
15,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Ἃlex
Ravana
18
12 / 2 / 4
11,046
650
13,149
13,600
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JeremyPiven
King Arthur
13
0 / 5 / 1
7,718
454
8,609
18,668
13,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Rocketjay3
Cthulhu
11
1 / 4 / 4
7,641
449
6,964
15,384
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Royovac
Guan Yu
14
1 / 6 / 4
8,260
486
8,737
21,401
9,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
StaynGang
Apollo
15
1 / 4 / 3
8,873
522
9,045
13,210
4,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
chezegeneral
Morgan Le Fay
15
5 / 7 / 2
9,232
543
13,317
15,281
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
26
Kills
8
9
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JeremyPiven
King Arthur
0
5
1
0.1
W
Apollo
Myhren
Apollo
10
3
6
4.33
W
Nox
Riväl
Nox
0
3
12
2
L
Cthulhu
Rocketjay3
Cthulhu
1
4
4
0.75
L
Guan Yu
Royovac
Guan Yu
1
6
4
0.5
L
Apollo
StaynGang
Apollo
1
4
3
0.63
W
Ratatoskr
TéèT
Ratatoskr
3
0
5
5.5
W
Khepri
1
1
10
6
L
Morgan Le Fay
chezegeneral
Morgan Le Fay
5
7
2
0.86
W
Ravana
Ἃlex
Ravana
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,085
Damage
46,672
65,744
Taken
83,944
42,257
Mitigated
43,377
19,518
Healing
24,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JeremyPiven
King Arthur
8,609
640
0
3,396
18,668
13,793
0
4,685
13,826
2,103
48,862
W
Apollo
Myhren
Apollo
15,792
9,295
0
5,266
13,125
5,890
307
3,731
9,394
0
89,053
W
Nox
Riväl
Nox
14,945
1,219
0
679
9,352
3,599
33
4,554
4,798
81,177
489
L
Cthulhu
Rocketjay3
Cthulhu
6,964
487
437
3,866
15,384
11,081
145
3,793
11,489
26,415
0
L
Guan Yu
Royovac
Guan Yu
8,737
1,975
909
8,986
21,401
9,600
0
5,201
15,974
0
54,319
L
Apollo
StaynGang
Apollo
9,045
5,140
0
4,566
13,210
4,184
994
3,044
10,156
0
74,830
W
Ratatoskr
TéèT
Ratatoskr
11,151
1,932
0
2,946
14,206
11,056
291
1,313
12,893
0
74,044
W
Khepri
8,048
693
26
3,567
15,461
15,327
0
6,797
8,664
23,714
542
L
Morgan Le Fay
chezegeneral
Morgan Le Fay
13,317
885
0
2,489
15,281
4,719
0
5,598
9,405
60,390
1,409
W
Ravana
Ἃlex
Ravana
13,149
4,287
0
7,034
13,600
6,385
0
4,667
8,933
0
90,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,426
Gold Earned
41,724
572
Minions Killed
456
0
Camps Cleared
0
1,812,688
Distance Traveled
1,766,190
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,718
454
95
6
0
342,017
0
W
Apollo
11,135
655
156
9
0
351,834
5
W
Nox
9,770
575
153
9
0
366,355
2
L
Cthulhu
7,641
449
40
2
0
379,848
12
L
Guan Yu
8,260
486
86
5
0
382,927
2
L
Apollo
8,873
522
130
8
0
331,130
0
W
Ratatoskr
10,499
618
130
8
0
352,729
8
W
Khepri
8,976
528
22
1
0
337,127
3
L
Morgan Le Fay
9,232
543
105
6
0
330,268
2
W
Ravana
11,046
650
111
7
0
404,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role