Player Matchup

Mulan
Mulan
KrizTdj
Mulan
Level 65
God Stats
15W - 25L
1,353 SR
Queue Stats
146W - 182L
1,385 Elo+
Solo
Merlin
Merlin
SmiteLover2324
Merlin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 161L
1,403 Elo+
Solo
Bakasura
Bakasura
VII Retro
Bakasura
Level 81
God Stats
28W - 27L
1,515 SR
Queue Stats
40W - 41L
1,438 Elo+
Party 2
Ganesha
Ganesha
Yrndomi
Ganesha
Level 52
God Stats
7W - 8L
1,474 SR
Queue Stats
109W - 114L
1,470 Elo+
Party 2
Skadi
Skadi
missuggggly
Skadi
Level 121
God Stats
20W - 10L
1,608 SR
Queue Stats
112W - 112L
1,463 Elo+
Party 2
Team Averages
Level 77
1,490 SR
1,432 Elo+

VS

Team Averages
Level 88
1,580 SR
1,435 Elo+
Artemis
Artemis
ARMOREDMANIAC21
Artemis
Level 79
God Stats
5W - 3L
1,606 SR
Queue Stats
14W - 19L
1,330 Elo+
Party 1
Arachne
Arachne
LawSon9589
Arachne
Level 69
God Stats
5W - 7L
1,500 SR
Queue Stats
36W - 41L
1,415 Elo+
Solo
Mulan
Mulan
RogueHero__
Mulan
Level 146
God Stats
4W - 3L
1,574 SR
Queue Stats
84W - 85L
1,453 Elo+
Party 3
Persephone
Persephone
ice_queen084
Persephone
Level 84
God Stats
2W - 0L
1,684 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
xArk Leaderx
Kuzenbo
Level 60
God Stats
8W - 3L
1,534 SR
Queue Stats
20W - 17L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KrizTdj
Mulan
12
1 / 5 / 1
6,698
447
4,170
14,063
10,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
6,501
433
2,432
6,729
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
VII Retro
Bakasura
11
2 / 2 / 1
6,742
449
4,825
13,316
5,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ganesha
Yrndomi
Ganesha
10
0 / 3 / 3
6,560
437
4,144
14,222
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 1
6,888
459
7,544
7,944
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,278
485
8,348
9,162
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
LawSon9589
Arachne
14
3 / 2 / 1
8,308
554
5,177
7,498
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 3
10,243
683
9,484
10,516
9,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
ice_queen084
Persephone
14
2 / 1 / 0
8,660
577
4,915
5,260
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
xArk Leaderx
Kuzenbo
12
2 / 1 / 2
7,747
516
6,249
10,407
10,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
14
14
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Mulan
KrizTdj
Mulan
1
5
1
0.3
W
Arachne
LawSon9589
Arachne
3
2
1
1.75
W
6
1
3
7.5
L
0
2
0
0
L
Bakasura
VII Retro
Bakasura
2
2
1
1.25
L
Ganesha
Yrndomi
Ganesha
0
3
3
0.5
W
Persephone
ice_queen084
Persephone
2
1
0
2
L
2
2
1
1.25
W
Kuzenbo
xArk Leaderx
Kuzenbo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,115
Damage
34,173
56,274
Taken
42,843
34,407
Mitigated
27,648
13,120
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,348
1,600
0
2,200
9,162
3,350
543
1,780
7,382
0
50,775
L
Mulan
KrizTdj
Mulan
4,170
840
0
3,371
14,063
10,912
0
1,091
12,972
0
41,749
W
Arachne
LawSon9589
Arachne
5,177
4,284
0
1,479
7,498
2,956
136
790
6,643
0
47,766
W
9,484
1,635
0
2,700
10,516
9,077
0
711
9,596
620
74,368
L
2,432
142
0
590
6,729
2,253
0
2,482
4,247
32,372
0
L
Bakasura
VII Retro
Bakasura
4,825
3,579
0
5,395
13,316
5,126
0
2,779
10,537
0
39,635
L
Ganesha
Yrndomi
Ganesha
4,144
698
201
2,739
14,222
12,900
0
4,053
10,169
18,521
0
W
Persephone
ice_queen084
Persephone
4,915
296
0
1,640
5,260
1,515
378
1,498
3,728
51,636
1,120
L
7,544
2,532
0
824
7,944
3,216
324
1,139
6,805
0
61,238
W
Kuzenbo
xArk Leaderx
Kuzenbo
6,249
2,994
0
2,128
10,407
10,750
76
1,797
8,508
29,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
42,236
331
Minions Killed
417
0
Camps Cleared
0
1,244,543
Distance Traveled
1,510,996
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,278
485
69
5
0
281,121
0
L
Mulan
6,698
447
66
4
0
250,161
3
W
Arachne
8,308
554
90
6
0
362,741
2
W
Mulan
10,243
683
136
9
0
291,716
0
L
Merlin
6,501
433
50
3
0
241,637
4
L
Bakasura
6,742
449
98
7
0
265,705
3
L
Ganesha
6,560
437
6
0
0
261,130
2
W
Persephone
8,660
577
92
6
0
283,034
2
L
Skadi
6,888
459
111
7
0
225,910
0
W
Kuzenbo
7,747
516
30
2
0
292,384
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role