Player Matchup

Jing Wei
Jing Wei
Jinxta
Jing Wei
Level 122
God Stats
5W - 2L
1,514 SR
Queue Stats
85W - 100L
1,473 Elo+
Party 2
Geb
Geb
SouthernGuts
Geb
Level 107
God Stats
6W - 3L
1,407 SR
Queue Stats
60W - 59L
1,441 Elo+
Party 1
Poseidon
Poseidon
SouthernGutz
Poseidon
Level 129
God Stats
8W - 4L
1,520 SR
Queue Stats
39W - 41L
1,429 Elo+
Party 1
Arachne
Arachne
StreetJudas6
Arachne
Level 129
God Stats
36W - 37L
1,513 SR
Queue Stats
56W - 59L
1,420 Elo+
Party 1
Vamana
Vamana
mccreemy sauce
Vamana
Level 129
God Stats
16W - 15L
1,628 SR
Queue Stats
126W - 128L
1,468 Elo+
Party 2
Team Averages
Level 123
1,517 SR
1,446 Elo+

VS

Team Averages
Level 95
1,478 SR
1,421 Elo+
Vulcan
Vulcan
 
Vulcan
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
EnrageDaBstrd
Arachne
Level 37
God Stats
1W - 3L
1,494 SR
Queue Stats
45W - 62L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
Kickman7
Gilgamesh
Level 52
God Stats
5W - 8L
1,412 SR
Queue Stats
221W - 235L
1,493 Elo+
Solo
Neith
Neith
SJemm01
Neith
Level 31
God Stats
7W - 12L
1,194 SR
Queue Stats
8W - 12L
1,215 Elo+
Solo
Ares
Ares
Tick Dittie
Ares
Level 123
God Stats
3W - 3L
1,791 SR
Queue Stats
83W - 87L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jinxta
Jing Wei
10
3 / 0 / 2
5,852
585
5,794
5,275
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 5
5,728
573
2,905
6,015
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
SouthernGutz
Poseidon
13
3 / 0 / 0
7,213
721
3,323
3,402
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
StreetJudas6
Arachne
10
2 / 0 / 3
5,873
587
2,645
4,948
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 2
6,172
617
3,057
6,988
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
1
0 / 0 / 0
1,963
196
0
0
0
Arachne
8
0 / 1 / 1
4,729
473
661
5,312
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
Kickman7
Gilgamesh
11
2 / 1 / 0
6,165
617
4,394
7,853
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
SJemm01
Neith
7
2 / 4 / 0
5,018
502
3,826
6,922
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
4,985
499
2,942
8,027
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
4
4
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
L
Arachne
0
1
1
0.5
W
Jing Wei
Jinxta
Jing Wei
3
0
2
4
L
Gilgamesh
Kickman7
Gilgamesh
2
1
0
2
L
Neith
SJemm01
Neith
2
4
0
0.5
W
0
2
5
1.25
W
Poseidon
SouthernGutz
Poseidon
3
0
0
3
W
Arachne
StreetJudas6
Arachne
2
0
3
3.5
L
0
2
2
0.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
11,823
26,628
Taken
28,114
13,574
Mitigated
13,339
7,022
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
661
453
0
1,966
5,312
1,492
0
1,738
3,574
0
23,013
W
Jing Wei
Jinxta
Jing Wei
5,794
5,085
0
2,076
5,275
1,675
110
1,301
3,974
0
40,214
L
Gilgamesh
Kickman7
Gilgamesh
4,394
1,146
0
1,198
7,853
4,111
0
905
6,583
0
40,460
L
Neith
SJemm01
Neith
3,826
2,003
0
1,501
6,922
2,028
0
1,837
5,085
0
23,859
W
2,905
216
85
1,584
6,015
3,842
0
1,520
4,495
16,510
436
W
Poseidon
SouthernGutz
Poseidon
3,323
564
0
710
3,402
905
0
0
3,402
62,935
1,853
W
Arachne
StreetJudas6
Arachne
2,645
1,711
0
1,497
4,948
1,906
0
121
4,827
0
36,545
L
2,942
322
63
2,028
8,027
5,708
0
1,554
6,473
16,112
0
W
3,057
1,191
0
1,070
6,988
5,246
0
0
6,988
0
41,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
22,860
367
Minions Killed
196
0
Camps Cleared
0
1,050,931
Distance Traveled
833,687
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
1,963
196
0
0
0
0
0
L
Arachne
4,729
473
54
5
0
259,078
0
W
Jing Wei
5,852
585
62
6
0
208,056
3
L
Gilgamesh
6,165
617
80
8
0
196,743
1
L
Neith
5,018
502
38
4
0
159,400
0
W
Geb
5,728
573
19
2
0
199,146
1
W
Poseidon
7,213
721
131
13
0
230,906
2
W
Arachne
5,873
587
69
7
0
218,602
0
L
Ares
4,985
499
24
2
0
218,466
0
W
Vamana
6,172
617
86
9
0
194,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role