Player Matchup

Zhong Kui
Zhong Kui
BruceColoSprs
Zhong Kui
Level 120
God Stats
32W - 33L
1,423 SR
Queue Stats
111W - 131L
1,352 Elo+
Party 2
Chaac
Chaac
INSTIGAT0R
Chaac
Level 144
God Stats
5W - 4L
1,493 SR
Queue Stats
105W - 119L
1,384 Elo+
Party 2
Skadi
Skadi
KNIGHTKEEPER212
Skadi
Level 108
God Stats
34W - 14L
1,661 SR
Queue Stats
104W - 122L
1,374 Elo+
Party 2
Team Averages
Level 124
1,526 SR
1,370 Elo+

VS

Team Averages
Level 78
1,251 SR
1,134 Elo+
Ares
Ares
DjStreamsYT
Ares
Level 25
God Stats
0W - 6L
1,033 SR
Queue Stats
0W - 12L
1,020 Elo+
Party 1
Fenrir
Fenrir
DlRlS
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,020 Elo+
Party 1
Anubis
Anubis
SoA Fester907
Anubis
Level 88
God Stats
0W - 6L
1,220 SR
Queue Stats
323W - 353L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BruceColoSprs
Zhong Kui
17
2 / 4 / 6
11,151
743
9,828
8,297
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chaac
19
2 / 1 / 8
11,640
776
9,215
15,290
17,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

20
6 / 2 / 4
13,011
867
17,244
9,012
3,615
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 5
10,726
715
6,926
16,105
18,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
DlRlS
Fenrir
17
4 / 4 / 1
11,232
749
8,387
16,784
16,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

18
2 / 3 / 2
11,023
735
9,137
11,299
6,703
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
10
Kills
7
7
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BruceColoSprs
Zhong Kui
2
4
6
1.25
L
1
3
5
1.17
L
Fenrir
DlRlS
Fenrir
4
4
1
1.13
W
Chaac
2
1
8
6
W
6
2
4
4
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,287
Damage
24,450
32,599
Taken
44,188
25,888
Mitigated
41,741
6,752
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BruceColoSprs
Zhong Kui
9,828
944
0
1,789
8,297
5,068
1,120
3,544
4,727
31,890
0
L
6,926
405
766
1,735
16,105
18,413
0
2,818
13,201
15,605
1,350
L
Fenrir
DlRlS
Fenrir
8,387
1,781
0
1,936
16,784
16,625
0
5,138
11,578
0
38,136
W
Chaac
9,215
1,385
0
3,759
15,290
17,205
498
8,145
7,130
0
22,647
W
17,244
8,494
0
1,204
9,012
3,615
3,114
4,140
4,872
0
64,664
L
9,137
312
203
3,003
11,299
6,703
0
1,943
9,356
47,980
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,802
Gold Earned
32,981
170
Minions Killed
152
0
Camps Cleared
0
782,826
Distance Traveled
759,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,151
743
49
3
0
236,040
0
L
Ares
10,726
715
21
1
0
260,533
0
L
Fenrir
11,232
749
45
3
0
258,498
0
W
Chaac
11,640
776
27
2
0
273,684
0
W
Skadi
13,011
867
94
6
0
273,102
0
L
Anubis
11,023
735
86
6
0
240,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role