Player Matchup

Yemoja
Yemoja
Bilkos_lces
Yemoja
Level 193
God Stats
9W - 3L
1,679 SR
Queue Stats
233W - 194L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
BrannyDann
Kukulkan
Level 100
God Stats
8W - 7L
1,627 SR
Queue Stats
75W - 64L
1,578 Elo+
Party 1
Ravana
Ravana
IIMCoyneX
Ravana
Level 159
God Stats
8W - 2L
1,749 SR
Queue Stats
298W - 254L
1,583 Elo+
Party 1
Thanatos
Thanatos
idontknowmac
Thanatos
Level 32
God Stats
1W - 2L
1,232 SR
Queue Stats
85W - 71L
1,588 Elo+
Party 1
Neith
Neith
sseverin
Neith
Level 178
God Stats
3W - 1L
1,600 SR
Queue Stats
80W - 102L
1,551 Elo+
Party 1
Team Averages
Level 132
1,577 SR
1,572 Elo+

VS

Team Averages
Level 110
1,563 SR
1,467 Elo+
Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Carden
Chang'e
Level 76
God Stats
2W - 4L
1,695 SR
Queue Stats
38W - 39L
1,360 Elo+
Solo
Cthulhu
Cthulhu
Darkschiri23
Cthulhu
Level 105
God Stats
112W - 106L
1,512 SR
Queue Stats
797W - 786L
1,418 Elo+
Solo
Tiamat
Tiamat
Twankilolz
Tiamat
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 38L
1,519 Elo+
Solo
Fenrir
Fenrir
erisgut
Fenrir
Level 154
God Stats
1W - 2L
1,610 SR
Queue Stats
98W - 90L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
3 / 0 / 2
6,066
607
4,657
8,123
4,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
BrannyDann
Kukulkan
11
4 / 3 / 7
6,998
700
5,925
6,323
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
IIMCoyneX
Ravana
12
3 / 0 / 1
7,195
720
4,544
3,416
1,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
idontknowmac
Thanatos
13
11 / 1 / 2
7,542
754
8,749
8,759
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
sseverin
Neith
10
4 / 0 / 3
5,702
570
5,554
6,594
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 4 / 0
4,719
472
2,581
7,453
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Carden
Chang'e
9
0 / 3 / 0
5,022
502
1,751
5,866
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Darkschiri23
Cthulhu
8
0 / 4 / 1
4,793
479
5,460
8,835
5,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Twankilolz
Tiamat
9
2 / 7 / 1
5,100
510
4,277
7,233
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
erisgut
Fenrir
11
2 / 7 / 2
6,148
615
3,815
11,050
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
25
Kills
4
4
Deaths
25
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
0
0
W
Yemoja
3
0
2
4
W
Kukulkan
BrannyDann
Kukulkan
4
3
7
2.5
L
Chang'e
Carden
Chang'e
0
3
0
0
L
Cthulhu
Darkschiri23
Cthulhu
0
4
1
0.13
W
Ravana
IIMCoyneX
Ravana
3
0
1
3.5
L
Tiamat
Twankilolz
Tiamat
2
7
1
0.36
L
Fenrir
erisgut
Fenrir
2
7
2
0.43
W
Thanatos
idontknowmac
Thanatos
11
1
2
12
W
Neith
sseverin
Neith
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,429
Damage
17,884
33,215
Taken
40,437
13,519
Mitigated
16,158
17,031
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,581
1,444
84
2,435
7,453
1,882
0
1,962
5,491
0
22,394
W
Yemoja
4,657
1,352
2,870
2,851
8,123
4,455
50
2,596
5,521
16,925
1,439
W
Kukulkan
BrannyDann
Kukulkan
5,925
596
0
1,832
6,323
1,908
200
3,599
2,724
42,230
0
L
Chang'e
Carden
Chang'e
1,751
301
200
2,347
5,866
1,553
0
811
4,804
19,306
709
L
Cthulhu
Darkschiri23
Cthulhu
5,460
523
0
1,572
8,835
5,412
0
2,532
6,260
20,564
0
W
Ravana
IIMCoyneX
Ravana
4,544
1,121
0
1,434
3,416
1,797
0
1,142
2,025
461
50,373
L
Tiamat
Twankilolz
Tiamat
4,277
525
0
921
7,233
3,657
0
3,095
4,138
21,945
0
L
Fenrir
erisgut
Fenrir
3,815
1,017
0
1,355
11,050
3,654
0
2,656
8,355
0
36,696
W
Thanatos
idontknowmac
Thanatos
8,749
3,141
0
6,764
8,759
3,340
0
1,570
7,143
0
49,976
W
Neith
sseverin
Neith
5,554
2,145
0
1,280
6,594
2,019
270
2,174
4,420
0
33,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
25,782
318
Minions Killed
223
0
Camps Cleared
0
943,197
Distance Traveled
950,355
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,719
472
46
5
0
180,401
1
W
Yemoja
6,066
607
18
2
0
197,791
2
W
Kukulkan
6,998
700
70
7
0
159,644
0
L
Chang'e
5,022
502
41
4
0
181,274
0
L
Cthulhu
4,793
479
25
3
0
180,064
0
W
Ravana
7,195
720
92
9
0
193,426
0
L
Tiamat
5,100
510
46
5
0
198,643
0
L
Fenrir
6,148
615
65
7
0
209,973
0
W
Thanatos
7,542
754
82
8
0
230,605
0
W
Neith
5,702
570
56
6
0
161,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role