Player Matchup

Achilles
Achilles
Aphrojoo
Achilles
Level 60
God Stats
0W - 1L
1,188 SR
Queue Stats
27W - 25L
1,531 Elo+
Party 2
Scylla
Scylla
ElPalaGameplay
Scylla
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 141L
1,728 Elo+
Party 1
Geb
Geb
Layer3
Geb
Level 141
God Stats
4W - 5L
1,563 SR
Queue Stats
373W - 225L
1,692 Elo+
Party 1
Merlin
Merlin
leahorgasma
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,169 Elo+
Party 2
Nu Wa
Nu Wa
whowashere_lmk
Nu Wa
Level 99
God Stats
0W - 2L
1,265 SR
Queue Stats
104W - 91L
1,465 Elo+
Solo
Team Averages
Level 104
1,403 SR
1,517 Elo+

VS

Team Averages
Level 116
1,502 SR
1,500 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nut
Nut
 
Nut
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
RogueHero__
Surtr
Level 146
God Stats
2W - 1L
1,510 SR
Queue Stats
2W - 1L
1,501 Elo+
Party 3
Persephone
Persephone
ice_queen084
Persephone
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aphrojoo
Achilles
11
1 / 4 / 1
6,117
1,223
4,686
9,023
7,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 1
5,900
1,180
2,902
3,816
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
Layer3
Geb
11
2 / 4 / 2
6,620
1,324
5,905
9,977
9,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
11
1 / 6 / 0
6,119
1,224
3,430
6,970
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 1
5,780
1,156
2,365
2,260
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

291

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 0 / 13
7,880
1,576
9,360
1,940
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
 
Nut
12
7 / 0 / 6
7,775
1,555
8,496
3,909
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
 
Cerberus
12
2 / 1 / 7
6,679
1,336
2,632
6,459
4,293
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 0 / 12
6,981
1,396
5,135
5,570
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
ice_queen084
Persephone
11
2 / 3 / 7
6,640
1,328
2,267
3,489
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
4
Kills
17
17
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
13
10.5
W
Nut
 
Nut
7
0
6
10
W
Cerberus
 
Cerberus
2
1
7
5.5
L
Achilles
Aphrojoo
Achilles
1
4
1
0.38
L
0
1
1
0.5
L
Geb
Layer3
Geb
2
4
2
0.75
W
2
0
12
8
W
Persephone
ice_queen084
Persephone
2
3
7
1.83
L
Merlin
1
6
0
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
27,890
32,046
Taken
21,367
19,887
Mitigated
10,777
2,656
Healing
2,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,360
56
0
181
1,940
603
0
1,507
433
17,217
0
W
Nut
 
Nut
8,496
5,541
0
362
3,909
1,408
0
2,068
1,691
0
17,189
W
Cerberus
 
Cerberus
2,632
235
0
789
6,459
4,293
0
4,107
2,043
8,436
1,179
L
Achilles
Aphrojoo
Achilles
4,686
993
192
273
9,023
7,138
0
4,139
4,546
0
13,959
L
2,902
490
0
0
3,816
948
0
1,057
2,627
11,652
0
L
Geb
Layer3
Geb
5,905
804
0
1,717
9,977
9,113
0
4,737
4,912
13,471
0
W
5,135
1,252
0
719
5,570
3,388
0
3,206
2,219
212
11,398
W
Persephone
ice_queen084
Persephone
2,267
221
0
430
3,489
1,085
0
2,977
424
6,650
0
L
Merlin
3,430
584
0
228
6,970
2,074
0
2,688
4,178
11,710
631
L
2,365
686
0
246
2,260
614
0
579
1,595
7,068
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,536
Gold Earned
35,955
99
Minions Killed
107
6
Camps Cleared
3
467,929
Distance Traveled
529,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,880
1,576
29
6
1
110,807
0
W
Nut
7,775
1,555
16
3
0
99,668
0
W
Cerberus
6,679
1,336
31
6
1
106,374
0
L
Achilles
6,117
1,223
29
6
1
103,655
0
L
Scylla
5,900
1,180
19
4
2
102,088
0
L
Geb
6,620
1,324
9
2
1
123,077
0
W
Surtr
6,981
1,396
20
4
0
119,487
0
W
Persephone
6,640
1,328
11
2
1
93,663
0
L
Merlin
6,119
1,224
27
5
0
77,366
0
L
Nu Wa
5,780
1,156
15
3
2
61,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role