Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
KeyoyaS
Yemoja
Level 109
God Stats
2W - 1L
1,512 SR
Queue Stats
86W - 93L
1,368 Elo+
Party 2
Xbalanque
Xbalanque
KindLamb635
Xbalanque
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 131L
1,469 Elo+
Solo
Surtr
Surtr
Nataraikaishi
Surtr
Level 14
God Stats
7W - 10L
1,089 SR
Queue Stats
13W - 25L
1,214 Elo+
Party 2
Odin
Odin
SeraphLionKnight
Odin
Level 129
God Stats
10W - 6L
1,539 SR
Queue Stats
148W - 149L
1,468 Elo+
Solo
Team Averages
Level 94
1,428 SR
1,404 Elo+

VS

Team Averages
Level 99
1,504 SR
1,427 Elo+
Discordia
Discordia
JDURBO19D
Discordia
Level 147
God Stats
14W - 23L
1,400 SR
Queue Stats
162W - 157L
1,425 Elo+
Solo
Hercules
Hercules
Tenkamuteky
Hercules
Level 86
God Stats
15W - 18L
1,529 SR
Queue Stats
216W - 193L
1,492 Elo+
Solo
Izanami
Izanami
Vagimunster
Izanami
Level 26
God Stats
7W - 8L
1,627 SR
Queue Stats
11W - 22L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
kiiler_rudy
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
mcaison
Kukulkan
Level 129
God Stats
7W - 8L
1,465 SR
Queue Stats
241W - 241L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 2 / 4
8,985
499
11,336
5,673
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
KeyoyaS
Yemoja
13
1 / 1 / 9
7,569
421
7,382
11,785
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
KindLamb635
Xbalanque
15
2 / 2 / 5
8,717
484
6,697
13,501
4,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 0 / 6
9,917
551
8,277
16,854
12,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
7 / 2 / 4
9,696
539
9,729
15,585
9,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JDURBO19D
Discordia
9
1 / 6 / 0
6,575
365
3,797
6,627
2,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Tenkamuteky
Hercules
13
3 / 3 / 1
7,623
424
11,038
17,369
7,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
Vagimunster
Izanami
13
2 / 4 / 0
8,131
452
4,706
9,175
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
kiiler_rudy
Cthulhu
12
1 / 5 / 2
7,724
429
9,342
18,056
16,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
mcaison
Kukulkan
14
0 / 3 / 1
8,312
462
4,067
9,421
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
21
Kills
7
7
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
4
3.5
L
Discordia
JDURBO19D
Discordia
1
6
0
0.17
W
Yemoja
KeyoyaS
Yemoja
1
1
9
5.5
W
Xbalanque
KindLamb635
Xbalanque
2
2
5
2.25
W
6
0
6
9
W
7
2
4
4.5
L
Hercules
Tenkamuteky
Hercules
3
3
1
1.17
L
Izanami
Vagimunster
Izanami
2
4
0
0.5
L
Cthulhu
kiiler_rudy
Cthulhu
1
5
2
0.4
L
Kukulkan
mcaison
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,421
Damage
32,950
63,398
Taken
60,648
34,591
Mitigated
32,617
24,122
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,336
2,435
0
0
5,673
1,641
491
1,722
3,951
50,835
0
L
Discordia
JDURBO19D
Discordia
3,797
193
0
433
6,627
2,193
0
1,268
5,179
19,570
609
W
Yemoja
KeyoyaS
Yemoja
7,382
820
2,865
2,975
11,785
6,992
614
3,619
8,166
27,261
0
W
Xbalanque
KindLamb635
Xbalanque
6,697
3,523
0
5,433
13,501
4,357
1,393
4,578
8,923
0
61,112
W
8,277
2,742
0
7,987
16,854
12,372
1,173
3,719
13,135
891
51,048
W
9,729
2,898
0
4,862
15,585
9,229
249
3,287
12,298
653
81,117
L
Hercules
Tenkamuteky
Hercules
11,038
3,533
0
5,872
17,369
7,536
0
3,779
13,172
0
55,006
L
Izanami
Vagimunster
Izanami
4,706
2,655
0
620
9,175
3,273
65
2,513
6,535
0
56,658
L
Cthulhu
kiiler_rudy
Cthulhu
9,342
1,049
0
1,964
18,056
16,832
0
5,996
11,821
42,494
1,131
L
Kukulkan
mcaison
Kukulkan
4,067
382
30
1,525
9,421
2,783
0
4,620
4,375
69,535
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,884
Gold Earned
38,365
416
Minions Killed
407
0
Camps Cleared
0
1,649,377
Distance Traveled
1,430,117
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,985
499
72
4
0
295,046
0
L
Discordia
6,575
365
33
2
0
156,253
0
W
Yemoja
7,569
421
42
2
0
325,660
0
W
Xbalanque
8,717
484
92
5
0
328,731
0
W
Surtr
9,917
551
90
5
0
296,503
0
W
Odin
9,696
539
120
7
0
403,437
0
L
Hercules
7,623
424
74
4
0
351,782
0
L
Izanami
8,131
452
102
6
0
303,669
0
L
Cthulhu
7,724
429
54
3
0
323,004
2
L
Kukulkan
8,312
462
144
8
0
295,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role