Player Matchup

Ix Chel
Ix Chel
IX SAD IKO XI
Ix Chel
Level 154
God Stats
12W - 14L
1,452 SR
Queue Stats
305W - 292L
1,488 Elo+
Party 1
Kali
Kali
Iced king 11
Kali
Level 153
God Stats
4W - 0L
1,916 SR
Queue Stats
407W - 385L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
umprt
Cthulhu
Level 15
God Stats
5W - 6L
1,439 SR
Queue Stats
7W - 16L
1,301 Elo+
Party 2
Gilgamesh
Gilgamesh
wBaki-
Gilgamesh
Level 129
God Stats
8W - 13L
1,430 SR
Queue Stats
127W - 142L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
wTime-
Danzaburou
Level 128
God Stats
9W - 3L
1,573 SR
Queue Stats
87W - 100L
1,427 Elo+
Party 2
Team Averages
Level 116
1,562 SR
1,437 Elo+

VS

Team Averages
Level 122
1,589 SR
1,519 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
HadesHairyLog
Horus
Level 137
God Stats
43W - 48L
1,567 SR
Queue Stats
202W - 205L
1,490 Elo+
Solo
Hel
Hel
Handercito
Hel
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 164L
1,544 Elo+
Solo
Charon
Charon
Kakazuma1241
Charon
Level 109
God Stats
4W - 1L
1,879 SR
Queue Stats
55W - 48L
1,554 Elo+
Solo
Ishtar
Ishtar
StonerDreaming
Ishtar
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 376L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
11
0 / 7 / 3
6,260
522
6,748
9,438
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 0
8,658
722
5,737
9,104
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
umprt
Cthulhu
11
3 / 2 / 0
6,278
523
2,148
7,311
3,950
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
wBaki-
Gilgamesh
12
1 / 1 / 4
6,903
575
5,066
12,563
9,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
wTime-
Danzaburou
12
0 / 1 / 3
6,771
564
4,650
6,554
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 4 / 1
7,104
592
9,637
12,080
7,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 3
6,359
530
4,149
9,599
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
8 / 3 / 1
8,658
722
8,942
10,358
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon
11
1 / 2 / 1
6,599
550
2,337
7,937
3,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

1
0 / 0 / 0
3,888
324
0
240
41
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
11
Kills
13
13
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
1
0.38
L
3
2
3
2.25
L
8
3
1
2.83
W
Ix Chel
0
7
3
0.21
W
7
2
0
3.5
L
Charon
1
2
1
0.75
L
0
0
0
0
W
Cthulhu
umprt
Cthulhu
3
2
0
1.5
W
Gilgamesh
wBaki-
Gilgamesh
1
1
4
3
W
Danzaburou
wTime-
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,349
Damage
25,065
44,970
Taken
40,214
21,358
Mitigated
18,065
13,928
Healing
15,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,637
1,612
0
5,904
12,080
7,371
114
1,905
10,175
52,961
3,556
L
4,149
1,654
308
1,548
9,599
3,984
0
848
8,751
0
27,588
L
8,942
558
434
5,269
10,358
2,835
112
4,622
5,736
62,441
0
W
Ix Chel
6,748
935
292
1,854
9,438
2,908
350
6,898
2,540
35,143
931
W
5,737
2,129
0
5,193
9,104
3,118
4
2,198
6,906
0
53,946
L
Charon
2,337
301
19
2,439
7,937
3,834
0
1,099
6,838
35,026
0
L
0
0
0
46
240
41
0
0
240
0
1,538
W
Cthulhu
umprt
Cthulhu
2,148
322
0
538
7,311
3,950
124
2,462
4,849
26,841
1,172
W
Gilgamesh
wBaki-
Gilgamesh
5,066
1,363
0
3,892
12,563
9,539
28
7,146
5,417
0
36,932
W
Danzaburou
wTime-
Danzaburou
4,650
868
0
2,159
6,554
1,843
698
1,899
4,655
0
44,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,870
Gold Earned
32,608
333
Minions Killed
315
0
Camps Cleared
0
1,197,612
Distance Traveled
937,113
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,104
592
99
8
0
179,840
0
L
Horus
6,359
530
45
4
0
260,386
4
L
Hel
8,658
722
107
9
0
258,528
4
W
Ix Chel
6,260
522
57
5
0
227,440
0
W
Kali
8,658
722
86
7
0
273,506
0
L
Charon
6,599
550
62
5
0
226,379
3
L
Ishtar
3,888
324
2
0
0
11,980
0
W
Cthulhu
6,278
523
42
4
0
241,735
0
W
Gilgamesh
6,903
575
71
6
0
227,445
0
W
Danzaburou
6,771
564
77
6
0
227,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role