Player Matchup

Ne Zha
Ne Zha
DooBYZz
Ne Zha
Level 86
God Stats
17W - 13L
1,565 SR
Queue Stats
158W - 166L
1,465 Elo+
Party 1
Hun Batz
Hun Batz
MilesHighest
Hun Batz
Level 147
God Stats
23W - 20L
1,569 SR
Queue Stats
268W - 256L
1,484 Elo+
Party 1
Terra
Terra
TheLususNaturae
Terra
Level 56
God Stats
4W - 2L
1,766 SR
Queue Stats
123W - 142L
1,488 Elo+
Solo
Scylla
Scylla
VAPOR_LVI
Scylla
Level 43
God Stats
1W - 4L
1,358 SR
Queue Stats
33W - 48L
1,387 Elo+
Solo
Medusa
Medusa
hyyppo
Medusa
Level 125
God Stats
3W - 4L
1,485 SR
Queue Stats
43W - 37L
1,467 Elo+
Party 1
Team Averages
Level 91
1,549 SR
1,458 Elo+

VS

Team Averages
Level 82
1,547 SR
1,455 Elo+
Hades
Hades
Chaotic_Bubey93
Hades
Level 63
God Stats
5W - 4L
1,629 SR
Queue Stats
136W - 139L
1,422 Elo+
Solo
Sylvanus
Sylvanus
HumdrumTundra78
Sylvanus
Level 92
God Stats
67W - 56L
1,506 SR
Queue Stats
112W - 108L
1,421 Elo+
Party 2
Charybdis
Charybdis
LordMarinus1
Charybdis
Level 96
God Stats
58W - 49L
1,559 SR
Queue Stats
271W - 267L
1,439 Elo+
Solo
Loki
Loki
MISSINGgGUY
Loki
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,572 Elo+
Solo
Neith
Neith
PandaLuchon9
Neith
Level 95
God Stats
49W - 39L
1,543 SR
Queue Stats
114W - 113L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DooBYZz
Ne Zha
8
2 / 4 / 1
4,809
481
1,053
9,000
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
MilesHighest
Hun Batz
9
4 / 2 / 0
5,746
575
6,746
7,958
3,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 1 / 0
4,435
444
1,095
7,592
3,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
VAPOR_LVI
Scylla
11
1 / 3 / 1
5,764
576
2,053
4,912
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
hyyppo
Medusa
6
0 / 2 / 0
3,861
386
1,919
4,274
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
5,744
574
3,917
9,831
3,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
10
1 / 0 / 2
6,122
612
3,117
5,126
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
LordMarinus1
Charybdis
12
3 / 2 / 3
6,951
695
5,530
4,259
1,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
5 / 1 / 1
6,338
634
2,820
4,079
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 1
5,387
539
4,950
2,827
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
7
Kills
11
12
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Ne Zha
DooBYZz
Ne Zha
2
4
1
0.63
W
Sylvanus
1
0
2
2
W
Charybdis
LordMarinus1
Charybdis
3
2
3
2.25
W
5
1
1
5.5
L
Hun Batz
MilesHighest
Hun Batz
4
2
0
2
W
1
0
1
1.5
L
0
1
0
0
L
Scylla
VAPOR_LVI
Scylla
1
3
1
0.5
L
Medusa
hyyppo
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,866
Damage
20,334
33,736
Taken
26,122
10,723
Mitigated
10,098
10,974
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,917
763
0
3,284
9,831
3,781
99
318
9,002
22,553
1,224
L
Ne Zha
DooBYZz
Ne Zha
1,053
534
0
3,170
9,000
1,996
0
302
8,698
0
17,978
W
Sylvanus
3,117
1,639
338
2,833
5,126
3,079
388
917
4,209
17,392
0
W
Charybdis
LordMarinus1
Charybdis
5,530
3,397
0
682
4,259
1,281
1,726
1,328
2,891
0
45,718
W
2,820
613
0
2,364
4,079
1,070
0
450
3,592
0
27,664
L
Hun Batz
MilesHighest
Hun Batz
6,746
1,825
0
3,235
7,958
3,135
0
3,623
4,335
0
27,225
W
4,950
1,175
0
2,007
2,827
887
610
135
2,692
0
40,806
L
1,095
74
1,101
2,810
7,592
3,636
0
1,797
5,795
6,957
0
L
Scylla
VAPOR_LVI
Scylla
2,053
265
0
489
4,912
1,032
0
213
4,699
40,526
0
L
Medusa
hyyppo
Medusa
1,919
420
0
169
4,274
924
0
1,018
3,256
0
16,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,615
Gold Earned
30,542
205
Minions Killed
259
0
Camps Cleared
0
848,287
Distance Traveled
906,499
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,744
574
38
4
0
183,721
4
L
Ne Zha
4,809
481
32
3
0
203,781
0
W
Sylvanus
6,122
612
24
2
0
161,076
4
W
Charybdis
6,951
695
75
8
0
166,784
0
W
Loki
6,338
634
54
5
0
226,335
0
L
Hun Batz
5,746
575
41
4
0
160,553
0
W
Neith
5,387
539
68
7
0
168,583
0
L
Terra
4,435
444
11
1
0
160,358
0
L
Scylla
5,764
576
93
9
0
191,257
0
L
Medusa
3,861
386
28
3
0
132,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role