Player Matchup

Kuzenbo
Kuzenbo
BtwE Master
Kuzenbo
Level 157
God Stats
0W - 3L
1,196 SR
Queue Stats
89W - 99L
1,456 Elo+
Party 1
Skadi
Skadi
JUNGLESNAKE13
Skadi
Level 147
God Stats
2W - 1L
1,812 SR
Queue Stats
81W - 85L
1,440 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kuramaa88
Morgan Le Fay
Level 95
God Stats
2W - 1L
1,715 SR
Queue Stats
69W - 73L
1,509 Elo+
Party 2
Tiamat
Tiamat
LUIS-EXTRIME
Tiamat
Level 151
God Stats
1W - 1L
1,709 SR
Queue Stats
178W - 193L
1,522 Elo+
Party 2
Xbalanque
Xbalanque
RocKenki
Xbalanque
Level 164
God Stats
6W - 6L
1,549 SR
Queue Stats
219W - 228L
1,493 Elo+
Solo
Team Averages
Level 143
1,597 SR
1,484 Elo+

VS

Team Averages
Level 137
1,441 SR
1,526 Elo+
Cerberus
Cerberus
Era of Hades
Cerberus
Level 158
God Stats
4W - 3L
1,176 SR
Queue Stats
247W - 236L
1,517 Elo+
Solo
King Arthur
King Arthur
LEETJ99
King Arthur
Level 129
God Stats
3W - 4L
1,367 SR
Queue Stats
101W - 91L
1,494 Elo+
Solo
Hachiman
Hachiman
Punk
Hachiman
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 47L
1,526 Elo+
Solo
Sol
Sol
SakuraShogun
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 119L
1,506 Elo+
Party 3
Da Ji
Da Ji
xAnub1s
Da Ji
Level 126
God Stats
6W - 6L
1,663 SR
Queue Stats
136W - 118L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BtwE Master
Kuzenbo
15
0 / 6 / 10
8,998
692
7,959
20,268
17,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 6 / 7
10,563
813
10,147
10,905
3,562
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Kuramaa88
Morgan Le Fay
17
4 / 6 / 10
10,343
796
16,211
13,719
5,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
4 / 5 / 8
10,336
795
12,334
12,530
7,171
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
RocKenki
Xbalanque
18
8 / 6 / 12
11,512
886
16,082
12,779
5,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Era of Hades
Cerberus
18
8 / 4 / 15
12,188
938
11,404
23,149
24,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
LEETJ99
King Arthur
16
2 / 5 / 17
10,474
806
7,619
18,509
13,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Punk
Hachiman
19
8 / 4 / 17
11,797
907
20,520
13,040
5,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 10
9,195
707
3,174
7,774
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
xAnub1s
Da Ji
18
11 / 5 / 10
11,770
905
18,477
14,245
9,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
98
21
Kills
29
29
Deaths
21
47
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BtwE Master
Kuzenbo
0
6
10
0.83
W
Cerberus
Era of Hades
Cerberus
8
4
15
3.88
L
5
6
7
1.42
L
Morgan Le Fay
Kuramaa88
Morgan Le Fay
4
6
10
1.5
W
King Arthur
LEETJ99
King Arthur
2
5
17
2.1
L
Tiamat
4
5
8
1.6
W
Hachiman
Punk
Hachiman
8
4
17
4.13
L
Xbalanque
RocKenki
Xbalanque
8
6
12
2.33
W
0
3
10
1.67
W
Da Ji
xAnub1s
Da Ji
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,733
Damage
61,194
70,201
Taken
76,717
39,203
Mitigated
55,718
14,890
Healing
23,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BtwE Master
Kuzenbo
7,959
2,298
234
4,302
20,268
17,464
350
2,453
17,815
13,203
477
W
Cerberus
Era of Hades
Cerberus
11,404
188
1,346
7,974
23,149
24,558
648
10,275
12,874
28,025
1,338
L
10,147
3,740
485
914
10,905
3,562
1,600
2,567
8,338
0
22,592
L
Morgan Le Fay
Kuramaa88
Morgan Le Fay
16,211
2,757
360
2,588
13,719
5,740
1,194
2,211
11,508
32,404
0
W
King Arthur
LEETJ99
King Arthur
7,619
560
772
2,116
18,509
13,401
189
11,863
6,646
0
22,798
L
Tiamat
12,334
859
506
2,178
12,530
7,171
910
3,983
8,547
24,539
918
W
Hachiman
Punk
Hachiman
20,520
10,050
2,405
4,440
13,040
5,446
2,881
5,160
7,880
0
49,072
L
Xbalanque
RocKenki
Xbalanque
16,082
1,023
524
2,799
12,779
5,266
730
2,865
9,914
0
28,437
W
3,174
574
294
1,338
7,774
3,003
1,638
3,228
4,546
14,105
0
W
Da Ji
xAnub1s
Da Ji
18,477
5,211
864
2,061
14,245
9,310
1,911
5,219
9,026
0
26,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,752
Gold Earned
55,424
142
Minions Killed
172
0
Camps Cleared
0
1,159,328
Distance Traveled
1,114,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,998
692
14
1
0
231,468
0
W
Cerberus
12,188
938
45
3
0
263,451
0
L
Skadi
10,563
813
37
3
0
236,975
0
L
Morgan Le Fay
10,343
796
31
2
0
232,740
0
W
King Arthur
10,474
806
27
2
0
258,507
0
L
Tiamat
10,336
795
26
2
0
245,357
0
W
Hachiman
11,797
907
66
5
0
224,187
0
L
Xbalanque
11,512
886
34
3
0
212,788
0
W
Sol
9,195
707
18
1
0
148,770
0
W
Da Ji
11,770
905
16
1
0
219,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role