Player Matchup

King Arthur
King Arthur
BabaYoda
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 51L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
CRIktomi
Danzaburou
Level 124
God Stats
0W - 1L
1,437 SR
Queue Stats
53W - 35L
1,530 Elo+
Party 2
Thoth
Thoth
M_DrCrush
Thoth
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 53L
1,539 Elo+
Party 2
Medusa
Medusa
MrsCrush
Medusa
Level 108
God Stats
0W - 1L
1,321 SR
Queue Stats
73W - 53L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
PSmity
Sun Wukong
Level 128
God Stats
1W - 1L
1,718 SR
Queue Stats
72W - 55L
1,535 Elo+
Party 2
Team Averages
Level 120
1,495 SR
1,534 Elo+

VS

Team Averages
Level 142
1,342 SR
1,484 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
H3SHx_Gorilla
Raijin
Level 147
God Stats
2W - 3L
1,055 SR
Queue Stats
247W - 269L
1,470 Elo+
Solo
Bacchus
Bacchus
N4RCE
Bacchus
Level 146
God Stats
4W - 5L
1,271 SR
Queue Stats
254W - 264L
1,470 Elo+
Solo
Lancelot
Lancelot
OverratedAi
Lancelot
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 101L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
THAT ONE NINJA7
Ao Kuang
Level 118
God Stats
3W - 4L
1,382 SR
Queue Stats
59W - 52L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabaYoda
King Arthur
14
2 / 5 / 4
7,879
716
5,520
17,093
10,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
CRIktomi
Danzaburou
15
5 / 4 / 3
9,226
839
10,476
10,143
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
M_DrCrush
Thoth
12
1 / 4 / 6
7,296
663
6,670
8,077
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MrsCrush
Medusa
13
1 / 5 / 4
7,948
723
7,587
8,940
3,626
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
PSmity
Sun Wukong
16
3 / 2 / 7
8,408
764
9,174
12,236
12,388
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 4 / 11
8,429
766
8,343
13,101
13,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

18
7 / 0 / 9
10,554
959
16,143
7,947
3,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bacchus
N4RCE
Bacchus
14
2 / 3 / 14
9,077
825
9,136
15,891
21,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
OverratedAi
Lancelot
16
5 / 2 / 10
9,626
875
11,296
10,429
7,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
14
4 / 4 / 8
9,089
826
6,136
10,391
10,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
12
Kills
20
20
Deaths
13
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
4
11
1.88
L
King Arthur
BabaYoda
King Arthur
2
5
4
0.8
L
Danzaburou
CRIktomi
Danzaburou
5
4
3
1.63
W
7
0
9
11.5
L
Thoth
M_DrCrush
Thoth
1
4
6
1
L
Medusa
MrsCrush
Medusa
1
5
4
0.6
W
Bacchus
N4RCE
Bacchus
2
3
14
3
W
Lancelot
OverratedAi
Lancelot
5
2
10
5
L
Sun Wukong
PSmity
Sun Wukong
3
2
7
3.25
W
Ao Kuang
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,427
Damage
51,054
56,489
Taken
57,759
34,499
Mitigated
57,311
17,201
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,343
363
734
1,118
13,101
13,125
0
1,314
11,787
5,496
14,946
L
King Arthur
BabaYoda
King Arthur
5,520
792
977
3,928
17,093
10,718
0
7,792
8,834
0
15,582
L
Danzaburou
CRIktomi
Danzaburou
10,476
3,493
518
2,199
10,143
4,558
0
7,514
2,467
0
21,268
W
16,143
1,158
709
3,326
7,947
3,824
1,452
717
7,230
37,709
1,263
L
Thoth
M_DrCrush
Thoth
6,670
799
1,572
2,228
8,077
3,209
0
4,580
3,387
10,866
0
L
Medusa
MrsCrush
Medusa
7,587
3,569
550
631
8,940
3,626
0
5,632
3,215
0
16,426
W
Bacchus
N4RCE
Bacchus
9,136
398
1,659
4,191
15,891
21,874
257
2,409
13,482
13,397
1,615
W
Lancelot
OverratedAi
Lancelot
11,296
1,729
1,015
3,432
10,429
7,808
776
1,221
9,208
0
19,284
L
Sun Wukong
PSmity
Sun Wukong
9,174
912
1,252
3,346
12,236
12,388
0
5,473
6,364
0
18,815
W
Ao Kuang
6,136
2,203
0
843
10,391
10,680
102
1,009
9,382
8,702
982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,757
Gold Earned
46,775
100
Minions Killed
120
0
Camps Cleared
0
1,005,091
Distance Traveled
1,064,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,429
766
32
3
0
202,003
0
L
King Arthur
7,879
716
11
1
0
185,954
0
L
Danzaburou
9,226
839
33
3
0
169,648
0
W
Raijin
10,554
959
39
4
0
217,764
0
L
Thoth
7,296
663
11
1
0
205,383
0
L
Medusa
7,948
723
26
2
0
200,454
0
W
Bacchus
9,077
825
13
1
0
224,574
0
W
Lancelot
9,626
875
25
2
0
231,957
0
L
Sun Wukong
8,408
764
19
2
0
243,652
0
W
Ao Kuang
9,089
826
11
1
0
187,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role