Player Matchup

Baba Yaga
Baba Yaga
DeadJay8701
Baba Yaga
Level 42
God Stats
8W - 9L
1,660 SR
Queue Stats
156W - 185L
1,399 Elo+
Party 2
Athena
Athena
ThiccboiT
Athena
Level 112
God Stats
8W - 10L
1,421 SR
Queue Stats
95W - 102L
1,452 Elo+
Party 2
Fenrir
Fenrir
temp-647430
Fenrir
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,259 Elo+
Solo
Team Averages
Level 82
1,527 SR
1,370 Elo+

VS

Team Averages
Level 76
1,502 SR
1,392 Elo+
Medusa
Medusa
Arredia7
Medusa
Level 56
God Stats
42W - 53L
1,408 SR
Queue Stats
42W - 59L
1,317 Elo+
Solo
Jormungandr
Jormungandr
Nick_Draco
Jormungandr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 170L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
temp-857386791
Nu Wa
Level 47
God Stats
40W - 20L
1,597 SR
Queue Stats
132W - 153L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DeadJay8701
Baba Yaga
11
0 / 1 / 3
6,754
675
3,506
5,446
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Athena
ThiccboiT
Athena
13
3 / 2 / 1
7,555
756
4,822
10,205
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
14
1 / 1 / 4
7,409
741
3,731
7,747
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arredia7
Medusa
13
0 / 2 / 3
7,631
763
4,233
5,444
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Nick_Draco
Jormungandr
13
3 / 1 / 1
8,350
835
9,069
9,580
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 2 / 1
6,932
693
5,187
4,055
1,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
4
Kills
4
4
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arredia7
Medusa
0
2
3
0.75
L
Baba Yaga
DeadJay8701
Baba Yaga
0
1
3
1.5
W
Jormungandr
Nick_Draco
Jormungandr
3
1
1
3.5
L
Athena
ThiccboiT
Athena
3
2
1
1.75
L
Fenrir
1
1
4
3
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,059
Damage
18,489
23,398
Taken
19,079
17,005
Mitigated
8,504
3,130
Healing
712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arredia7
Medusa
4,233
1,101
0
0
5,444
1,551
762
2,113
2,903
0
19,936
L
Baba Yaga
DeadJay8701
Baba Yaga
3,506
133
0
1,021
5,446
2,783
0
3,004
2,026
19,524
0
W
Jormungandr
Nick_Draco
Jormungandr
9,069
2,079
0
470
9,580
5,640
223
4,048
5,181
23,774
1,973
L
Athena
ThiccboiT
Athena
4,822
847
0
1,454
10,205
8,861
0
4,699
5,040
19,289
135
L
Fenrir
3,731
398
0
655
7,747
5,361
0
4,369
2,918
0
19,560
W
5,187
1,781
0
242
4,055
1,313
1,045
1,465
2,393
12,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,718
Gold Earned
22,913
96
Minions Killed
92
0
Camps Cleared
0
569,380
Distance Traveled
541,426
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,631
763
38
4
0
203,188
0
L
Baba Yaga
6,754
675
40
4
0
173,342
3
W
Jormungandr
8,350
835
43
4
0
173,956
0
L
Athena
7,555
756
25
3
0
184,644
0
L
Fenrir
7,409
741
31
3
0
211,394
0
W
Nu Wa
6,932
693
11
1
0
164,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role