Player Matchup

Achilles
Achilles
 
Achilles
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Isaartjim23
Ares
Level 11
God Stats
1W - 18L
1,152 SR
Queue Stats
2W - 24L
1,122 Elo+
Party 1
Maman Brigitte
Maman Brigitte
OMEGAZIDD
Maman Brigitte
Level 170
God Stats
6W - 3L
1,779 SR
Queue Stats
233W - 227L
1,458 Elo+
Solo
Zeus
Zeus
T-o-x-ic_D-u-st
Zeus
Level 145
God Stats
26W - 15L
1,604 SR
Queue Stats
175W - 173L
1,523 Elo+
Solo
Anhur
Anhur
The Martinez xD
Anhur
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 24L
1,122 Elo+
Party 1
Team Averages
Level 108
1,507 SR
1,345 Elo+

VS

Team Averages
Level 157
1,514 SR
1,434 Elo+
Ra
Ra
 
Ra
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Butrmytoast
Kumbhakarna
Level 108
God Stats
3W - 4L
1,300 SR
Queue Stats
12W - 25L
1,367 Elo+
Party 2
Susano
Susano
MarkedQuasar913
Susano
Level 88
God Stats
2W - 1L
1,719 SR
Queue Stats
6W - 6L
1,409 Elo+
Solo
Izanami
Izanami
Robitotabi
Izanami
Level 271
God Stats
698W - 665L
1,502 SR
Queue Stats
1,614W - 1,608L
1,466 Elo+
Solo
Anubis
Anubis
SxxSHOUPxxL
Anubis
Level 127
God Stats
2W - 3L
1,548 SR
Queue Stats
24W - 35L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 1 / 1
6,524
652
4,202
6,842
4,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 1
4,352
435
1,740
5,791
2,341
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maman Brigitte
OMEGAZIDD
Maman Brigitte
9
1 / 3 / 2
5,375
538
3,650
8,775
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 3 / 1
6,425
643
1,709
6,441
1,355
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
4,936
494
3,261
5,517
1,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 2 / 0
6,206
621
1,578
4,112
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
Butrmytoast
Kumbhakarna
9
4 / 1 / 2
6,141
614
4,923
7,587
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 1
4,940
494
3,430
6,890
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Robitotabi
Izanami
11
2 / 0 / 2
5,626
563
3,374
4,271
1,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
4 / 2 / 0
6,639
664
5,631
5,718
2,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
12
12
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
1
3.5
W
Ra
 
Ra
1
2
0
0.5
W
Kumbhakarna
Butrmytoast
Kumbhakarna
4
1
2
5
L
0
2
1
0.25
W
1
3
1
0.5
L
Maman Brigitte
OMEGAZIDD
Maman Brigitte
1
3
2
0.67
W
Izanami
Robitotabi
Izanami
2
0
2
3
W
Anubis
4
2
0
2
L
2
3
1
0.83
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,562
Damage
18,936
33,366
Taken
28,578
11,313
Mitigated
10,307
9,247
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,202
1,054
0
2,596
6,842
4,381
0
1,826
4,649
1,554
39,155
W
Ra
 
Ra
1,578
0
14
820
4,112
1,020
434
424
3,461
37,789
928
W
Kumbhakarna
Butrmytoast
Kumbhakarna
4,923
366
0
2,304
7,587
4,060
0
2,098
5,489
18,287
0
L
1,740
31
12
460
5,791
2,341
20
1,574
4,217
6,295
0
W
3,430
406
0
2,270
6,890
1,883
0
913
5,938
0
26,474
L
Maman Brigitte
OMEGAZIDD
Maman Brigitte
3,650
61
0
3,550
8,775
1,842
0
2,703
6,032
26,166
1,862
W
Izanami
Robitotabi
Izanami
3,374
2,194
102
1,947
4,271
1,134
0
791
3,480
0
42,053
W
Anubis
5,631
60
0
1,423
5,718
2,210
0
2,645
2,883
46,358
837
L
1,709
148
0
1,350
6,441
1,355
0
2,706
3,735
41,747
0
L
3,261
1,433
255
1,024
5,517
1,394
72
2,793
2,724
0
27,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
29,552
267
Minions Killed
315
0
Camps Cleared
0
1,026,188
Distance Traveled
1,016,648
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,524
652
69
7
0
203,867
0
W
Ra
6,206
621
88
9
0
198,330
0
W
Kumbhakarna
6,141
614
18
2
0
211,778
0
L
Ares
4,352
435
9
1
0
206,712
0
W
Susano
4,940
494
45
5
0
227,456
2
L
Maman Brigitte
5,375
538
49
5
0
235,425
0
W
Izanami
5,626
563
78
8
0
179,207
0
W
Anubis
6,639
664
86
9
0
199,877
2
L
Zeus
6,425
643
90
9
0
196,042
0
L
Anhur
4,936
494
50
5
0
184,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role