Player Matchup

Anubis
Anubis
Calarran
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 44L
1,315 Elo+
Party 1
Sun Wukong
Sun Wukong
HaileyJones
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,401 Elo+
Party 1
Scylla
Scylla
JBIII
Scylla
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,652 Elo+
Solo
Terra
Terra
SirChimpSlapz
Terra
Level 69
God Stats
2W - 1L
1,518 SR
Queue Stats
40W - 61L
1,382 Elo+
Party 1
Nox
Nox
cplcrayons
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,442 Elo+
Solo
Team Averages
Level 92
1,504 SR
1,438 Elo+

VS

Team Averages
Level 118
1,557 SR
1,485 Elo+
Cernunnos
Cernunnos
DAniss9
Cernunnos
Level 124
God Stats
1W - 1L
1,773 SR
Queue Stats
21W - 23L
1,449 Elo+
Solo
Surtr
Surtr
OrangeTicTac40
Surtr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,472 Elo+
Party 2
He Bo
He Bo
PieServer
He Bo
Level 106
God Stats
1W - 2L
1,292 SR
Queue Stats
78W - 70L
1,492 Elo+
Party 2
Ullr
Ullr
SpenserBreezy
Ullr
Level 148
God Stats
0W - 1L
1,724 SR
Queue Stats
108W - 108L
1,508 Elo+
Solo
Sylvanus
Sylvanus
ZOMBRA10
Sylvanus
Level 129
God Stats
3W - 1L
1,496 SR
Queue Stats
109W - 121L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Calarran
Anubis
15
5 / 2 / 9
8,818
882
8,337
4,915
2,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
HaileyJones
Sun Wukong
14
3 / 4 / 11
8,779
878
5,753
11,778
11,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
JBIII
Scylla
16
6 / 1 / 11
9,430
943
11,466
7,090
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 12
9,228
923
4,660
18,188
11,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
4 / 1 / 12
9,761
976
12,251
7,634
3,717
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DAniss9
Cernunnos
15
1 / 4 / 1
6,878
688
7,243
8,781
3,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 7 / 4
7,910
791
9,172
17,118
8,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
PieServer
He Bo
14
3 / 5 / 2
7,248
725
9,946
7,069
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
5,488
549
0
0
0
Sylvanus
ZOMBRA10
Sylvanus
12
0 / 5 / 2
6,096
610
2,622
12,766
5,351
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
21
Kills
7
8
Deaths
21
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Calarran
Anubis
5
2
9
4.75
L
Cernunnos
DAniss9
Cernunnos
1
4
1
0.38
W
Sun Wukong
HaileyJones
Sun Wukong
3
4
11
2.13
W
Scylla
JBIII
Scylla
6
1
11
11.5
L
3
7
4
0.71
L
He Bo
PieServer
He Bo
3
5
2
0.8
W
3
0
12
9
L
0
0
0
0
L
Sylvanus
ZOMBRA10
Sylvanus
0
5
2
0.2
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,467
Damage
28,983
49,605
Taken
45,734
30,760
Mitigated
18,786
22,878
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Calarran
Anubis
8,337
637
574
376
4,915
2,292
1,032
1,820
2,981
18,406
55
L
Cernunnos
DAniss9
Cernunnos
7,243
1,704
157
193
8,781
3,001
0
6,827
1,954
0
23,799
W
Sun Wukong
HaileyJones
Sun Wukong
5,753
502
1,093
2,906
11,778
11,083
0
3,209
8,195
0
15,273
W
Scylla
JBIII
Scylla
11,466
1,509
0
759
7,090
2,596
1,690
2,443
4,457
27,727
0
L
9,172
2,058
314
1,325
17,118
8,426
0
14,122
2,996
2,935
13,875
L
He Bo
PieServer
He Bo
9,946
295
48
160
7,069
2,008
0
4,831
2,238
10,960
0
W
4,660
380
3,597
10,986
18,188
11,072
399
3,757
14,060
9,198
1,319
L
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
ZOMBRA10
Sylvanus
2,622
1,486
2,996
4,568
12,766
5,351
0
10,689
2,077
7,284
0
W
12,251
1,071
1,047
1,540
7,634
3,717
2,707
1,920
5,556
28,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,016
Gold Earned
33,620
170
Minions Killed
52
0
Camps Cleared
0
917,057
Distance Traveled
608,661
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,818
882
26
3
0
173,635
0
L
Cernunnos
6,878
688
28
3
0
143,807
1
W
Sun Wukong
8,779
878
23
2
0
185,906
0
W
Scylla
9,430
943
47
5
0
171,013
0
L
Surtr
7,910
791
10
1
0
163,486
0
L
He Bo
7,248
725
7
1
0
168,459
0
W
Terra
9,228
923
25
3
0
195,213
0
L
Ullr
5,488
549
0
0
0
0
0
L
Sylvanus
6,096
610
7
1
0
132,909
0
W
Nox
9,761
976
49
5
0
191,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role