Player Matchup

Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Sempai_leo
Fenrir
Level 122
God Stats
23W - 14L
1,528 SR
Queue Stats
124W - 151L
1,464 Elo+
Solo
Hercules
Hercules
Speedytheotter
Hercules
Level 43
God Stats
2W - 2L
1,547 SR
Queue Stats
82W - 112L
1,329 Elo+
Party 1
Ares
Ares
SuperSonicMike02
Ares
Level 88
God Stats
5W - 4L
1,527 SR
Queue Stats
60W - 47L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
mcaison
Nu Wa
Level 129
God Stats
74W - 57L
1,524 SR
Queue Stats
265W - 266L
1,424 Elo+
Solo
Team Averages
Level 86
1,525 SR
1,436 Elo+

VS

Team Averages
Level 110
1,509 SR
1,465 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Brad1one
Fenrir
Level 104
God Stats
74W - 86L
1,511 SR
Queue Stats
495W - 492L
1,398 Elo+
Solo
Jormungandr
Jormungandr
StargazeBen
Jormungandr
Level 67
God Stats
2W - 5L
1,403 SR
Queue Stats
80W - 82L
1,467 Elo+
Party 2
Ra
Ra
YogiGG
Ra
Level 120
God Stats
11W - 17L
1,440 SR
Queue Stats
626W - 632L
1,496 Elo+
Solo
Heimdallr
Heimdallr
liljames3x
Heimdallr
Level 105
God Stats
1W - 1L
1,689 SR
Queue Stats
56W - 55L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 3 / 3
9,384
626
10,302
8,756
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Sempai_leo
Fenrir
14
3 / 0 / 1
8,389
559
3,696
8,991
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
14
3 / 2 / 2
9,832
655
6,803
13,712
10,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 6
9,203
614
5,637
13,027
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
mcaison
Nu Wa
14
0 / 1 / 4
8,968
598
6,020
3,554
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 2 / 1
6,598
440
3,559
10,512
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Brad1one
Fenrir
7
1 / 3 / 0
5,348
357
3,129
8,369
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
StargazeBen
Jormungandr
9
1 / 1 / 2
6,211
414
2,783
10,348
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ra
3
0 / 4 / 1
4,630
309
0
4,382
699
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
liljames3x
Heimdallr
8
1 / 4 / 2
5,566
371
3,174
8,729
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
4
6
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
3
2.5
L
Ne Zha
 
Ne Zha
1
2
1
0.75
L
Fenrir
Brad1one
Fenrir
1
3
0
0.33
W
Fenrir
Sempai_leo
Fenrir
3
0
1
3.5
W
Hercules
3
2
2
2
L
Jormungandr
StargazeBen
Jormungandr
1
1
2
2
W
2
0
6
5
L
Ra
0
4
1
0.13
L
Heimdallr
liljames3x
Heimdallr
1
4
2
0.5
W
Nu Wa
mcaison
Nu Wa
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,458
Damage
12,645
48,040
Taken
42,340
30,933
Mitigated
21,382
7,400
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,302
4,557
552
607
8,756
3,597
3,712
1,358
7,356
0
73,211
L
Ne Zha
 
Ne Zha
3,559
512
0
3,108
10,512
8,463
0
885
9,397
85
29,466
L
Fenrir
Brad1one
Fenrir
3,129
291
0
1,457
8,369
2,379
0
1,793
6,283
0
18,968
W
Fenrir
Sempai_leo
Fenrir
3,696
276
0
2,740
8,991
3,968
1,432
0
8,652
0
49,583
W
Hercules
6,803
1,400
0
499
13,712
10,147
897
102
13,056
0
62,474
L
Jormungandr
StargazeBen
Jormungandr
2,783
819
0
2,412
10,348
6,983
0
3,867
6,273
19,095
0
W
5,637
277
104
2,478
13,027
12,334
3,070
1,510
11,517
27,730
971
L
Ra
0
0
0
1
4,382
699
0
1,022
3,160
87
0
L
Heimdallr
liljames3x
Heimdallr
3,174
1,729
0
360
8,729
2,858
0
2,875
5,624
0
18,456
W
Nu Wa
mcaison
Nu Wa
6,020
148
0
420
3,554
887
2,818
118
3,436
57,986
1,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,776
Gold Earned
28,353
456
Minions Killed
138
0
Camps Cleared
0
1,415,283
Distance Traveled
790,044
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,384
626
117
8
0
341,988
0
L
Ne Zha
6,598
440
41
3
0
239,820
3
L
Fenrir
5,348
357
33
2
0
218,956
0
W
Fenrir
8,389
559
72
5
0
276,140
0
W
Hercules
9,832
655
115
8
0
247,997
0
L
Jormungandr
6,211
414
29
2
0
162,576
2
W
Ares
9,203
614
41
3
0
289,099
0
L
Ra
4,630
309
0
0
0
9,992
0
L
Heimdallr
5,566
371
35
2
0
158,700
2
W
Nu Wa
8,968
598
111
7
0
260,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role