Player Matchup

Ao Kuang
Ao Kuang
Gold III
Ahstx
Ao Kuang
Gold III
Level 143
God Stats
3W - 2L
1,685 SR
Queue Stats
196W - 204L
1,577 MMR
Solo
Nu Wa
Nu Wa
Gold III
Gabucho_el_yucho
Nu Wa
Gold III
Level 144
God Stats
39W - 25L
1,649 SR
Queue Stats
519W - 528L
1,582 MMR
Solo
Geb
Geb
Gold II
InfraCerberus
Geb
Gold II
Level 129
God Stats
1W - 2L
1,568 SR
Queue Stats
23W - 20L
1,453 MMR
Party 2
Artemis
Artemis
Platinum III
TlacuacheBomba
Artemis
Platinum III
Level 161
God Stats
4W - 6L
1,547 SR
Queue Stats
241W - 220L
1,679 MMR
Party 2
Thor
Thor
Platinum V
Widzar
Thor
Platinum V
Level 244
God Stats
23W - 18L
1,584 SR
Queue Stats
98W - 84L
1,574 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 164
1,607 SR
1,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,360 SR
1,572 MMR
Medusa
Medusa
Gold IV
KisameMyShooter
Medusa
Gold IV
Level 107
God Stats
0W - 5L
1,251 SR
Queue Stats
59W - 66L
1,512 MMR
Party 3
Scylla
Scylla
Gold III
Panda Jnkie
Scylla
Gold III
Level 105
God Stats
11W - 12L
1,609 SR
Queue Stats
30W - 31L
1,650 MMR
Party 3
Erlang Shen
Erlang Shen
Gold V
jeffzmybro
Erlang Shen
Gold V
Level 89
God Stats
0W - 2L
1,193 SR
Queue Stats
21W - 25L
1,560 MMR
Solo
Horus
Horus
Gold I
pelmy
Horus
Gold I
Level 109
God Stats
2W - 4L
1,493 SR
Queue Stats
384W - 393L
1,612 MMR
Party 1
Cliodhna
Cliodhna
Gold III
tareio
Cliodhna
Gold III
Level 109
God Stats
1W - 3L
1,255 SR
Queue Stats
336W - 345L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ahstx
Ao Kuang
16
7 / 0 / 2
10,080
720
15,160
16,894
10,617
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
2 / 1 / 7
9,280
663
11,565
4,222
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 10
7,694
550
5,005
15,196
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
7 / 1 / 2
9,809
701
11,177
9,503
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Widzar
Thor
13
6 / 3 / 5
8,117
580
7,760
10,295
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AwilixKaliAgniRavana

VS

Bans
AnubisCharybdisAresTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,558
468
7,568
11,291
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
2 / 6 / 3
7,188
513
4,426
9,145
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
jeffzmybro
Erlang Shen
10
0 / 8 / 1
6,011
429
7,449
19,850
13,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
pelmy
Horus
11
2 / 2 / 6
7,098
507
5,880
15,551
13,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
tareio
Cliodhna
13
2 / 2 / 2
6,911
494
7,562
11,108
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
22
Kills
7
8
Deaths
22
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ahstx
Ao Kuang
7
0
2
8
W
2
1
7
5.5
W
0
3
10
1.67
L
1
4
2
0.5
L
Scylla
2
6
3
0.58
W
7
1
2
8
W
Thor
Widzar
Thor
6
3
5
2.83
L
Erlang Shen
jeffzmybro
Erlang Shen
0
8
1
0.06
L
Horus
pelmy
Horus
2
2
6
2.5
L
Cliodhna
tareio
Cliodhna
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,667
Damage
32,885
56,110
Taken
66,945
30,025
Mitigated
36,040
23,469
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ahstx
Ao Kuang
15,160
4,816
0
11,016
16,894
10,617
145
655
16,239
66,061
4,046
W
11,565
3,022
0
594
4,222
1,252
1,228
519
3,703
68,680
416
W
5,005
672
0
3,687
15,196
11,628
0
2,142
13,054
15,298
0
L
7,568
2,918
0
2,050
11,291
3,592
0
1,757
9,456
0
47,511
L
Scylla
4,426
670
0
457
9,145
2,505
0
5,073
3,737
43,218
970
W
11,177
5,659
0
4,458
9,503
3,337
398
119
9,384
0
82,152
W
Thor
Widzar
Thor
7,760
1,656
0
3,714
10,295
3,191
450
1,640
8,655
0
48,789
L
Erlang Shen
jeffzmybro
Erlang Shen
7,449
4,472
0
4,882
19,850
13,335
0
13,265
6,418
0
35,980
L
Horus
pelmy
Horus
5,880
1,898
663
4,633
15,551
13,266
0
5,876
9,417
0
18,888
L
Cliodhna
tareio
Cliodhna
7,562
438
0
3,436
11,108
3,342
0
4,371
6,578
0
55,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
33,766
463
Minions Killed
349
0
Camps Cleared
0
1,372,227
Distance Traveled
1,453,258
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,080
720
112
8
0
258,960
0
W
Nu Wa
9,280
663
118
8
0
271,859
0
W
Geb
7,694
550
9
1
0
298,772
2
L
Medusa
6,558
468
73
5
0
286,035
4
L
Scylla
7,188
513
98
7
0
273,396
0
W
Artemis
9,809
701
143
10
0
247,942
2
W
Thor
8,117
580
81
6
0
294,694
0
L
Erlang Shen
6,011
429
62
4
0
271,828
0
L
Horus
7,098
507
28
2
0
281,334
1
L
Cliodhna
6,911
494
88
6
0
340,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role