Player Matchup

Scylla
Scylla
 
Scylla
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Gatoraids33
Amaterasu
Level 63
God Stats
9W - 6L
1,419 SR
Queue Stats
127W - 133L
1,455 Elo+
Solo
Danzaburou
Danzaburou
OIiverSudden
Danzaburou
Level 159
God Stats
3W - 1L
1,555 SR
Queue Stats
131W - 129L
1,498 Elo+
Party 2
Charon
Charon
YungMasterPain
Charon
Level 41
God Stats
7W - 8L
1,418 SR
Queue Stats
16W - 39L
1,290 Elo+
Solo
Arachne
Arachne
steadyclimber
Arachne
Level 149
God Stats
14W - 8L
1,547 SR
Queue Stats
353W - 351L
1,476 Elo+
Solo
Team Averages
Level 116
1,488 SR
1,444 Elo+

VS

Team Averages
Level 72
1,355 SR
1,419 Elo+
Hou Yi
Hou Yi
Bigbootyappa
Hou Yi
Level 8
God Stats
1W - 3L
1,378 SR
Queue Stats
6W - 5L
1,508 Elo+
Party 1
Mercury
Mercury
Felixart
Mercury
Level 86
God Stats
2W - 5L
1,488 SR
Queue Stats
57W - 57L
1,464 Elo+
Party 3
Sol
Sol
GianMPerlo
Sol
Level 158
God Stats
3W - 3L
1,397 SR
Queue Stats
184W - 194L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
Martenes
Danzaburou
Level 8
God Stats
0W - 2L
1,102 SR
Queue Stats
1W - 6L
1,173 Elo+
Party 3
Bake Kujira
Bake Kujira
xECHOxMOCHAx
Bake Kujira
Level 101
God Stats
2W - 3L
1,409 SR
Queue Stats
25W - 17L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 0 / 3
8,795
628
11,829
4,985
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Gatoraids33
Amaterasu
15
6 / 0 / 3
9,624
687
10,077
12,903
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
OIiverSudden
Danzaburou
15
5 / 1 / 5
8,900
636
10,632
8,081
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 5
8,261
590
6,959
7,410
5,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
12
0 / 1 / 5
7,199
514
3,182
10,205
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 4 / 1
6,508
465
7,666
12,565
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
Felixart
Mercury
12
0 / 4 / 1
6,454
461
3,111
12,915
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

13
1 / 5 / 0
7,341
524
5,637
11,865
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Martenes
Danzaburou
11
0 / 4 / 0
5,949
425
1,894
9,513
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
xECHOxMOCHAx
Bake Kujira
10
1 / 4 / 0
6,622
473
5,652
16,610
11,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
21
Kills
3
3
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
3
7.5
L
Hou Yi
1
4
1
0.38
L
Mercury
Felixart
Mercury
0
4
1
0.13
W
Amaterasu
Gatoraids33
Amaterasu
6
0
3
7.5
L
1
5
0
0.2
L
Danzaburou
Martenes
Danzaburou
0
4
0
0
W
Danzaburou
OIiverSudden
Danzaburou
5
1
5
7.5
W
4
1
5
6.5
W
Arachne
0
1
5
2.5
L
Bake Kujira
xECHOxMOCHAx
Bake Kujira
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,679
Damage
23,960
43,584
Taken
63,468
22,032
Mitigated
25,000
15,420
Healing
20,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,829
2,019
0
728
4,985
1,657
92
1,019
3,966
59,118
1,381
L
Hou Yi
7,666
3,329
200
3,987
12,565
3,274
0
2,924
9,601
0
40,699
L
Mercury
Felixart
Mercury
3,111
1,711
0
4,867
12,915
3,868
0
2,587
10,123
0
48,786
W
Amaterasu
Gatoraids33
Amaterasu
10,077
3,267
0
5,460
12,903
9,128
0
4,683
8,220
0
64,216
L
5,637
1,404
0
4,955
11,865
4,036
0
1,581
9,672
45,326
7,009
L
Danzaburou
Martenes
Danzaburou
1,894
482
0
1,490
9,513
2,264
0
4,744
4,433
0
31,098
W
Danzaburou
OIiverSudden
Danzaburou
10,632
5,384
0
3,272
8,081
2,514
2,292
1,331
6,750
0
61,859
W
6,959
1,366
0
1,771
7,410
5,344
0
1,649
5,761
24,608
2,204
W
Arachne
3,182
1,966
0
4,189
10,205
3,389
0
2,451
7,754
0
48,428
L
Bake Kujira
xECHOxMOCHAx
Bake Kujira
5,652
2,695
1,876
3,000
16,610
11,558
0
5,389
11,002
32,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,779
Gold Earned
32,874
404
Minions Killed
369
0
Camps Cleared
0
1,435,207
Distance Traveled
1,338,250
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,795
628
91
7
0
281,094
0
L
Hou Yi
6,508
465
67
5
0
241,913
4
L
Mercury
6,454
461
97
7
0
336,897
0
W
Amaterasu
9,624
687
106
8
0
276,571
0
L
Sol
7,341
524
115
8
0
261,011
0
L
Danzaburou
5,949
425
37
3
0
230,246
0
W
Danzaburou
8,900
636
104
7
0
283,758
0
W
Charon
8,261
590
38
3
0
285,792
7
W
Arachne
7,199
514
65
5
0
307,992
3
L
Bake Kujira
6,622
473
53
4
0
268,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role