Player Matchup

Gilgamesh
Gilgamesh
FFS--Mikey
Gilgamesh
Level 153
God Stats
1W - 4L
1,042 SR
Queue Stats
249W - 237L
1,447 Elo+
Party 1
Neith
Neith
SJemm01
Neith
Level 30
God Stats
7W - 12L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Surtr
Surtr
TechxRomoni
Surtr
Level 125
God Stats
1W - 3L
1,476 SR
Queue Stats
130W - 120L
1,478 Elo+
Party 1
Poseidon
Poseidon
Themagicaljesus
Poseidon
Level 158
God Stats
15W - 13L
1,560 SR
Queue Stats
335W - 317L
1,504 Elo+
Solo
Charon
Charon
bennyboy0620
Charon
Level 126
God Stats
15W - 13L
1,492 SR
Queue Stats
172W - 163L
1,462 Elo+
Party 1
Team Averages
Level 118
1,414 SR
1,478 Elo+

VS

Team Averages
Level 116
1,552 SR
1,502 Elo+
Cerberus
Cerberus
AlxAuditore77
Cerberus
Level 156
God Stats
3W - 3L
1,472 SR
Queue Stats
146W - 158L
1,510 Elo+
Solo
Chronos
Chronos
BrethilS
Chronos
Level 104
God Stats
19W - 19L
1,531 SR
Queue Stats
430W - 426L
1,476 Elo+
Party 3
Fenrir
Fenrir
DirtSlug
Fenrir
Level 66
God Stats
8W - 6L
1,572 SR
Queue Stats
115W - 110L
1,463 Elo+
Party 3
Anhur
Anhur
Iamthiccboy7693
Anhur
Level 117
God Stats
4W - 4L
1,622 SR
Queue Stats
188W - 179L
1,550 Elo+
Party 2
Bellona
Bellona
KaiOP
Bellona
Level 138
God Stats
4W - 3L
1,562 SR
Queue Stats
190W - 196L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FFS--Mikey
Gilgamesh
1
0 / 0 / 0
2,920
195
0
0
0
Neith
SJemm01
Neith
10
2 / 14 / 1
6,602
440
7,848
15,133
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,920
195
0
0
0
Poseidon
11
1 / 6 / 0
6,979
465
4,787
7,507
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
1
0 / 0 / 0
2,920
195
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlxAuditore77
Cerberus
13
5 / 1 / 11
9,261
617
7,423
15,415
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
BrethilS
Chronos
12
2 / 1 / 3
7,688
513
1,437
8,772
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
DirtSlug
Fenrir
14
5 / 1 / 4
8,362
557
2,433
9,475
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
8 / 1 / 2
9,992
666
7,085
9,467
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
KaiOP
Bellona
15
0 / 0 / 3
9,178
612
974
8,287
7,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
20
20
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlxAuditore77
Cerberus
5
1
11
10.5
W
Chronos
BrethilS
Chronos
2
1
3
3.5
W
Fenrir
DirtSlug
Fenrir
5
1
4
7
L
Gilgamesh
FFS--Mikey
Gilgamesh
0
0
0
0
W
8
1
2
9
W
Bellona
KaiOP
Bellona
0
0
3
1.5
L
Neith
SJemm01
Neith
2
14
1
0.18
L
0
0
0
0
L
Poseidon
1
6
0
0.17
L
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,635
Damage
19,352
22,640
Taken
51,416
4,794
Mitigated
30,119
1,878
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlxAuditore77
Cerberus
7,423
364
0
4,667
15,415
11,548
300
800
14,457
40,886
0
W
Chronos
BrethilS
Chronos
1,437
329
0
691
8,772
2,969
1,200
1,443
7,099
42,247
1,902
W
Fenrir
DirtSlug
Fenrir
2,433
849
0
1,239
9,475
4,025
1,036
1,092
8,273
0
51,676
L
Gilgamesh
FFS--Mikey
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
7,085
3,806
0
3,835
9,467
3,635
5,862
862
8,557
0
78,907
W
Bellona
KaiOP
Bellona
974
150
0
2,774
8,287
7,942
389
42
8,243
0
70,014
L
Neith
SJemm01
Neith
7,848
4,307
0
1,416
15,133
3,152
0
5,412
9,614
0
31,309
L
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
4,787
304
0
462
7,507
1,642
0
3,280
4,026
37,228
644
L
Charon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,341
Gold Earned
44,481
104
Minions Killed
522
0
Camps Cleared
0
488,884
Distance Traveled
1,305,115
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,261
617
64
4
0
298,186
3
W
Chronos
7,688
513
90
6
0
259,324
2
W
Fenrir
8,362
557
110
7
0
250,870
2
L
Gilgamesh
2,920
195
0
0
0
0
0
W
Anhur
9,992
666
142
9
0
242,278
0
W
Bellona
9,178
612
116
8
0
254,457
0
L
Neith
6,602
440
41
3
0
233,052
0
L
Surtr
2,920
195
0
0
0
0
0
L
Poseidon
6,979
465
63
4
0
255,832
0
L
Charon
2,920
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role