Player Matchup

Anubis
Anubis
HeyIts_JonnyG
Anubis
Level 154
God Stats
21W - 17L
1,602 SR
Queue Stats
219W - 195L
1,559 Elo+
Solo
Thanatos
Thanatos
Huntxrd
Thanatos
Level 123
God Stats
0W - 1L
1,199 SR
Queue Stats
147W - 167L
1,418 Elo+
Solo
Ymir
Ymir
Lonleyweeblet
Ymir
Level 146
God Stats
3W - 5L
1,551 SR
Queue Stats
228W - 201L
1,507 Elo+
Party 2
Achilles
Achilles
Sleepyforest191
Achilles
Level 122
God Stats
9W - 8L
1,551 SR
Queue Stats
22W - 20L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
TrashCanGenkai
Danzaburou
Level 103
God Stats
2W - 7L
1,441 SR
Queue Stats
85W - 62L
1,584 Elo+
Party 2
Team Averages
Level 130
1,469 SR
1,524 Elo+

VS

Team Averages
Level 107
1,615 SR
1,480 Elo+
Cthulhu
Cthulhu
Nicolasrs26
Cthulhu
Level 44
God Stats
6W - 1L
1,902 SR
Queue Stats
57W - 52L
1,499 Elo+
Party 3
Danzaburou
Danzaburou
adrianst18
Danzaburou
Level 120
God Stats
3W - 2L
1,793 SR
Queue Stats
101W - 74L
1,562 Elo+
Party 3
Ravana
Ravana
ajaaymfstackz
Ravana
Level 109
God Stats
3W - 3L
1,550 SR
Queue Stats
34W - 41L
1,416 Elo+
Party 1
Gilgamesh
Gilgamesh
plain memory
Gilgamesh
Level 105
God Stats
2W - 1L
1,513 SR
Queue Stats
126W - 120L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
roddyXterrell
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,318 SR
Queue Stats
133W - 124L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
8,311
639
11,378
7,504
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
Huntxrd
Thanatos
13
2 / 3 / 8
7,132
549
4,717
12,030
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 2
5,948
458
6,054
10,210
2,972
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
12
2 / 2 / 2
6,738
518
5,148
12,922
9,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
TrashCanGenkai
Danzaburou
12
0 / 3 / 2
6,763
520
4,729
7,594
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nicolasrs26
Cthulhu
13
4 / 1 / 4
8,455
650
5,486
10,023
6,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
adrianst18
Danzaburou
14
2 / 2 / 6
8,654
666
6,927
8,671
3,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 4
7,594
584
5,628
9,318
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
plain memory
Gilgamesh
13
3 / 2 / 2
8,021
617
8,002
11,081
7,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Morgan Le Fay
roddyXterrell
Morgan Le Fay
12
1 / 4 / 2
7,215
555
7,167
7,230
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
13
Kills
13
13
Deaths
13
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
1
2
9
L
Thanatos
Huntxrd
Thanatos
2
3
8
2
L
1
4
2
0.5
W
Cthulhu
Nicolasrs26
Cthulhu
4
1
4
6
L
Achilles
2
2
2
1.5
L
Danzaburou
TrashCanGenkai
Danzaburou
0
3
2
0.33
W
Danzaburou
adrianst18
Danzaburou
2
2
6
2.5
W
3
4
4
1.25
W
Gilgamesh
plain memory
Gilgamesh
3
2
2
2
W
Morgan Le Fay
roddyXterrell
Morgan Le Fay
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,026
Damage
33,210
50,260
Taken
46,323
23,341
Mitigated
21,676
17,423
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,378
406
0
3,262
7,504
3,751
311
3,745
3,759
45,503
3,472
L
Thanatos
Huntxrd
Thanatos
4,717
895
0
7,132
12,030
4,863
0
3,328
8,702
0
46,032
L
6,054
1,309
0
1,264
10,210
2,972
132
3,265
6,945
24,994
694
W
Cthulhu
Nicolasrs26
Cthulhu
5,486
469
2,220
3,032
10,023
6,198
168
3,888
6,135
27,217
794
L
Achilles
5,148
939
0
3,657
12,922
9,441
428
312
12,610
0
40,977
L
Danzaburou
TrashCanGenkai
Danzaburou
4,729
2,336
0
2,108
7,594
2,314
0
1,855
5,739
0
50,096
W
Danzaburou
adrianst18
Danzaburou
6,927
3,189
0
2,981
8,671
3,131
600
2,031
6,640
0
67,610
W
5,628
1,019
0
1,553
9,318
3,443
565
4,414
4,904
0
50,611
W
Gilgamesh
plain memory
Gilgamesh
8,002
2,482
0
2,285
11,081
7,482
559
1,333
9,748
0
46,344
W
Morgan Le Fay
roddyXterrell
Morgan Le Fay
7,167
125
0
1,280
7,230
1,422
102
5,115
2,115
40,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,892
Gold Earned
39,939
352
Minions Killed
404
0
Camps Cleared
0
1,253,265
Distance Traveled
1,344,367
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,311
639
83
6
0
204,117
0
L
Thanatos
7,132
549
74
6
0
292,470
0
L
Ymir
5,948
458
55
4
0
258,644
0
W
Cthulhu
8,455
650
47
4
0
284,077
0
L
Achilles
6,738
518
60
5
0
248,460
0
L
Danzaburou
6,763
520
80
6
0
249,574
1
W
Danzaburou
8,654
666
126
10
0
261,780
0
W
Ravana
7,594
584
79
6
0
293,166
0
W
Gilgamesh
8,021
617
89
7
0
250,436
6
W
Morgan Le Fay
7,215
555
63
5
0
254,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role