Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MugiwaraGabe
Gilgamesh
Level 107
God Stats
3W - 0L
1,754 SR
Queue Stats
90W - 103L
1,398 Elo+
Party 1
Atlas
Atlas
SunlihtSon
Atlas
Level 68
God Stats
3W - 3L
1,299 SR
Queue Stats
107W - 122L
1,412 Elo+
Party 1
Medusa
Medusa
Tropicvleo-22
Medusa
Level 60
God Stats
12W - 6L
1,583 SR
Queue Stats
52W - 49L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
TuGataEn4
Nu Wa
Level 107
God Stats
12W - 7L
1,524 SR
Queue Stats
46W - 39L
1,411 Elo+
Party 1
Team Averages
Level 98
1,532 SR
1,424 Elo+

VS

Team Averages
Level 115
1,546 SR
1,459 Elo+
Fenrir
Fenrir
Brad1one
Fenrir
Level 104
God Stats
51W - 54L
1,522 SR
Queue Stats
376W - 375L
1,407 Elo+
Solo
Skadi
Skadi
GavinJ1008
Skadi
Level 99
God Stats
6W - 2L
1,621 SR
Queue Stats
94W - 57L
1,546 Elo+
Solo
Surtr
Surtr
hayder_luna
Surtr
Level 91
God Stats
20W - 15L
1,541 SR
Queue Stats
121W - 108L
1,424 Elo+
Solo
Olorun
Olorun
sunflowerbabyc
Olorun
Level 121
God Stats
1W - 1L
1,549 SR
Queue Stats
238W - 221L
1,444 Elo+
Solo
Chang'e
Chang'e
zSm0ker
Chang'e
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 0 / 2
5,471
608
2,265
4,207
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gilgamesh
MugiwaraGabe
Gilgamesh
9
3 / 2 / 0
5,756
640
5,044
8,340
5,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
9
4 / 0 / 3
5,892
655
3,231
7,150
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 2
5,627
625
2,001
3,398
806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
TuGataEn4
Nu Wa
10
3 / 1 / 0
5,625
625
3,732
2,654
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brad1one
Fenrir
8
1 / 2 / 1
4,685
521
1,929
6,177
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Skadi
9
1 / 2 / 0
4,632
515
1,974
4,896
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 3 / 0
4,896
544
3,429
6,000
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 3 / 0
4,407
490
1,327
4,492
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
zSm0ker
Chang'e
8
0 / 3 / 2
4,597
511
2,244
5,128
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
3
3
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
2
2
L
Fenrir
Brad1one
Fenrir
1
2
1
0.75
L
Skadi
1
2
0
0.5
W
Gilgamesh
MugiwaraGabe
Gilgamesh
3
2
0
1.5
W
Atlas
4
0
3
5.5
W
2
0
2
3
W
Nu Wa
TuGataEn4
Nu Wa
3
1
0
3
L
1
3
0
0.33
L
0
3
0
0
L
Chang'e
zSm0ker
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,273
Damage
10,903
25,749
Taken
26,693
12,553
Mitigated
6,989
8,263
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,265
216
0
3,247
4,207
1,704
74
1,113
3,074
36,566
738
L
Fenrir
Brad1one
Fenrir
1,929
170
0
1,822
6,177
1,717
0
1,528
4,559
0
22,203
L
Skadi
1,974
508
0
1,249
4,896
1,206
0
1,901
2,921
0
23,020
W
Gilgamesh
MugiwaraGabe
Gilgamesh
5,044
1,857
0
2,265
8,340
5,178
0
709
7,607
1,030
30,877
W
Atlas
3,231
1,009
62
1,891
7,150
4,096
62
757
6,393
18,234
2,301
W
2,001
702
0
798
3,398
806
793
124
3,274
0
32,457
W
Nu Wa
TuGataEn4
Nu Wa
3,732
663
0
0
2,654
769
529
967
1,687
27,530
1,509
L
3,429
1,536
0
1,737
6,000
1,904
0
456
5,514
287
19,384
L
1,327
267
0
466
4,492
994
0
3,203
1,084
24,663
0
L
Chang'e
zSm0ker
Chang'e
2,244
290
256
787
5,128
1,168
112
1,992
3,078
19,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,371
Gold Earned
23,217
286
Minions Killed
210
0
Camps Cleared
0
894,554
Distance Traveled
826,703
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,471
608
72
8
0
188,357
0
L
Fenrir
4,685
521
40
4
0
192,824
0
L
Skadi
4,632
515
43
5
0
183,319
0
W
Gilgamesh
5,756
640
64
7
0
170,433
0
W
Atlas
5,892
655
24
3
0
185,247
2
W
Medusa
5,627
625
61
7
0
190,882
3
W
Nu Wa
5,625
625
65
7
0
159,635
0
L
Surtr
4,896
544
37
4
0
119,690
0
L
Olorun
4,407
490
43
5
0
145,450
4
L
Chang'e
4,597
511
47
5
0
185,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role