Player Matchup

Loki
Loki
Auggusna
Loki
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,462 Elo+
Solo
Osiris
Osiris
Dannyisgod90
Osiris
Level 44
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 3L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GrrStorm
Morgan Le Fay
Level 157
God Stats
84W - 72L
1,583 SR
Queue Stats
1,331W - 1,274L
1,524 Elo+
Solo
Artemis
Artemis
Hexiiii
Artemis
Level 119
God Stats
51W - 42L
1,645 SR
Queue Stats
151W - 137L
1,623 Elo+
Party 3
Hercules
Hercules
trav2s
Hercules
Level 60
God Stats
3W - 3L
1,744 SR
Queue Stats
175W - 144L
1,626 Elo+
Party 3
Team Averages
Level 104
1,542 SR
1,521 Elo+

VS

Team Averages
Level 107
1,445 SR
1,492 Elo+
Mercury
Mercury
C 4 General F
Mercury
Level 142
God Stats
2W - 2L
1,252 SR
Queue Stats
82W - 101L
1,416 Elo+
Party 2
Arachne
Arachne
CultCulture
Arachne
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 205L
1,526 Elo+
Party 1
Yu Huang
Yu Huang
STINKYxBALLSKIN
Yu Huang
Level 109
God Stats
3W - 1L
1,380 SR
Queue Stats
206W - 184L
1,567 Elo+
Party 1
Aphrodite
Aphrodite
Witch Katana
Aphrodite
Level 22
God Stats
16W - 7L
1,662 SR
Queue Stats
37W - 37L
1,463 Elo+
Party 2
Chronos
Chronos
flacko1224
Chronos
Level 147
God Stats
4W - 4L
1,433 SR
Queue Stats
211W - 208L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
0 / 2 / 1
4,499
450
1,728
4,874
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
8
0 / 2 / 0
4,571
457
2,128
7,401
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
GrrStorm
Morgan Le Fay
12
1 / 0 / 0
6,355
636
1,971
4,521
968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
Hexiiii
Artemis
9
2 / 2 / 0
5,245
525
9,489
6,076
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
trav2s
Hercules
8
0 / 1 / 2
5,453
545
2,524
8,731
4,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
2 / 1 / 0
5,705
571
1,370
5,640
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
CultCulture
Arachne
12
3 / 0 / 1
6,947
695
6,965
7,367
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
12
1 / 0 / 0
6,052
605
2,791
2,830
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Witch Katana
Aphrodite
10
0 / 0 / 3
5,728
573
3,172
7,716
4,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
flacko1224
Chronos
10
1 / 2 / 1
5,297
530
4,678
7,997
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
7
7
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
0
2
1
0.25
W
Mercury
2
1
0
2
W
Arachne
CultCulture
Arachne
3
0
1
3.5
L
Osiris
0
2
0
0
L
Morgan Le Fay
GrrStorm
Morgan Le Fay
1
0
0
1
L
Artemis
Hexiiii
Artemis
2
2
0
1
W
Yu Huang
1
0
0
1
W
Aphrodite
Witch Katana
Aphrodite
0
0
3
1.5
W
Chronos
flacko1224
Chronos
1
2
1
0.75
L
Hercules
trav2s
Hercules
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,840
Damage
18,976
31,603
Taken
31,550
15,465
Mitigated
12,776
9,214
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,728
391
0
2,094
4,874
1,285
0
245
4,583
0
22,793
W
Mercury
1,370
233
0
580
5,640
1,978
0
415
5,225
0
45,217
W
Arachne
CultCulture
Arachne
6,965
5,509
0
5,517
7,367
2,336
0
0
7,367
0
47,168
L
Osiris
2,128
702
0
995
7,401
6,390
0
0
7,401
0
24,221
L
Morgan Le Fay
GrrStorm
Morgan Le Fay
1,971
296
0
2,865
4,521
968
0
2,306
1,995
51,820
825
L
Artemis
Hexiiii
Artemis
9,489
3,314
0
500
6,076
1,960
0
3,569
2,507
0
41,449
W
Yu Huang
2,791
229
0
477
2,830
910
0
1,556
1,274
40,208
0
W
Aphrodite
Witch Katana
Aphrodite
3,172
631
2,945
5,700
7,716
4,677
0
0
7,716
24,078
464
W
Chronos
flacko1224
Chronos
4,678
1,426
0
1,510
7,997
2,875
354
0
7,997
36,295
0
L
Hercules
trav2s
Hercules
2,524
411
0
2,760
8,731
4,862
0
4,211
4,520
0
18,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,123
Gold Earned
29,729
286
Minions Killed
370
0
Camps Cleared
0
1,040,678
Distance Traveled
1,125,653
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,499
450
46
5
0
227,536
6
W
Mercury
5,705
571
79
8
0
261,717
0
W
Arachne
6,947
695
80
8
0
235,050
0
L
Osiris
4,571
457
44
4
0
191,314
3
L
Morgan Le Fay
6,355
636
102
10
0
217,693
0
L
Artemis
5,245
525
58
6
0
179,970
0
W
Yu Huang
6,052
605
101
10
0
220,633
0
W
Aphrodite
5,728
573
37
4
0
207,788
2
W
Chronos
5,297
530
73
7
0
200,465
0
L
Hercules
5,453
545
36
4
0
224,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role