Player Matchup

Jormungandr
Jormungandr
Gold III
BearN3cessities
Jormungandr
Gold III
Level 129
God Stats
5W - 4L
1,586 SR
Queue Stats
153W - 152L
1,510 MMR
Solo
Danzaburou
Danzaburou
Masters
Luisferdi1234
Danzaburou
Masters
Level 121
God Stats
207W - 148L
1,679 SR
Queue Stats
264W - 213L
2,361 MMR
Party 1
Ymir
Ymir
Masters
Not0scar
Ymir
Masters
Level 156
God Stats
88W - 53L
1,720 SR
Queue Stats
272W - 222L
2,351 MMR
Party 1
Serqet
Serqet
Gold IV
nohandedgamr
Serqet
Gold IV
Level 175
God Stats
5W - 3L
1,596 SR
Queue Stats
132W - 144L
1,294 MMR
Solo
Kukulkan
Kukulkan
Gold I
xExotiic_Killer1
Kukulkan
Gold I
Level 129
God Stats
11W - 22L
1,415 SR
Queue Stats
457W - 450L
1,571 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,599 SR
1,817 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,612 SR
1,678 MMR
Chronos
Chronos
Diamond III
 
Chronos
Diamond III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Anastaziag
Fenrir
Gold IV
Level 113
God Stats
13W - 17L
1,504 SR
Queue Stats
348W - 362L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum I
CarlosE UNAM
Xing Tian
Platinum I
Level 205
God Stats
6W - 5L
1,685 SR
Queue Stats
275W - 267L
2,045 MMR
Solo
Chernobog
Chernobog
Diamond V
HeavyDragoon20
Chernobog
Diamond V
Level 233
God Stats
4W - 3L
1,799 SR
Queue Stats
769W - 776L
2,071 MMR
Solo
Achilles
Achilles
Silver I
xIR0N_BurteXx
Achilles
Silver I
Level 123
God Stats
31W - 27L
1,571 SR
Queue Stats
294W - 336L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BearN3cessities
Jormungandr
15
2 / 2 / 2
9,615
687
6,830
7,096
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Luisferdi1234
Danzaburou
14
5 / 0 / 5
9,381
670
9,724
4,528
1,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
6 / 0 / 7
9,042
646
2,298
7,282
4,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
15
3 / 0 / 4
8,452
604
5,739
10,496
3,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 5
9,651
689
4,616
3,960
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorAnhurMedusaAthena

VS

Bans
BacchusAnubisCu ChulainnAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 6 / 0
7,361
526
4,583
12,003
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
Anastaziag
Fenrir
9
0 / 3 / 0
5,411
387
1,896
7,550
3,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
CarlosE UNAM
Xing Tian
13
1 / 1 / 1
6,783
485
1,980
6,377
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
HeavyDragoon20
Chernobog
10
0 / 6 / 0
6,174
441
1,469
6,697
1,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
xIR0N_BurteXx
Achilles
12
0 / 3 / 2
7,014
501
4,068
11,844
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
19
Kills
2
2
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
6
0
0.17
L
Fenrir
Anastaziag
Fenrir
0
3
0
0
W
Jormungandr
BearN3cessities
Jormungandr
2
2
2
1.5
L
Xing Tian
CarlosE UNAM
Xing Tian
1
1
1
1.5
L
Chernobog
HeavyDragoon20
Chernobog
0
6
0
0
W
Danzaburou
Luisferdi1234
Danzaburou
5
0
5
7.5
W
Ymir
6
0
7
9.5
W
Serqet
3
0
4
5
W
3
0
5
5.5
L
Achilles
xIR0N_BurteXx
Achilles
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,207
Damage
13,996
33,362
Taken
44,471
15,654
Mitigated
19,667
11,262
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,583
1,230
0
2,294
12,003
5,076
0
3,906
7,493
60,563
2,097
L
Fenrir
Anastaziag
Fenrir
1,896
168
0
1,344
7,550
3,660
0
1,145
6,405
0
16,996
W
Jormungandr
BearN3cessities
Jormungandr
6,830
2,336
0
1,463
7,096
3,788
182
1,080
5,585
61,042
8,205
L
Xing Tian
CarlosE UNAM
Xing Tian
1,980
14
0
2,267
6,377
2,890
0
1,166
5,211
49,121
0
L
Chernobog
HeavyDragoon20
Chernobog
1,469
764
0
1,255
6,697
1,554
0
604
6,093
0
36,149
W
Danzaburou
Luisferdi1234
Danzaburou
9,724
5,231
0
2,487
4,528
1,967
132
147
4,314
0
75,303
W
Ymir
2,298
318
0
979
7,282
4,530
0
707
6,505
26,946
1,713
W
Serqet
5,739
798
0
5,402
10,496
3,948
115
3,304
7,156
0
64,981
W
4,616
674
0
931
3,960
1,421
807
2,107
1,787
71,815
672
L
Achilles
xIR0N_BurteXx
Achilles
4,068
1,029
0
5,583
11,844
6,487
0
5,971
5,873
0
45,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,141
Gold Earned
32,743
547
Minions Killed
412
0
Camps Cleared
0
1,533,046
Distance Traveled
1,281,921
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,361
526
115
8
0
292,192
2
L
Fenrir
5,411
387
40
3
0
220,868
0
W
Jormungandr
9,615
687
132
9
0
274,639
0
L
Xing Tian
6,783
485
97
7
0
288,721
0
L
Chernobog
6,174
441
68
5
0
214,556
0
W
Danzaburou
9,381
670
128
9
0
303,551
4
W
Ymir
9,042
646
35
3
0
301,669
7
W
Serqet
8,452
604
110
8
0
364,705
2
W
Kukulkan
9,651
689
142
10
0
288,482
0
L
Achilles
7,014
501
92
7
0
265,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role