Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Dashiwae
Ravana
Level 136
God Stats
2W - 2L
1,286 SR
Queue Stats
117W - 111L
1,548 Elo+
Solo
Fenrir
Fenrir
FatMoo
Fenrir
Level 71
God Stats
29W - 23L
1,540 SR
Queue Stats
83W - 70L
1,455 Elo+
Solo
Medusa
Medusa
Gigablast77
Medusa
Level 101
God Stats
1W - 1L
1,301 SR
Queue Stats
10W - 7L
1,542 Elo+
Solo
Sylvanus
Sylvanus
Tashinatsu
Sylvanus
Level 146
God Stats
6W - 4L
1,514 SR
Queue Stats
407W - 369L
1,540 Elo+
Solo
Team Averages
Level 122
1,428 SR
1,517 Elo+

VS

Team Averages
Level 130
1,628 SR
1,539 Elo+
Agni
Agni
ASUMAKY
Agni
Level 149
God Stats
10W - 6L
1,651 SR
Queue Stats
124W - 128L
1,548 Elo+
Solo
Bake Kujira
Bake Kujira
DarkDavid99
Bake Kujira
Level 109
God Stats
10W - 9L
1,822 SR
Queue Stats
154W - 103L
1,639 Elo+
Solo
Danzaburou
Danzaburou
JOHNNY4973
Danzaburou
Level 146
God Stats
3W - 4L
1,569 SR
Queue Stats
31W - 18L
1,611 Elo+
Solo
Mulan
Mulan
buisnesstime
Mulan
Level 141
God Stats
18W - 15L
1,527 SR
Queue Stats
122W - 143L
1,410 Elo+
Solo
Lancelot
Lancelot
thehannah
Lancelot
Level 107
God Stats
44W - 26L
1,574 SR
Queue Stats
250W - 227L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 2 / 7
10,115
632
11,183
9,922
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ravana
Dashiwae
Ravana
18
9 / 1 / 11
11,563
723
14,075
8,452
8,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
FatMoo
Fenrir
15
12 / 4 / 8
10,131
633
14,170
16,437
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Medusa
14
2 / 5 / 8
8,495
531
8,811
11,010
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Tashinatsu
Sylvanus
13
3 / 2 / 12
9,453
591
5,693
14,866
10,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ASUMAKY
Agni
12
4 / 7 / 1
8,102
506
5,422
9,448
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bake Kujira
DarkDavid99
Bake Kujira
13
3 / 6 / 7
8,404
525
9,863
18,306
13,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
JOHNNY4973
Danzaburou
13
3 / 4 / 3
8,336
521
9,505
9,076
3,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 8 / 4
7,952
497
7,240
17,118
10,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
thehannah
Lancelot
14
2 / 8 / 2
7,461
466
7,132
16,819
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
33
Kills
14
14
Deaths
33
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
7
5.25
L
Agni
ASUMAKY
Agni
4
7
1
0.64
L
Bake Kujira
DarkDavid99
Bake Kujira
3
6
7
1.08
W
Ravana
Dashiwae
Ravana
9
1
11
14.5
W
Fenrir
FatMoo
Fenrir
12
4
8
4
W
Medusa
2
5
8
1.2
L
Danzaburou
JOHNNY4973
Danzaburou
3
4
3
1.13
W
Sylvanus
Tashinatsu
Sylvanus
3
2
12
4.5
L
2
8
4
0.5
L
Lancelot
thehannah
Lancelot
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,932
Damage
39,162
60,687
Taken
70,767
32,380
Mitigated
35,002
21,393
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,183
711
0
736
9,922
3,648
186
4,935
4,918
71,299
1,405
L
Agni
ASUMAKY
Agni
5,422
438
0
870
9,448
2,315
0
2,820
6,453
40,262
150
L
Bake Kujira
DarkDavid99
Bake Kujira
9,863
4,487
269
4,547
18,306
13,244
0
5,940
12,172
40,301
0
W
Ravana
Dashiwae
Ravana
14,075
3,182
0
2,969
8,452
8,353
45
1,907
6,467
349
77,431
W
Fenrir
FatMoo
Fenrir
14,170
2,698
0
5,270
16,437
6,363
0
3,150
13,054
0
51,241
W
Medusa
8,811
3,410
0
1,486
11,010
3,554
754
1,674
9,255
0
59,689
L
Danzaburou
JOHNNY4973
Danzaburou
9,505
3,563
0
2,760
9,076
3,200
956
955
8,121
0
59,836
W
Sylvanus
Tashinatsu
Sylvanus
5,693
1,340
4,722
6,210
14,866
10,462
530
3,987
10,764
23,696
868
L
7,240
1,547
0
1,952
17,118
10,380
0
3,207
13,768
625
39,354
L
Lancelot
thehannah
Lancelot
7,132
929
0
5,508
16,819
5,863
0
3,000
13,611
0
63,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,757
Gold Earned
40,255
453
Minions Killed
412
0
Camps Cleared
0
1,672,945
Distance Traveled
1,546,740
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,115
632
134
8
0
371,798
1
L
Agni
8,102
506
69
4
0
221,369
0
L
Bake Kujira
8,404
525
62
4
0
326,417
0
W
Ravana
11,563
723
136
9
0
326,370
3
W
Fenrir
10,131
633
68
4
0
374,892
3
W
Medusa
8,495
531
78
5
0
308,471
0
L
Danzaburou
8,336
521
102
6
0
322,929
0
W
Sylvanus
9,453
591
37
2
0
291,414
8
L
Mulan
7,952
497
83
5
0
304,733
0
L
Lancelot
7,461
466
96
6
0
371,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role