Player Matchup

Bastet
Bastet
ACESM3LLY7
Bastet
Level 147
God Stats
0W - 2L
1,453 SR
Queue Stats
29W - 29L
1,537 Elo+
Party 1
Thoth
Thoth
AZULAZO
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,496 Elo+
Party 2
Apollo
Apollo
MothaL
Apollo
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 108L
1,642 Elo+
Party 1
Horus
Horus
doomentioxoveja
Horus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,627 Elo+
Solo
Sobek
Sobek
lokezea
Sobek
Level 149
God Stats
2W - 1L
1,791 SR
Queue Stats
118W - 110L
1,509 Elo+
Party 2
Team Averages
Level 125
1,549 SR
1,562 Elo+

VS

Team Averages
Level 137
1,530 SR
1,551 Elo+
Tyr
Tyr
ElChurro420
Tyr
Level 61
God Stats
1W - 2L
1,547 SR
Queue Stats
91W - 72L
1,568 Elo+
Solo
Neith
Neith
Kousenagi
Neith
Level 151
God Stats
3W - 3L
1,394 SR
Queue Stats
155W - 141L
1,565 Elo+
Solo
Chang'e
Chang'e
Ts_Deathtoall
Chang'e
Level 147
God Stats
3W - 0L
1,790 SR
Queue Stats
213W - 194L
1,532 Elo+
Solo
Ganesha
Ganesha
shadow_dude47
Ganesha
Level 148
God Stats
2W - 4L
1,263 SR
Queue Stats
405W - 383L
1,529 Elo+
Solo
Ishtar
Ishtar
xXHellStormXx
Ishtar
Level 176
God Stats
4W - 1L
1,657 SR
Queue Stats
206W - 164L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ACESM3LLY7
Bastet
14
3 / 4 / 1
7,069
707
11,549
10,669
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Thoth
AZULAZO
Thoth
15
2 / 6 / 2
8,015
802
6,527
9,595
2,777
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
MothaL
Apollo
13
3 / 7 / 0
7,789
779
6,087
9,466
3,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 2 / 2
5,925
593
360
2,751
837
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sobek
lokezea
Sobek
14
0 / 6 / 3
7,394
739
4,597
19,372
15,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 13
8,544
854
4,966
12,961
9,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Kousenagi
Neith
16
7 / 1 / 13
9,464
946
12,678
6,039
2,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
16
9 / 1 / 10
9,788
979
9,411
10,519
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
14
0 / 2 / 20
9,051
905
7,907
11,856
9,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
4 / 1 / 14
9,400
940
11,964
10,942
4,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
95
8
Kills
25
25
Deaths
8
8
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bastet
ACESM3LLY7
Bastet
3
4
1
0.88
L
Thoth
AZULAZO
Thoth
2
6
2
0.5
W
5
3
13
3.83
W
Neith
Kousenagi
Neith
7
1
13
13.5
L
Apollo
MothaL
Apollo
3
7
0
0.43
W
Chang'e
9
1
10
14
L
0
2
2
0.5
L
Sobek
lokezea
Sobek
0
6
3
0.25
W
Ganesha
0
2
20
5
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,120
Damage
46,926
51,853
Taken
52,317
26,128
Mitigated
29,982
10,659
Healing
31,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ACESM3LLY7
Bastet
11,549
1,468
332
2,606
10,669
3,758
0
4,209
6,460
0
19,648
L
Thoth
AZULAZO
Thoth
6,527
336
107
328
9,595
2,777
0
3,585
6,010
16,630
379
W
4,966
375
1,003
3,579
12,961
9,757
471
2,314
7,782
426
14,232
W
Neith
Kousenagi
Neith
12,678
3,846
1,071
1,304
6,039
2,712
2,488
1,241
4,798
0
32,253
L
Apollo
MothaL
Apollo
6,087
3,094
0
1,148
9,466
3,120
0
3,751
5,715
0
9,956
W
Chang'e
9,411
484
9,363
7,237
10,519
3,942
845
2,105
8,414
15,550
728
L
360
136
0
40
2,751
837
0
660
2,091
160
200
L
Sobek
lokezea
Sobek
4,597
148
88
6,010
19,372
15,636
0
4,601
14,771
14,682
0
W
Ganesha
7,907
1,109
941
2,619
11,856
9,288
864
2,518
9,338
10,491
769
W
11,964
7,927
0
4,374
10,942
4,283
2,368
2,909
8,033
0
34,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
46,247
62
Minions Killed
141
0
Camps Cleared
0
669,761
Distance Traveled
1,022,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,069
707
19
2
0
180,624
0
L
Thoth
8,015
802
21
2
0
163,774
0
W
Tyr
8,544
854
22
2
0
205,084
0
W
Neith
9,464
946
33
3
0
206,681
0
L
Apollo
7,789
779
11
1
0
135,852
0
W
Chang'e
9,788
979
32
3
0
208,039
0
L
Horus
5,925
593
0
0
0
31,638
0
L
Sobek
7,394
739
11
1
0
157,873
0
W
Ganesha
9,051
905
1
0
0
212,535
0
W
Ishtar
9,400
940
53
5
0
190,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role