Player Matchup

Hachiman
Hachiman
Acareless
Hachiman
Level 157
God Stats
36W - 3L
2,003 SR
Queue Stats
1,825W - 209L
1,882 Elo+
Party 3
Nike
Nike
LIGHT_KNIGHT_98
Nike
Level 114
God Stats
3W - 2L
1,562 SR
Queue Stats
188W - 176L
1,408 Elo+
Party 1
Chronos
Chronos
chrisfer_
Chronos
Level 101
God Stats
3W - 1L
1,255 SR
Queue Stats
84W - 91L
1,388 Elo+
Party 1
Neith
Neith
thunderburhop
Neith
Level 173
God Stats
13W - 3L
1,924 SR
Queue Stats
1,255W - 384L
1,758 Elo+
Party 3
Tsukuyomi
Tsukuyomi
专业公猪产后护理师成哥
Tsukuyomi
Level 136
God Stats
3W - 0L
1,961 SR
Queue Stats
327W - 44L
1,962 Elo+
Party 3
Team Averages
Level 136
1,741 SR
1,680 Elo+

VS

Team Averages
Level 131
1,493 SR
1,432 Elo+
Hachiman
Hachiman
DoctahDojo
Hachiman
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 85L
1,396 Elo+
Party 2
Bastet
Bastet
FaLleN TuRky
Bastet
Level 123
God Stats
0W - 2L
1,300 SR
Queue Stats
10W - 13L
1,387 Elo+
Party 2
Charon
Charon
Kumbha15Mahomes
Charon
Level 171
God Stats
6W - 7L
1,521 SR
Queue Stats
168W - 145L
1,450 Elo+
Party 2
Vamana
Vamana
MxMoreno
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,473 Elo+
Solo
Cthulhu
Cthulhu
hunter816sp
Cthulhu
Level 146
God Stats
3W - 3L
1,643 SR
Queue Stats
183W - 174L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Acareless
Hachiman
17
8 / 1 / 16
10,378
943
18,380
6,683
3,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 16
9,277
843
7,260
15,796
12,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
chrisfer_
Chronos
13
0 / 3 / 13
7,953
723
4,257
7,423
5,608
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
10 / 1 / 11
10,377
943
20,826
9,839
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
6 / 3 / 13
9,562
869
9,347
11,104
6,821
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DoctahDojo
Hachiman
13
0 / 7 / 6
7,070
643
5,302
10,624
4,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
13
2 / 6 / 3
7,661
696
6,224
10,904
4,714
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
2 / 2 / 8
8,317
756
8,570
12,401
12,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
MxMoreno
Vamana
15
5 / 7 / 5
9,119
829
11,963
17,601
17,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
hunter816sp
Cthulhu
14
2 / 6 / 4
8,712
792
6,191
14,724
13,717
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
28
Kills
11
11
Deaths
28
69
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Acareless
Hachiman
8
1
16
16
L
Hachiman
DoctahDojo
Hachiman
0
7
6
0.43
L
Bastet
2
6
3
0.58
L
2
2
8
3
W
4
3
16
4
L
Vamana
MxMoreno
Vamana
5
7
5
1.07
W
Chronos
chrisfer_
Chronos
0
3
13
2.17
L
Cthulhu
hunter816sp
Cthulhu
2
6
4
0.67
W
10
1
11
15.5
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,070
Damage
38,250
50,845
Taken
66,254
33,044
Mitigated
52,467
21,153
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Acareless
Hachiman
18,380
8,816
1,182
2,788
6,683
3,621
1,544
3,142
3,541
0
28,743
L
Hachiman
DoctahDojo
Hachiman
5,302
1,894
89
415
10,624
4,823
338
817
9,478
0
13,424
L
Bastet
6,224
719
0
1,056
10,904
4,714
0
93
10,262
0
10,910
L
8,570
1,517
1,286
3,639
12,401
12,052
112
565
11,160
14,836
2,586
W
7,260
455
488
4,643
15,796
12,518
640
2,824
12,972
0
13,105
L
Vamana
MxMoreno
Vamana
11,963
5,993
428
1,140
17,601
17,161
171
1,959
14,640
0
18,246
W
Chronos
chrisfer_
Chronos
4,257
1,667
1,159
1,147
7,423
5,608
871
2,267
5,156
13,844
0
L
Cthulhu
hunter816sp
Cthulhu
6,191
37
565
1,206
14,724
13,717
24
823
13,068
21,804
0
W
20,826
5,802
619
4,728
9,839
4,476
821
2,881
6,958
0
38,923
W
9,347
1,929
319
4,080
11,104
6,821
108
2,392
8,712
0
15,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,547
Gold Earned
40,879
134
Minions Killed
90
0
Camps Cleared
0
1,012,887
Distance Traveled
945,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,378
943
36
3
0
197,730
0
L
Hachiman
7,070
643
17
2
0
161,873
0
L
Bastet
7,661
696
10
1
0
215,084
0
L
Charon
8,317
756
21
2
0
205,706
0
W
Nike
9,277
843
9
1
0
215,152
0
L
Vamana
9,119
829
13
1
0
177,928
0
W
Chronos
7,953
723
26
2
0
171,444
0
L
Cthulhu
8,712
792
29
3
0
185,206
0
W
Neith
10,377
943
46
4
0
208,673
0
W
Tsukuyomi
9,562
869
17
2
0
219,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role