Player Matchup

Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Silver III
Exgrzy
Martichoras
Silver III
Level 45
God Stats
21W - 21L
1,517 SR
Queue Stats
28W - 35L
1,402 MMR
Party 2
Achilles
Achilles
Bronze III
tckless
Achilles
Bronze III
Level 46
God Stats
8W - 10L
1,304 SR
Queue Stats
24W - 30L
1,259 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,440 SR
1,387 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 78
1,565 SR
1,087 MMR
Bakasura
Bakasura
Gold V
FLEXWIN-
Bakasura
Gold V
Level 122
God Stats
22W - 28L
1,522 SR
Queue Stats
112W - 138L
1,254 MMR
Solo
Heimdallr
Heimdallr
Silver IV
MeNovato197
Heimdallr
Silver IV
Level 52
God Stats
12W - 12L
1,650 SR
Queue Stats
16W - 43L
1,110 MMR
Party 1
Sobek
Sobek
Silver IV
WanderPlayMaster
Sobek
Silver IV
Level 60
God Stats
9W - 9L
1,523 SR
Queue Stats
19W - 49L
898 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
8 / 1 / 11
12,115
932
11,641
5,736
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Martichoras
Exgrzy
Martichoras
18
5 / 1 / 16
12,201
939
14,199
8,617
3,586
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
tckless
Achilles
18
8 / 1 / 13
11,890
915
13,892
14,928
13,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
KumbhakarnaCerberusNe ZhaAphroditeKuzenbo

VS

Bans
MedusaAtlasBacchusMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FLEXWIN-
Bakasura
16
1 / 6 / 1
10,634
818
6,838
12,591
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Heimdallr
MeNovato197
Heimdallr
16
1 / 6 / 1
10,115
778
7,350
15,159
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 9 / 1
9,042
696
4,749
19,115
18,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
21
Kills
2
3
Deaths
21
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
11
13.5
W
Martichoras
Exgrzy
Martichoras
5
1
16
13
L
Bakasura
FLEXWIN-
Bakasura
1
6
1
0.25
L
Heimdallr
MeNovato197
Heimdallr
1
6
1
0.25
L
0
9
1
0.06
W
Achilles
tckless
Achilles
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,732
Damage
18,937
29,281
Taken
46,865
19,082
Mitigated
31,496
8,787
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,641
896
0
1,594
5,736
1,675
1,075
598
4,585
46,652
505
W
Martichoras
Exgrzy
Martichoras
14,199
5,209
0
2,228
8,617
3,586
1,031
1,887
6,661
0
47,702
L
Bakasura
FLEXWIN-
Bakasura
6,838
4,441
0
2,548
12,591
7,002
0
3,471
8,745
0
29,511
L
Heimdallr
MeNovato197
Heimdallr
7,350
3,566
0
3,907
15,159
5,702
0
4,253
10,657
0
34,996
L
4,749
208
0
1,349
19,115
18,792
0
3,873
14,450
15,041
0
W
Achilles
tckless
Achilles
13,892
3,237
0
4,965
14,928
13,821
351
2,545
11,608
0
36,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
29,791
187
Minions Killed
142
0
Camps Cleared
0
848,394
Distance Traveled
671,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,115
932
73
6
0
222,197
0
W
Martichoras
12,201
939
69
5
0
276,180
0
L
Bakasura
10,634
818
63
5
0
238,346
0
L
Heimdallr
10,115
778
62
5
0
210,841
0
L
Sobek
9,042
696
17
1
0
222,533
0
W
Achilles
11,890
915
45
3
0
350,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role