Player Matchup

Olorun
Olorun
 
Olorun
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Tyrrorem
Geb
Level 169
God Stats
16W - 15L
1,646 SR
Queue Stats
551W - 513L
1,558 Elo+
Solo
Ra
Ra
not_Propelo
Ra
Level 153
God Stats
10W - 6L
1,613 SR
Queue Stats
53W - 44L
1,499 Elo+
Solo
Da Ji
Da Ji
thebestmr_mankey
Da Ji
Level 39
God Stats
21W - 16L
1,642 SR
Queue Stats
44W - 64L
1,403 Elo+
Party 1
Ares
Ares
yeetfeetmeatheat
Ares
Level 68
God Stats
19W - 20L
1,590 SR
Queue Stats
114W - 112L
1,509 Elo+
Party 1
Team Averages
Level 95
1,598 SR
1,494 Elo+

VS

Team Averages
Level 103
1,490 SR
1,472 Elo+
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
DOCLARSON
Cabrakan
Level 142
God Stats
57W - 35L
1,635 SR
Queue Stats
141W - 128L
1,546 Elo+
Solo
Danzaburou
Danzaburou
ProDefiance
Danzaburou
Level 114
God Stats
43W - 46L
1,539 SR
Queue Stats
314W - 321L
1,445 Elo+
Party 3
Hercules
Hercules
cdivulcan
Hercules
Level 28
God Stats
1W - 3L
1,240 SR
Queue Stats
27W - 36L
1,361 Elo+
Party 3
Nu Wa
Nu Wa
xDiamondTiara
Nu Wa
Level 106
God Stats
28W - 18L
1,538 SR
Queue Stats
315W - 286L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 2 / 1
4,978
498
4,680
4,334
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
1 / 2 / 1
4,838
484
2,529
4,977
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 0
6,176
618
1,742
4,882
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 3 / 0
5,386
539
3,331
7,947
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
1 / 2 / 0
5,365
537
1,703
9,877
5,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
4 / 0 / 1
6,668
667
2,895
5,458
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
DOCLARSON
Cabrakan
10
0 / 1 / 4
5,911
591
3,912
8,677
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ProDefiance
Danzaburou
10
2 / 1 / 2
5,899
590
4,039
4,662
1,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
cdivulcan
Hercules
11
3 / 2 / 0
6,672
667
5,554
7,283
2,173
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
1 / 0 / 1
6,780
678
3,437
2,512
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
10
10
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
1
0.25
W
Bastet
 
Bastet
4
0
1
4.5
W
Cabrakan
DOCLARSON
Cabrakan
0
1
4
2
W
Danzaburou
ProDefiance
Danzaburou
2
1
2
3
L
1
2
1
0.75
W
Hercules
cdivulcan
Hercules
3
2
0
1.5
L
0
1
0
0
L
2
3
0
0.67
W
1
0
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,985
Damage
19,837
32,017
Taken
28,592
12,561
Mitigated
13,648
11,399
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,680
2,068
360
465
4,334
1,319
0
455
3,879
38,176
1,769
W
Bastet
 
Bastet
2,895
910
0
1,664
5,458
1,771
0
1,499
3,793
0
45,102
W
Cabrakan
DOCLARSON
Cabrakan
3,912
729
191
3,459
8,677
7,476
378
4,174
4,503
17,801
1,402
W
Danzaburou
ProDefiance
Danzaburou
4,039
2,468
0
2,146
4,662
1,676
775
1,632
3,030
0
40,699
L
2,529
522
0
1,310
4,977
2,563
0
182
4,771
16,798
0
W
Hercules
cdivulcan
Hercules
5,554
1,325
0
2,337
7,283
2,173
232
1,529
5,672
0
41,584
L
1,742
43
252
2,680
4,882
1,237
0
2,700
2,016
54,562
0
L
3,331
1,083
0
2,952
7,947
2,441
0
663
7,252
0
24,085
W
3,437
1,883
0
967
2,512
552
0
1,241
1,027
41,491
908
L
1,703
146
1,120
2,260
9,877
5,001
0
2,703
7,174
17,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
31,930
299
Minions Killed
337
0
Camps Cleared
0
955,786
Distance Traveled
1,061,954
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,978
498
55
6
0
182,304
0
W
Bastet
6,668
667
81
8
0
253,174
0
W
Cabrakan
5,911
591
22
2
0
190,540
0
W
Danzaburou
5,899
590
71
7
0
185,267
2
L
Geb
4,838
484
39
4
0
112,929
0
W
Hercules
6,672
667
76
8
0
231,050
2
L
Ra
6,176
618
122
12
0
225,931
2
L
Da Ji
5,386
539
51
5
0
215,829
0
W
Nu Wa
6,780
678
87
9
0
201,923
3
L
Ares
5,365
537
32
3
0
218,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role