Player Matchup

Sylvanus
Sylvanus
FatMoo
Sylvanus
Level 71
God Stats
10W - 18L
1,369 SR
Queue Stats
63W - 49L
1,472 Elo+
Solo
Serqet
Serqet
Karoline Any
Serqet
Level 49
God Stats
0W - 1L
1,314 SR
Queue Stats
37W - 41L
1,259 Elo+
Party 1
Tiamat
Tiamat
Mamorulop
Tiamat
Level 29
God Stats
0W - 1L
1,286 SR
Queue Stats
47W - 47L
1,229 Elo+
Party 1
Poseidon
Poseidon
Thortao
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,180 Elo+
Party 1
Nut
Nut
notsi
Nut
Level 104
God Stats
3W - 3L
1,483 SR
Queue Stats
19W - 38L
1,250 Elo+
Solo
Team Averages
Level 55
1,391 SR
1,278 Elo+

VS

Team Averages
Level 82
1,396 SR
1,398 Elo+
Hercules
Hercules
DaddyandhisBaby
Hercules
Level 58
God Stats
3W - 5L
1,221 SR
Queue Stats
34W - 59L
1,324 Elo+
Solo
Ah Puch
Ah Puch
Eshueleggua2679
Ah Puch
Level 101
God Stats
3W - 5L
1,466 SR
Queue Stats
122W - 124L
1,442 Elo+
Party 2
Scylla
Scylla
JAY_-_-YAJ
Scylla
Level 86
God Stats
8W - 10L
1,464 SR
Queue Stats
20W - 23L
1,418 Elo+
Solo
Anubis
Anubis
SNEEKY_CLIPZ
Anubis
Level 55
God Stats
23W - 23L
1,410 SR
Queue Stats
84W - 103L
1,354 Elo+
Solo
Skadi
Skadi
luevano_369
Skadi
Level 109
God Stats
4W - 4L
1,419 SR
Queue Stats
305W - 284L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FatMoo
Sylvanus
14
7 / 1 / 3
8,636
508
9,540
16,422
15,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Serqet
15
2 / 2 / 2
7,972
469
5,938
12,842
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Mamorulop
Tiamat
13
1 / 3 / 2
7,850
462
5,735
9,967
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Poseidon
Thortao
Poseidon
12
0 / 7 / 1
7,105
418
3,718
8,934
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
notsi
Nut
12
1 / 1 / 6
7,319
431
8,945
11,845
6,281
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 2 / 3
7,999
471
5,400
10,485
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

16
8 / 0 / 4
10,506
618
15,209
11,286
6,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
JAY_-_-YAJ
Scylla
13
0 / 0 / 1
7,981
469
3,197
4,410
1,183
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
4 / 4 / 3
8,617
507
10,991
13,785
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 0
7,800
459
8,647
10,340
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
11
Kills
14
14
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
2
3
1.25
W
8
0
4
10
L
Sylvanus
FatMoo
Sylvanus
7
1
3
8.5
W
Scylla
JAY_-_-YAJ
Scylla
0
0
1
0.5
L
Serqet
2
2
2
1.5
L
Tiamat
Mamorulop
Tiamat
1
3
2
0.67
W
Anubis
4
4
3
1.38
L
Poseidon
Thortao
Poseidon
0
7
1
0.07
W
1
6
0
0.17
L
Nut
notsi
Nut
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,876
Damage
43,444
60,010
Taken
50,306
32,149
Mitigated
23,749
17,611
Healing
19,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
5,400
581
0
4,356
10,485
7,979
365
3,096
7,347
0
25,350
W
15,209
376
0
7,004
11,286
6,570
644
3,093
7,570
70,752
1,764
L
Sylvanus
FatMoo
Sylvanus
9,540
3,571
974
5,310
16,422
15,108
578
5,501
10,921
38,472
14,190
W
Scylla
JAY_-_-YAJ
Scylla
3,197
249
0
2,262
4,410
1,183
584
3,177
1,233
46,696
1,380
L
Serqet
5,938
916
0
2,543
12,842
4,948
0
5,775
7,067
0
62,675
L
Tiamat
Mamorulop
Tiamat
5,735
76
0
1,756
9,967
3,394
0
7,436
2,531
51,266
1,378
W
Anubis
10,991
155
0
4,790
13,785
5,511
355
3,740
9,451
76,319
1,040
L
Poseidon
Thortao
Poseidon
3,718
606
0
1,452
8,934
2,418
831
5,705
3,229
38,440
0
W
8,647
3,025
0
877
10,340
2,506
735
4,667
5,647
0
62,561
L
Nut
notsi
Nut
8,945
4,735
0
5,576
11,845
6,281
295
4,910
6,935
0
39,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,882
Gold Earned
42,903
429
Minions Killed
471
0
Camps Cleared
0
1,521,126
Distance Traveled
1,521,671
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,999
471
51
3
0
335,681
0
W
Ah Puch
10,506
618
123
7
0
302,432
0
L
Sylvanus
8,636
508
87
5
0
282,792
2
W
Scylla
7,981
469
96
6
0
239,789
10
L
Serqet
7,972
469
95
6
0
364,512
4
L
Tiamat
7,850
462
108
6
0
300,136
3
W
Anubis
8,617
507
106
6
0
315,501
0
L
Poseidon
7,105
418
78
5
0
306,026
0
W
Skadi
7,800
459
95
6
0
328,268
0
L
Nut
7,319
431
61
4
0
267,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role