Player Matchup

Fenrir
Fenrir
AidedManager57
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
DugoodFister
Ix Chel
Level 107
God Stats
22W - 25L
1,544 SR
Queue Stats
294W - 280L
1,561 Elo+
Solo
Thanatos
Thanatos
LilWeedCart
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Tristin03_10
Bacchus
Level 67
God Stats
0W - 3L
1,208 SR
Queue Stats
41W - 34L
1,391 Elo+
Party 2
Ymir
Ymir
XEONknight
Ymir
Level 135
God Stats
35W - 18L
1,576 SR
Queue Stats
46W - 31L
1,453 Elo+
Party 2
Team Averages
Level 80
1,466 SR
1,481 Elo+

VS

Team Averages
Level 94
1,460 SR
1,404 Elo+
Chaac
Chaac
Icyyy_-2
Chaac
Level 20
God Stats
2W - 4L
1,636 SR
Queue Stats
4W - 11L
1,297 Elo+
Party 1
Hercules
Hercules
Nova8525
Hercules
Level 108
God Stats
1W - 1L
1,287 SR
Queue Stats
90W - 112L
1,402 Elo+
Party 1
Anubis
Anubis
Zhaí
Anubis
Level 126
God Stats
12W - 3L
1,723 SR
Queue Stats
64W - 49L
1,521 Elo+
Solo
Loki
Loki
iJannnnnn
Loki
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 82L
1,402 Elo+
Party 1
Janus
Janus
xGsuss
Janus
Level 107
God Stats
2W - 7L
1,153 SR
Queue Stats
69W - 95L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,262
526
3,299
9,198
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
DugoodFister
Ix Chel
11
3 / 2 / 1
6,120
612
4,622
5,107
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
LilWeedCart
Thanatos
7
0 / 7 / 1
4,109
411
1,257
6,479
1,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
Tristin03_10
Bacchus
9
0 / 1 / 0
4,661
466
1,485
5,327
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 3 / 0
5,387
539
2,523
7,168
3,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Icyyy_-2
Chaac
11
0 / 0 / 1
6,208
621
2,957
4,723
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Nova8525
Hercules
10
5 / 1 / 3
6,723
672
4,974
5,889
3,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Zhaí
Anubis
11
4 / 0 / 6
6,708
671
6,098
5,033
2,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
10
3 / 2 / 2
5,662
566
3,886
7,188
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
xGsuss
Janus
10
2 / 2 / 1
6,074
607
2,723
4,283
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Ix Chel
DugoodFister
Ix Chel
3
2
1
1.75
W
Chaac
Icyyy_-2
Chaac
0
0
1
0.5
L
Thanatos
LilWeedCart
Thanatos
0
7
1
0.07
W
Hercules
Nova8525
Hercules
5
1
3
6.5
L
Bacchus
Tristin03_10
Bacchus
0
1
0
0
L
1
3
0
0.33
W
Anubis
Zhaí
Anubis
4
0
6
7
W
Loki
3
2
2
2
W
Janus
xGsuss
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,186
Damage
20,638
33,279
Taken
27,116
13,275
Mitigated
11,385
4,837
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,299
257
0
1,254
9,198
3,260
0
1,782
7,254
0
34,025
L
Ix Chel
DugoodFister
Ix Chel
4,622
439
135
1,081
5,107
1,516
0
1,199
3,760
38,088
0
W
Chaac
Icyyy_-2
Chaac
2,957
139
0
1,374
4,723
2,366
0
1,201
3,238
0
38,527
L
Thanatos
LilWeedCart
Thanatos
1,257
398
0
1,122
6,479
1,216
0
3,576
2,903
0
8,833
W
Hercules
Nova8525
Hercules
4,974
996
0
1,950
5,889
3,750
295
1,491
4,398
0
26,627
L
Bacchus
Tristin03_10
Bacchus
1,485
0
0
624
5,327
4,125
0
102
5,225
15,276
0
L
2,523
424
0
621
7,168
3,158
0
1,779
5,389
15,644
697
W
Anubis
Zhaí
Anubis
6,098
273
0
3,053
5,033
2,246
320
640
4,393
43,458
1,264
W
Loki
3,886
860
0
3,000
7,188
1,885
0
2,916
4,272
0
29,846
W
Janus
xGsuss
Janus
2,723
42
0
615
4,283
1,138
34
2,087
2,196
30,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
31,375
196
Minions Killed
302
0
Camps Cleared
0
1,042,734
Distance Traveled
1,049,812
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,262
526
48
5
0
235,246
0
L
Ix Chel
6,120
612
62
6
0
212,366
0
W
Chaac
6,208
621
64
6
0
229,127
0
L
Thanatos
4,109
411
23
2
0
190,181
0
W
Hercules
6,723
672
35
4
0
211,178
0
L
Bacchus
4,661
466
33
3
0
203,253
1
L
Ymir
5,387
539
30
3
0
201,688
2
W
Anubis
6,708
671
82
8
0
182,140
0
W
Loki
5,662
566
50
5
0
227,820
0
W
Janus
6,074
607
71
7
0
199,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role