Player Matchup

Apollo
Apollo
Dva-MVP-Meka
Apollo
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 197L
1,428 Elo+
Party 2
Mulan
Mulan
IcnoPain
Mulan
Level 145
God Stats
86W - 73L
1,517 SR
Queue Stats
305W - 311L
1,498 Elo+
Solo
Pele
Pele
KillerBeeU-U
Pele
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 58L
1,393 Elo+
Party 2
Agni
Agni
Oddball44
Agni
Level 123
God Stats
53W - 38L
1,634 SR
Queue Stats
259W - 227L
1,552 Elo+
Solo
Heimdallr
Heimdallr
SoB Jokerz
Heimdallr
Level 100
God Stats
4W - 2L
1,736 SR
Queue Stats
57W - 52L
1,542 Elo+
Solo
Team Averages
Level 91
1,577 SR
1,482 Elo+

VS

Team Averages
Level 86
1,556 SR
1,473 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kapone4497
Cu Chulainn
Level 25
God Stats
2W - 0L
1,711 SR
Queue Stats
71W - 83L
1,386 Elo+
Party 1
Serqet
Serqet
Nevva-_-Lose
Serqet
Level 89
God Stats
1W - 1L
1,538 SR
Queue Stats
162W - 128L
1,481 Elo+
Solo
Kukulkan
Kukulkan
VibrantHQ
Kukulkan
Level 155
God Stats
9W - 8L
1,463 SR
Queue Stats
142W - 136L
1,444 Elo+
Solo
Danzaburou
Danzaburou
conqeefador_69
Danzaburou
Level 100
God Stats
3W - 4L
1,569 SR
Queue Stats
273W - 251L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
1 / 4 / 3
5,172
575
4,527
6,488
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
IcnoPain
Mulan
8
2 / 3 / 2
5,076
564
3,998
7,541
4,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 1 / 1
4,892
544
2,130
7,059
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Agni
6
0 / 0 / 0
4,145
461
852
1,089
244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SoB Jokerz
Heimdallr
10
3 / 2 / 0
5,895
655
2,775
5,316
1,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
2 / 2 / 5
4,959
551
3,028
7,809
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Kapone4497
Cu Chulainn
7
0 / 2 / 1
4,227
470
814
3,917
2,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
11
2 / 1 / 1
5,488
610
3,572
6,078
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
VibrantHQ
Kukulkan
9
0 / 0 / 0
5,431
603
1,447
1,459
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
conqeefador_69
Danzaburou
10
6 / 2 / 1
6,275
697
7,028
6,565
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
10
10
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
5
2.25
L
Apollo
1
4
3
0.63
L
Mulan
IcnoPain
Mulan
2
3
2
1
W
Cu Chulainn
Kapone4497
Cu Chulainn
0
2
1
0.25
L
1
1
1
1.5
W
Serqet
2
1
1
2.5
L
Agni
0
0
0
0
L
Heimdallr
SoB Jokerz
Heimdallr
3
2
0
1.5
W
Kukulkan
VibrantHQ
Kukulkan
0
0
0
0
W
Danzaburou
conqeefador_69
Danzaburou
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,282
Damage
15,889
27,493
Taken
25,828
9,526
Mitigated
11,268
5,476
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,028
1,016
280
1,799
7,809
4,008
0
0
7,809
12,235
3,488
L
Apollo
4,527
2,194
0
1,135
6,488
1,602
0
1,312
5,176
0
23,488
L
Mulan
IcnoPain
Mulan
3,998
796
164
1,305
7,541
4,067
0
1,159
6,382
0
16,770
W
Cu Chulainn
Kapone4497
Cu Chulainn
814
162
0
240
3,917
2,183
0
0
3,917
0
14,588
L
2,130
687
0
1,333
7,059
2,159
0
1,110
5,793
0
26,138
W
Serqet
3,572
923
0
1,393
6,078
2,258
0
654
5,300
0
30,961
L
Agni
852
224
0
420
1,089
244
0
459
584
12,300
0
L
Heimdallr
SoB Jokerz
Heimdallr
2,775
819
0
1,119
5,316
1,454
360
0
4,899
0
34,664
W
Kukulkan
VibrantHQ
Kukulkan
1,447
463
0
250
1,459
379
0
70
1,385
30,992
1,454
W
Danzaburou
conqeefador_69
Danzaburou
7,028
4,020
0
3,168
6,565
2,440
0
0
6,565
0
38,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,180
Gold Earned
26,380
205
Minions Killed
240
0
Camps Cleared
0
827,135
Distance Traveled
896,297
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,959
551
23
3
0
152,292
0
L
Apollo
5,172
575
32
4
0
172,192
0
L
Mulan
5,076
564
25
3
0
197,561
4
W
Cu Chulainn
4,227
470
24
3
0
143,039
0
L
Pele
4,892
544
57
6
0
209,518
2
W
Serqet
5,488
610
56
6
0
274,764
0
L
Agni
4,145
461
37
4
0
87,647
0
L
Heimdallr
5,895
655
54
6
0
160,217
0
W
Kukulkan
5,431
603
78
9
0
168,957
1
W
Danzaburou
6,275
697
59
7
0
157,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role