Player Matchup

Sun Wukong
Sun Wukong
EL HASIEL
Sun Wukong
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 208L
1,477 Elo+
Solo
Nemesis
Nemesis
Tenshi Sama5954
Nemesis
Level 52
God Stats
2W - 5L
1,497 SR
Queue Stats
77W - 68L
1,412 Elo+
Solo
Ares
Ares
TheBlueLadm8
Ares
Level 59
God Stats
0W - 1L
1,514 SR
Queue Stats
76W - 108L
1,399 Elo+
Solo
Apollo
Apollo
TreyOcho01
Apollo
Level 66
God Stats
4W - 3L
1,746 SR
Queue Stats
203W - 228L
1,469 Elo+
Solo
Merlin
Merlin
jimlayey71
Merlin
Level 132
God Stats
6W - 1L
1,971 SR
Queue Stats
392W - 378L
1,441 Elo+
Solo
Team Averages
Level 76
1,645 SR
1,439 Elo+

VS

Team Averages
Level 88
1,453 SR
1,377 Elo+
Bakasura
Bakasura
KingTurk_62
Bakasura
Level 84
God Stats
10W - 11L
1,488 SR
Queue Stats
158W - 152L
1,392 Elo+
Solo
Xing Tian
Xing Tian
Method Shloink
Xing Tian
Level 102
God Stats
4W - 3L
1,646 SR
Queue Stats
80W - 94L
1,394 Elo+
Party 1
Izanami
Izanami
Pking579
Izanami
Level 85
God Stats
3W - 6L
1,291 SR
Queue Stats
130W - 132L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
ndoRuggz
Kukulkan
Level 44
God Stats
13W - 9L
1,339 SR
Queue Stats
23W - 26L
1,325 Elo+
Solo
Chaac
Chaac
oswald2015
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EL HASIEL
Sun Wukong
15
2 / 3 / 4
9,296
516
11,593
18,599
11,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 7 / 8
9,304
517
9,781
15,385
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 9 / 5
7,429
413
5,491
16,136
11,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
TreyOcho01
Apollo
16
9 / 7 / 2
10,796
600
16,643
17,596
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
jimlayey71
Merlin
18
5 / 4 / 4
10,512
584
12,901
14,009
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KingTurk_62
Bakasura
16
5 / 6 / 4
9,597
533
8,650
17,551
7,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xing Tian
Method Shloink
Xing Tian
15
5 / 5 / 15
11,023
612
9,833
23,699
21,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Pking579
Izanami
17
14 / 5 / 4
11,351
631
18,289
17,583
6,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ndoRuggz
Kukulkan
16
4 / 3 / 3
10,335
574
10,254
8,578
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
2 / 3 / 4
8,800
489
11,237
14,960
11,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
60
21
Kills
30
30
Deaths
22
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EL HASIEL
Sun Wukong
2
3
4
1.33
W
Bakasura
KingTurk_62
Bakasura
5
6
4
1.17
W
Xing Tian
Method Shloink
Xing Tian
5
5
15
2.5
W
Izanami
Pking579
Izanami
14
5
4
3.2
L
5
7
8
1.29
L
0
9
5
0.28
L
Apollo
TreyOcho01
Apollo
9
7
2
1.43
L
Merlin
jimlayey71
Merlin
5
4
4
1.75
W
Kukulkan
ndoRuggz
Kukulkan
4
3
3
1.83
W
Chaac
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,409
Damage
58,263
81,725
Taken
82,371
41,585
Mitigated
51,059
18,153
Healing
19,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EL HASIEL
Sun Wukong
11,593
1,654
0
5,406
18,599
11,878
316
1,323
17,198
0
62,667
W
Bakasura
KingTurk_62
Bakasura
8,650
5,994
0
4,793
17,551
7,629
162
4,401
13,150
0
60,712
W
Xing Tian
Method Shloink
Xing Tian
9,833
968
3,388
4,456
23,699
21,574
219
7,402
16,297
24,114
0
W
Izanami
Pking579
Izanami
18,289
14,347
0
3,524
17,583
6,975
2,539
2,271
15,312
0
87,884
L
9,781
3,627
0
2,162
15,385
6,183
0
4,633
10,682
0
41,563
L
5,491
1,223
0
2,811
16,136
11,864
0
3,652
12,399
23,157
842
L
Apollo
TreyOcho01
Apollo
16,643
10,825
0
5,914
17,596
6,355
76
7,182
10,414
0
54,312
L
Merlin
jimlayey71
Merlin
12,901
211
0
1,860
14,009
5,305
0
3,223
10,711
88,318
1,025
W
Kukulkan
ndoRuggz
Kukulkan
10,254
546
0
390
8,578
3,345
921
2,876
5,702
66,717
183
W
Chaac
11,237
2,118
76
2,891
14,960
11,536
424
1,169
13,791
0
58,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,337
Gold Earned
51,106
394
Minions Killed
476
0
Camps Cleared
0
1,664,167
Distance Traveled
1,780,697
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,296
516
75
4
0
374,921
7
W
Bakasura
9,597
533
102
6
0
393,927
0
W
Xing Tian
11,023
612
24
1
0
357,191
0
W
Izanami
11,351
631
128
7
0
312,155
0
L
Nemesis
9,304
517
57
3
0
332,810
0
L
Ares
7,429
413
25
1
0
302,554
4
L
Apollo
10,796
600
75
4
0
341,546
0
L
Merlin
10,512
584
162
9
0
312,336
0
W
Kukulkan
10,335
574
129
7
0
373,621
0
W
Chaac
8,800
489
93
5
0
343,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role