Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Hamamillion
Kuzenbo
Level 156
God Stats
6W - 1L
1,753 SR
Queue Stats
170W - 166L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
LonelyVibes
Tsukuyomi
Level 104
God Stats
3W - 2L
1,851 SR
Queue Stats
97W - 92L
1,489 Elo+
Party 1
Rama
Rama
SpatialPaladin
Rama
Level 156
God Stats
1W - 0L
1,583 SR
Queue Stats
67W - 54L
1,550 Elo+
Party 3
Hera
Hera
yayeetnib
Hera
Level 106
God Stats
4W - 0L
1,820 SR
Queue Stats
77W - 76L
1,532 Elo+
Party 3
Team Averages
Level 114
1,702 SR
1,512 Elo+

VS

Team Averages
Level 134
1,546 SR
1,512 Elo+
Cupid
Cupid
Bushikan
Cupid
Level 145
God Stats
5W - 3L
1,653 SR
Queue Stats
34W - 30L
1,530 Elo+
Party 2
Ares
Ares
Dbltrouble22
Ares
Level 147
God Stats
6W - 4L
1,608 SR
Queue Stats
8W - 8L
1,550 Elo+
Party 2
Cerberus
Cerberus
MarkLost
Cerberus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 207L
1,463 Elo+
Solo
Scylla
Scylla
aLucaRd2290
Scylla
Level 144
God Stats
3W - 5L
1,456 SR
Queue Stats
130W - 127L
1,494 Elo+
Solo
Ullr
Ullr
sdguero_619
Ullr
Level 103
God Stats
33W - 35L
1,514 SR
Queue Stats
75W - 70L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
3 / 2 / 3
8,405
600
7,277
13,017
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kuzenbo
Hamamillion
Kuzenbo
12
1 / 2 / 7
7,465
533
4,995
9,566
9,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
LonelyVibes
Tsukuyomi
12
4 / 3 / 5
7,501
536
6,724
10,473
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 4 / 4
7,512
537
9,862
9,777
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
16
11 / 0 / 2
10,304
736
13,461
5,514
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bushikan
Cupid
11
2 / 4 / 4
6,525
466
8,260
11,295
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 3 / 4
7,204
515
5,403
11,170
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
MarkLost
Cerberus
12
2 / 5 / 3
7,260
519
9,123
14,494
6,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
12
0 / 7 / 0
6,426
459
695
9,571
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 1
7,020
501
3,722
10,054
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
21
Kills
10
11
Deaths
22
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
2
3
2.25
L
Cupid
Bushikan
Cupid
2
4
4
1
L
3
3
4
1.67
W
Kuzenbo
Hamamillion
Kuzenbo
1
2
7
2.25
W
Tsukuyomi
LonelyVibes
Tsukuyomi
4
3
5
2.17
L
Cerberus
MarkLost
Cerberus
2
5
3
0.7
W
2
4
4
1
L
Scylla
0
7
0
0
L
3
3
1
1.17
W
Hera
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
27,203
48,347
Taken
56,584
24,768
Mitigated
24,101
18,587
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,277
3,749
0
5,561
13,017
7,382
0
6,863
6,154
0
48,165
L
Cupid
Bushikan
Cupid
8,260
4,185
314
4,813
11,295
3,760
0
2,078
9,176
0
51,904
L
5,403
410
292
2,023
11,170
8,671
0
4,023
7,106
17,931
0
W
Kuzenbo
Hamamillion
Kuzenbo
4,995
1,521
0
1,860
9,566
9,128
183
2,698
6,868
27,311
2,444
W
Tsukuyomi
LonelyVibes
Tsukuyomi
6,724
2,470
0
5,814
10,473
3,423
426
1,666
8,807
0
44,770
L
Cerberus
MarkLost
Cerberus
9,123
961
0
4,849
14,494
6,970
0
377
13,574
45,055
1,320
W
9,862
7,917
0
2,896
9,777
2,932
1,300
3,054
6,723
0
58,030
L
Scylla
695
90
0
2,803
9,571
1,999
0
6,258
2,781
41,776
0
L
3,722
1,390
0
4,127
10,054
2,701
0
4,309
5,570
0
51,125
W
Hera
13,461
2,172
0
2,456
5,514
1,903
561
809
4,705
82,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,187
Gold Earned
34,435
430
Minions Killed
380
0
Camps Cleared
0
1,442,386
Distance Traveled
1,285,414
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,405
600
88
6
0
242,245
0
L
Cupid
6,525
466
91
7
0
231,018
0
L
Ares
7,204
515
20
1
0
261,708
0
W
Kuzenbo
7,465
533
41
3
0
294,196
1
W
Tsukuyomi
7,501
536
60
4
0
331,590
2
L
Cerberus
7,260
519
96
7
0
233,550
0
W
Rama
7,512
537
93
7
0
263,664
2
L
Scylla
6,426
459
88
6
0
274,165
0
L
Ullr
7,020
501
85
6
0
284,973
0
W
Hera
10,304
736
148
11
0
310,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role