Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JivoMaster
Anubis
Level 29
God Stats
13W - 11L
1,556 SR
Queue Stats
73W - 53L
1,565 Elo+
Party 1
Ares
Ares
Masterpro02
Ares
Level 141
God Stats
1W - 1L
1,504 SR
Queue Stats
152W - 168L
1,516 Elo+
Party 1
Susano
Susano
homeroborguer
Susano
Level 128
God Stats
0W - 2L
1,305 SR
Queue Stats
97W - 105L
1,487 Elo+
Solo
Danzaburou
Danzaburou
xXeCkOXx Al3XB
Danzaburou
Level 115
God Stats
9W - 2L
1,826 SR
Queue Stats
525W - 507L
1,507 Elo+
Solo
Team Averages
Level 111
1,538 SR
1,515 Elo+

VS

Team Averages
Level 101
1,500 SR
1,474 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DooBYZz
Ne Zha
Level 86
God Stats
22W - 20L
1,570 SR
Queue Stats
209W - 210L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
Erspro17
Danzaburou
Level 67
God Stats
2W - 2L
1,508 SR
Queue Stats
27W - 33L
1,349 Elo+
Solo
Fenrir
Fenrir
MilesHighest
Fenrir
Level 147
God Stats
7W - 13L
1,371 SR
Queue Stats
272W - 261L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
ztar_kill3r
Ah Puch
Level 159
God Stats
56W - 61L
1,551 SR
Queue Stats
437W - 436L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 4 / 3
6,786
566
5,565
9,435
4,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anubis
JivoMaster
Anubis
10
2 / 8 / 1
6,806
567
5,379
9,053
2,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 4 / 1
6,814
568
2,452
11,540
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

5
0 / 1 / 0
4,720
393
1,260
4,176
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
xXeCkOXx Al3XB
Danzaburou
12
1 / 6 / 1
6,730
561
4,964
9,467
2,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 1 / 9
7,069
589
3,464
8,138
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
DooBYZz
Ne Zha
13
1 / 1 / 1
6,888
574
1,127
13,165
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
Erspro17
Danzaburou
12
8 / 3 / 3
7,827
652
7,778
9,014
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
8 / 3 / 3
8,437
703
9,116
11,393
4,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Puch
ztar_kill3r
Ah Puch
12
3 / 2 / 1
7,215
601
7,587
6,908
1,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
22
23
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
3
1.13
W
Sun Wukong
 
Sun Wukong
2
1
9
6.5
W
Ne Zha
DooBYZz
Ne Zha
1
1
1
1.5
W
Danzaburou
Erspro17
Danzaburou
8
3
3
3.17
L
Anubis
JivoMaster
Anubis
2
8
1
0.31
L
3
4
1
0.88
W
Fenrir
8
3
3
3.17
L
0
1
0
0
L
Danzaburou
xXeCkOXx Al3XB
Danzaburou
1
6
1
0.25
W
Ah Puch
ztar_kill3r
Ah Puch
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,620
Damage
29,072
43,671
Taken
48,618
20,436
Mitigated
22,948
9,690
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,565
291
45
2,334
9,435
4,218
425
3,398
6,000
30,880
1,483
W
Sun Wukong
 
Sun Wukong
3,464
756
0
990
8,138
8,408
260
845
7,293
0
30,533
W
Ne Zha
DooBYZz
Ne Zha
1,127
142
0
8,719
13,165
5,287
0
1,258
11,907
0
60,414
W
Danzaburou
Erspro17
Danzaburou
7,778
3,875
0
4,047
9,014
2,916
2,465
2,568
6,446
0
46,615
L
Anubis
JivoMaster
Anubis
5,379
163
0
2,326
9,053
2,960
0
0
9,013
26,611
0
L
2,452
292
0
188
11,540
9,382
0
2,720
8,685
15,994
0
W
Fenrir
9,116
1,876
0
2,719
11,393
4,362
571
5,669
5,724
0
41,776
L
1,260
343
0
2,283
4,176
1,027
0
0
4,176
0
13,233
L
Danzaburou
xXeCkOXx Al3XB
Danzaburou
4,964
1,836
0
2,514
9,467
2,849
875
1,078
8,232
0
49,675
W
Ah Puch
ztar_kill3r
Ah Puch
7,587
94
0
2,270
6,908
1,975
354
3,012
3,896
42,383
2,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
37,436
239
Minions Killed
358
0
Camps Cleared
0
934,444
Distance Traveled
1,167,218
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,786
566
48
4
0
216,048
0
W
Sun Wukong
7,069
589
42
4
0
260,369
2
W
Ne Zha
6,888
574
103
9
0
239,741
0
W
Danzaburou
7,827
652
85
7
0
223,344
2
L
Anubis
6,806
567
51
4
0
176,293
0
L
Ares
6,814
568
28
2
0
213,154
0
W
Fenrir
8,437
703
66
6
0
198,680
0
L
Susano
4,720
393
33
3
0
106,114
0
L
Danzaburou
6,730
561
79
7
0
222,835
0
W
Ah Puch
7,215
601
62
5
0
245,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role