Player Matchup

Sun Wukong
Sun Wukong
Platinum I
Bolsocomanda
Sun Wukong
Platinum I
Level 117
God Stats
1W - 2L
1,779 SR
Queue Stats
226W - 203L
1,983 MMR
Party 2
Hera
Hera
Platinum II
LLodaxx9030
Hera
Platinum II
Level 106
God Stats
6W - 4L
1,732 SR
Queue Stats
518W - 536L
1,958 MMR
Solo
Thanatos
Thanatos
Diamond IV
Ludopad푎
Thanatos
Diamond IV
Level 158
God Stats
17W - 20L
1,615 SR
Queue Stats
216W - 187L
2,027 MMR
Solo
Maui
Maui
Diamond V
PimpChimp36
Maui
Diamond V
Level 132
God Stats
1W - 2L
1,570 SR
Queue Stats
207W - 186L
1,992 MMR
Party 2
Jing Wei
Jing Wei
Platinum III
eightytwolac
Jing Wei
Platinum III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 128L
2,009 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,639 SR
1,994 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,515 SR
1,994 MMR
Chronos
Chronos
Platinum I
Adéide
Chronos
Platinum I
Level 147
God Stats
4W - 1L
1,244 SR
Queue Stats
40W - 20L
2,014 MMR
Party 1
Cerberus
Cerberus
Diamond III
RawHustler
Cerberus
Diamond III
Level 147
God Stats
1W - 0L
1,717 SR
Queue Stats
138W - 118L
2,038 MMR
Solo
Horus
Horus
Platinum III
Spartypud
Horus
Platinum III
Level 126
God Stats
1W - 3L
1,438 SR
Queue Stats
32W - 20L
1,905 MMR
Party 1
Ra
Ra
Diamond IV
nameh3r32-2
Ra
Diamond IV
Level 195
God Stats
18W - 20L
1,574 SR
Queue Stats
456W - 449L
2,054 MMR
Solo
Thor
Thor
Platinum II
pajaropikon
Thor
Platinum II
Level 218
God Stats
42W - 31L
1,601 SR
Queue Stats
408W - 405L
1,957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bolsocomanda
Sun Wukong
14
2 / 3 / 5
8,309
554
11,697
15,939
10,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
3 / 3 / 3
8,322
555
7,596
7,997
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Ludopad푎
Thanatos
13
3 / 4 / 3
7,554
504
5,656
12,370
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 5 / 5
7,392
493
4,918
12,795
9,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
eightytwolac
Jing Wei
13
0 / 2 / 3
7,868
525
5,979
8,734
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AgniRavanaJanusCthulhu

VS

Bans
KumbhakarnaAresRamaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Adéide
Chronos
15
6 / 2 / 4
9,414
628
9,405
8,217
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
RawHustler
Cerberus
14
2 / 1 / 8
8,094
540
10,265
13,601
12,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Spartypud
Horus
12
1 / 2 / 10
7,982
532
7,633
11,987
8,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 5
9,020
601
8,122
9,122
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 8
8,267
551
5,485
13,067
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
9
Kills
17
17
Deaths
9
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chronos
Adéide
Chronos
6
2
4
4
L
Sun Wukong
Bolsocomanda
Sun Wukong
2
3
5
1.5
L
3
3
3
1.5
L
Thanatos
Ludopad푎
Thanatos
3
4
3
1.13
L
1
5
5
0.7
W
Cerberus
RawHustler
Cerberus
2
1
8
6
W
Horus
Spartypud
Horus
1
2
10
3
L
Jing Wei
eightytwolac
Jing Wei
0
2
3
0.75
W
3
2
5
2.75
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,846
Damage
40,910
57,835
Taken
55,994
28,005
Mitigated
33,294
18,175
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Adéide
Chronos
9,405
3,219
0
1,487
8,217
3,323
1,158
944
7,273
71,291
0
L
Sun Wukong
Bolsocomanda
Sun Wukong
11,697
3,006
0
2,828
15,939
10,677
0
9,924
5,907
0
59,314
L
7,596
2,051
0
331
7,997
1,778
75
5,500
2,395
61,158
1,030
L
Thanatos
Ludopad푎
Thanatos
5,656
1,113
0
11,088
12,370
3,936
0
2,553
9,817
0
52,322
L
4,918
1,564
0
1,604
12,795
9,173
0
5,776
7,019
17,778
0
W
Cerberus
RawHustler
Cerberus
10,265
705
0
3,166
13,601
12,636
147
3,195
10,207
44,544
1,566
W
Horus
Spartypud
Horus
7,633
3,543
3,052
3,358
11,987
8,097
46
3,039
8,814
0
18,425
L
Jing Wei
eightytwolac
Jing Wei
5,979
3,773
0
2,324
8,734
2,441
0
3,796
4,938
0
61,329
W
8,122
447
2,348
3,207
9,122
3,708
150
2,789
6,204
79,492
252
W
5,485
1,690
0
677
13,067
5,530
0
2,271
10,675
0
61,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,445
Gold Earned
42,777
458
Minions Killed
481
0
Camps Cleared
0
1,650,409
Distance Traveled
1,600,351
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,414
628
122
8
0
308,500
1
L
Sun Wukong
8,309
554
98
7
0
333,821
3
L
Hera
8,322
555
141
9
0
304,033
0
L
Thanatos
7,554
504
83
6
0
357,073
0
L
Maui
7,392
493
20
1
0
317,221
4
W
Cerberus
8,094
540
97
6
0
304,236
1
W
Horus
7,982
532
25
2
0
320,675
2
L
Jing Wei
7,868
525
116
8
0
338,261
0
W
Ra
9,020
601
148
10
0
336,293
3
W
Thor
8,267
551
89
6
0
330,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role